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原创 原始代码mnvalo代入前端
.letter_spacing { font-size: 36px; letter-spacing: 0px; animation: move 10s infinite;}@keyframes move { 40% { letter-spacing: 36px; } 80% { letter-spacing: -72px; } 100% { letter-spacing: -72px; }}.lette.
2020-09-12 13:35:22 72
原创 代码分配kuwal编程
.scale { transform: scale(1); animation: scale 10s infinite linear;}@keyframes scale{ 50% { transform: scale(-1); } 100% { transform: scale(-1); }}.scale { transform: scale(1); animation: scale 10s infinite line.
2020-09-12 13:34:21 113
原创 三重wijh代码写入
div { width: 200px; height: 200px; outline: 20px solid #000; outline-offset: -118px;}div { width: 200px; height: 200px; outline: 20px solid #000; outline-offset: -118px;}div { width: 200px; height: 200px; outline: 20px solid .
2020-09-12 13:32:43 210
原创 如何绝对whpljsh代码写实
importrequestspayloads = 'abcdefghijklmnopqrstuvwxyz_-'database = ''for l in range(1,8): for payload in payloads: burp0_url = "https://xxxxxx.xxxxxxxx.com:443/dms.web/manage/rest/basedata/DutyRecord?sort=EMPLOYEE_NO&order=asc&..
2020-09-12 13:30:23 175
原创 OpenFOAM英文资料协作翻译项目状态第4次更新
项目贡献者(目前有10位,标红为本周新增):poplee Commits: 114bjorn Commits: 16fanswords Commits: 9skf0558 Commits: 6chuanfeng Commits: 4邵姝婧 Commits: 3zhilong Commits: 2涂涂 ...
2020-09-12 13:20:44 165
原创 JavaScript 启动性能瓶颈分析与解决方案
(function(global, module) { … })(this, functionmodule() { my functions })(function(global, module) { … })(this, functionmodule() { my functions })(function(global, module) { … })(this, functionmodule() { my functions })(function(global, module) { … })(this
2020-09-12 13:19:19 108
原创 vue 打开弹框,底部页面禁止滑动
/*解决iphone页面层级相互影响滑动的问题*/closeTouch:function(){document.getElementsByTagName("body")[0].addEventListener('touchmove',this.handler,{passive:false});//阻止默认事件},openTouch:function(){document.getElements...
2020-09-12 13:18:22 349
原创 dhtmlxGantt如何进行错误处理
2.找到invoke方法并记下_next调用。一些处理程序可以引发异常,因此让我们捕获它们。如果捕获到错误,则_next用try-catch块包装调用并运行我们的处理程序。GanttErrorMiddleware.cspublic async Task Invoke(HttpContext httpContext){ try { await _next(httpContext); }catch(Exception e) { await
2020-09-12 13:11:34 476
原创 喵的Unity游戏开发之路 - 互动环境(有影响的运动
修正我改进了轨道摄像机的1.4节“使焦点居中”,以便更好地实现焦点居中和焦点半径限制的相互作用。调整OrbitCamera.UpdateFocusPoint如下: void UpdateFocusPoint () { previousFocusPoint = focusPoint; Vector3 targetPoint = focus.position; if (focusRadius > 0f) { float distance = Vector..
2020-09-12 13:10:04 157
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