观察者模式
- 主题
public class Subject {
private List<ObServer> obServers = new ArrayList<>(); //观察者
private int state = 0;
public int getState() {
return state;
}
public void setState(int state) {
if(this.state == state){
return;
}
this.state = state;
notifyAllObserver();
}
public void attach(ObServer obServer){
obServers.add(obServer);
}
//通知所有观察者!
public void notifyAllObserver(){
obServers.stream().forEach(ObServer::update);
}
}
- 观察者(抽象)
public abstract class ObServer {
protected Subject subject;
public ObServer(Subject subject){
this.subject = subject;
this.subject.attach(this);
}
public abstract void update();
}
- 观察者(实例1)
public class BinaryObServer extends ObServer{
public BinaryObServer(Subject subject) {
super(subject);
}
@Override
public void update() {
System.out.println("Binary String:"+Integer.toBinaryString(subject.getState()));
}
}
- 观察者(实例2)
public class OctalObServer extends ObServer{
public OctalObServer(Subject subject) {
super(subject);
}
@Override
public void update() {
System.out.println("Octal String:"+Integer.toOctalString(subject.getState()));
}
}
- 测试
/**
* 这个程序就相当于,ObServer(观察者)在监听这个Subject(主题),一旦主题状态发生了变化,观察者就开始行动
* 这很像,警察抓小偷,警察就是观察者,小偷就是主题,一旦小偷偷完东西,警察就执行抓捕行动!
*/
public class ObServerClient {
public static void main(String[] args) {
test.Subject subject = new Subject();
ObServer obServer;
obServer = new BinaryObServer(subject);
obServer = new OctalObServer(subject);
System.out.println("=================");
subject.setState(1);
System.out.println("=================");
subject.setState(1);
System.out.println("=================");
subject.setState(2);
}
}
- 控制台
=================
Binary String:1
Octal String:1
=================
=================
Binary String:10
Octal String:2
来自:虽然帅,但是菜的cxy