Redis 总结:
基本数据结构
redis 常用的命令:
命令 | 含义 |
---|---|
set key value px 10000 | 保存字符串类型的数据,键为key,值为 value,过期时间为 单位px:毫秒 ,ex:秒 |
sadd myset a b | 保存 set 类型的数据,多个数据以空格隔开 |
get key | 获取值 |
del key | 删除redis中存储的 key 键值对 |
config set save “20 1” | 设置当前内存中配置文件的内容,只在当前配置有效。 |
shutdown | 关闭redis |
info persistence | 查看持久化信息 |
info | 查看redis服务器的状态 |
flushdb | 清空redis 中的所有数据 |
save | 以阻塞的方式,持久化缓存数据到本地 |
bgsave | 非阻塞式,持久化缓存数据到本地 |
ttl key | 查询指定 key的剩余过期时间 |
bgrewriteaof | 手动触发 aof 重写机制 |
info | 查询redis当前所有的配置信息 |
info replication | 查看主从节点的相关信息 |
slaveof host port | 在从节点服务器中执行该命令,设置当前节点为从服务器,并指定主服务器的ip和端口 |
auth 123456 | 服务端设置了密码输入密码,否者会报错 (error) NOAUTH Authentication required. |
config get masterauth | 查询当前配置的某个配置项信息 |
config set masterauth 123456 | 建立主从关系时,输入主节点的密码 |
slaveof no one | 关闭主从复制关系 |
requirepass 123456 | 设置密码为 123456 |
redis-server.exe -h | -h 查询命令相关命令的参数 |
slowlog get | 查看慢查询日志信息 |
slowlog len | 获取慢查询日志列表当前的长度 |
slowlog reset | 清空慢查询日志列表 |
incr num | 把key 为 num 的value值自增 1 |
lpush mylist a b | 向 key 为 mylist 的 list 中插入 a b 两个值 |
multi | 开启 redis 事务 |
object encoding key | 查看 key 的数据存储编码类型 |
info memory | 查询当前redis的内存实用情况 |
setbit user 100 1 | bitmaps 类型设置,key为 user ,把位置 100 设置为 1 |
getbit user 100 | 查询 bitmaps 的key为 user 在 100 位置的值是 1 还是 0 |
bitcount user [start end] | 查询 key 为 user 的 bitmaps 中值为 1 的数量 |
bitop and destkey key[key…] | bitop 是一个复合操作,它可以做多个bitmaps的and(交集),or(并集),not(非),xor(异或)操作并将结果保存在destkey中,如果需要做其他运算,把 and 替换成其他操作即可。操作后可以使用bitcount destkey 查询结果 |
subscribe news.sport | 订阅 news.sport 频道 |
publish news.sport sport12 | 发布消息,频道为 news.sport,发送的消息为 sport12,如果需要批量订阅时,可以使用号,publish news. 即可 |
smembers key | 查询所有 set 集合的元素 |
zadd key value | 存储 hash 类型的数据,可以直接存储 HashMap |
client list | 查看当前连接的客户端数量及信息 |
info clients | 查看客户端连接信息及缓冲区使用情况 |
role | 查询当前节点是什么角色 |
windows 版redis命令
命令 | 含义 |
---|---|
redis-server redis.windows.conf | 在 cmd 窗口中启动redis |
redis-cli -p 6379 | 启动客户端,指定端口号 |
redis-server --service-install redis.windows.conf | 把 Redis安装成windows服务,可以安装多个,redis |
redis-server --service-start | windows 服务的启动 |
redis-server --service-stop | 停止命令 |
redis-server --service-uninstall | 卸载命令 |
server --service-install –service-name redisService1 –port 10001
redis-server --service-start –service-name redisService1
redis-server --service-install –service-name redisService2 –port 10002
redis-server --service-start –service-name redisService2
持久化
RDB
save 与 gbsave
bgsave 的四种触发方式
RDB 文件格式
注意:不同版本之间的 RDB 文件格式是不一样的,所以做主从时要使用相同版本的 redis,否者很可能会同步数据或恢复备份数据时出错。
AOF
所有版本都是使用统一的协议,存储到aof文件中。
aof 文件重写流程
redis 主从复制
作用:
注意:
1,两台服务器之间如果相互设置为自己的主服务器时,这时使用 info replication 命令查看主从信息,两台服务器都是 slave,但是两台都不能进行写操作
2,设置了主从之后,如果把从节点的只读权限关闭,从节点可以进行写操作,但是在从节点写入的值在主节点中是读取不到的,因为主从复制是单向的,只会由主节点复制到从节点。
主从拓扑结构:
主从复制的三个阶段:
复制原理:
全量复制 与 部分复制
全量复制流程图:
当从节点与主节点第一次建立连接的时候,就会做一次全量复制,如果在主从正常连接的时候突然主节点挂了,在主节点重新启动后,从节点会自动尝试连接主节点,当连接成功后也会全量复制。在主节点down机期间从节点可以正常读取到已经同步到从节点的信息,但是还是不能进行写操作。
如果 master 想重启的话,不要直接关掉重启,因为这样会生成新的 runid,当重新启动之后会重新全量复制数据到从节点,为避免这种情况可以使用 debug reload,这样不会生成新的 runid
构成部分复制的三要素:
1,复制偏移量 (offset)
2,复制缓冲区
3,服务器运行id(runid)
每次启动redis 时,都会生成一个 runId,保证runId的唯一性。
部分复制流程图:
命令传播阶段:
建立主从复制:
在配置文件中加入slaveof 随Redis启动生效
在redis-server 启动后命令加入 --slaveof 生效
方式三:
查看主从节点信息:info replication
在从节点中设置对应的主节点信息,并设置密码:
设置成功后,会先清空从节点的数据,然后再把主节点的数据同步到从节点中。
这个时候就可以在主节点上设置值,然后在从节点上查询来验证。
Redis的实用技巧
常用的功能:
慢查询分析:通过慢查询分析,找到有问题的命令进行优化。
Redis shell:功能强大的Redis shell 会有意想不到的实用功能。
pipeline:通过Pipeline(管道或者流水线)机制有效提高客户端性能
慢查询日志:
Redis shell
常用命令
Pipleline 管道和流水
RTT 响应时间
redis 事务
1,事务开始
2,命令入列
3,事务执行
示例:
事务的错误处理:
redis事务是不支持回滚的
入队错误:
执行错误:
Watch命令:
Bitmaps
bitmaps 适用于数据量庞大的情况,如果数据量很小的话,可能暂用的空间比使用set暂用的空间更多。比如登录的用户 ID 是 一亿那么bitmaps会创建一亿的位置上。
HyperLogLog
发布订阅
redis 的发布订阅是不可靠的,如果发布了消息没有订阅,再订阅之后接收不到订阅之前的消息,所以需要先订阅再发布消息,如果网络断了也可能会丢失消息。
命令
GEO 计算坐标
客户端
Jedis
1,jedis 版本
<dependency>
<groupId>redis.clients</groupId>
<artifactId>jedis</artifactId>
<version>2.9.0</version>
</dependency>
注意:
不能在事务中使用非事务命令或代码方法,否则会报错。除非是重新 new 一个 jedis 对象。
redis-server.conf 文件
# Redis configuration file example
# Note on units: when memory size is needed, it is possible to specify
# it in the usual form of 1k 5GB 4M and so forth:
#
# 1k => 1000 bytes
# 1kb => 1024 bytes
# 1m => 1000000 bytes
# 1mb => 1024*1024 bytes
# 1g => 1000000000 bytes
# 1gb => 1024*1024*1024 bytes
#
# units are case insensitive so 1GB 1Gb 1gB are all the same.
################################## INCLUDES ###################################
# Include one or more other config files here. This is useful if you
# have a standard template that goes to all Redis servers but also need
# to customize a few per-server settings. Include files can include
# other files, so use this wisely.
#
# Notice option "include" won't be rewritten by command "CONFIG REWRITE"
# from admin or Redis Sentinel. Since Redis always uses the last processed
# line as value of a configuration directive, you'd better put includes
# at the beginning of this file to avoid overwriting config change at runtime.
#
# If instead you are interested in using includes to override configuration
# options, it is better to use include as the last line.
#
# include .\path\to\local.conf
# include c:\path\to\other.conf
################################ GENERAL #####################################
# 设置Redis服务器端口号
port 6387
# TCP listen() backlog.
#
# In high requests-per-second environments you need an high backlog in order
# to avoid slow clients connections issues. Note that the Linux kernel
# will silently truncate it to the value of /proc/sys/net/core/somaxconn so
# make sure to raise both the value of somaxconn and tcp_max_syn_backlog
# in order to get the desired effect.
tcp-backlog 511
# By default Redis listens for connections from all the network interfaces
# available on the server. It is possible to listen to just one or multiple
# interfaces using the "bind" configuration directive, followed by one or
# more IP addresses.
#
# Examples:
#
# bind 192.168.1.100 10.0.0.1
# bind 127.0.0.1
# Specify the path for the Unix socket that will be used to listen for
# incoming connections. There is no default, so Redis will not listen
# on a unix socket when not specified.
#
# unixsocket /tmp/redis.sock
# unixsocketperm 700
# 连接池连接超时时间,单位是秒,超过这个时间就会把这个连接失效,
# 被动处理:如果testOnBorrow设置为true,在调用时刚好调用到这个失效的jedis连接,就会删除这个失效的连接。
# 主动处理:定时轮训清理失效的连接
timeout 0
# TCP keepalive.
#
# If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence
# of communication. This is useful for two reasons:
#
# 1) Detect dead peers.
# 2) Take the connection alive from the point of view of network
# equipment in the middle.
#
# On Linux, the specified value (in seconds) is the period used to send ACKs.
# Note that to close the connection the double of the time is needed.
# On other kernels the period depends on the kernel configuration.
#
# A reasonable value for this option is 60 seconds.
tcp-keepalive 0
# Specify the server verbosity level.
# This can be one of:
# debug (a lot of information, useful for development/testing)
# verbose (many rarely useful info, but not a mess like the debug level)
# notice (moderately verbose, what you want in production probably)
# warning (only very important / critical messages are logged)
loglevel notice
# 制定日志文件存放的位置
logfile ""
# To enable logging to the Windows EventLog, just set 'syslog-enabled' to
# yes, and optionally update the other syslog parameters to suit your needs.
# If Redis is installed and launched as a Windows Service, this will
# automatically be enabled.
# syslog-enabled no
# Specify the source name of the events in the Windows Application log.
# syslog-ident redis
# Set the number of databases. The default database is DB 0, you can select
# a different one on a per-connection basis using SELECT <dbid> where
# dbid is a number between 0 and 'databases'-1
databases 16
################################ SNAPSHOTTING ################################
#
# Save the DB on disk:
#
# save <seconds> <changes>
#
# Will save the DB if both the given number of seconds and the given
# number of write operations against the DB occurred.
#
# In the example below the behaviour will be to save:
# after 900 sec (15 min) if at least 1 key changed
# after 300 sec (5 min) if at least 10 keys changed
# after 60 sec if at least 10000 keys changed
#
# Note: you can disable saving completely by commenting out all "save" lines.
#
# It is also possible to remove all the previously configured save
# points by adding a save directive with a single empty string argument
# like in the following example:
#
# save ""
save 900 1
save 300 10
save 60 10000
# By default Redis will stop accepting writes if RDB snapshots are enabled
# (at least one save point) and the latest background save failed.
# This will make the user aware (in a hard way) that data is not persisting
# on disk properly, otherwise chances are that no one will notice and some
# disaster will happen.
#
# If the background saving process will start working again Redis will
# automatically allow writes again.
#
# However if you have setup your proper monitoring of the Redis server
# and persistence, you may want to disable this feature so that Redis will
# continue to work as usual even if there are problems with disk,
# permissions, and so forth.
stop-writes-on-bgsave-error yes
# 持久化的RDB文件是否
rdbcompression yes
# Since version 5 of RDB a CRC64 checksum is placed at the end of the file.
# This makes the format more resistant to corruption but there is a performance
# hit to pay (around 10%) when saving and loading RDB files, so you can disable it
# for maximum performances.
#
# RDB files created with checksum disabled have a checksum of zero that will
# tell the loading code to skip the check.
rdbchecksum yes
# The filename where to dump the DB
dbfilename dump.rdb
# The working directory.
#
# The DB will be written inside this directory, with the filename specified
# above using the 'dbfilename' configuration directive.
#
# The Append Only File will also be created inside this directory.
#
# Note that you must specify a directory here, not a file name.
dir ./
################################# REPLICATION #################################
slaveof 127.0.0.1 6379
masterauth 123456
slave-serve-stale-data yes
slave-read-only yes
# Replication SYNC strategy: disk or socket.
#
# -------------------------------------------------------
# WARNING: DISKLESS REPLICATION IS EXPERIMENTAL CURRENTLY
# -------------------------------------------------------
#
# New slaves and reconnecting slaves that are not able to continue the replication
# process just receiving differences, need to do what is called a "full
# synchronization". An RDB file is transmitted from the master to the slaves.
# The transmission can happen in two different ways:
#
# 1) Disk-backed: The Redis master creates a new process that writes the RDB
# file on disk. Later the file is transferred by the parent
# process to the slaves incrementally.
# 2) Diskless: The Redis master creates a new process that directly writes the
# RDB file to slave sockets, without touching the disk at all.
#
# With disk-backed replication, while the RDB file is generated, more slaves
# can be queued and served with the RDB file as soon as the current child producing
# the RDB file finishes its work. With diskless replication instead once
# the transfer starts, new slaves arriving will be queued and a new transfer
# will start when the current one terminates.
#
# When diskless replication is used, the master waits a configurable amount of
# time (in seconds) before starting the transfer in the hope that multiple slaves
# 无盘复制,表示在做全量复制的时候,为了减少主节点对磁盘的操作,通过开启该配置可以把RDB文件直接生成到内存中,直接传到从节点。
repl-diskless-sync no
# When diskless replication is enabled, it is possible to configure the delay
# the server waits in order to spawn the child that trnasfers the RDB via socket
# to the slaves.
#
# This is important since once the transfer starts, it is not possible to serve
# new slaves arriving, that will be queued for the next RDB transfer, so the server
# waits a delay in order to let more slaves arrive.
#
# The delay is specified in seconds, and by default is 5 seconds. To disable
# it entirely just set it to 0 seconds and the transfer will start ASAP.
repl-diskless-sync-delay 5
# Slaves send PINGs to server in a predefined interval. It's possible to change
# this interval with the repl_ping_slave_period option. The default value is 10
# seconds.
# 主节点默认每隔10秒对从节点发送一次ping
# repl-ping-slave-period 10
#全量复制
# repl-timeout 60
# Disable TCP_NODELAY on the slave socket after SYNC?
#
# If you select "yes" Redis will use a smaller number of TCP packets and
# less bandwidth to send data to slaves. But this can add a delay for
# the data to appear on the slave side, up to 40 milliseconds with
# Linux kernels using a default configuration.
#
# If you select "no" the delay for data to appear on the slave side will
# be reduced but more bandwidth will be used for replication.
#
# By default we optimize for low latency, but in very high traffic conditions
# or when the master and slaves are many hops away, turning this to "yes" may
# be a good idea.
repl-disable-tcp-nodelay no
# 默认复制积压缓冲期为 1M,
repl-backlog-size 1mb
# After a master has no longer connected slaves for some time, the backlog
# will be freed. The following option configures the amount of seconds that
# need to elapse, starting from the time the last slave disconnected, for
# the backlog buffer to be freed.
#
# A value of 0 means to never release the backlog.
#
# repl-backlog-ttl 3600
# The slave priority is an integer number published by Redis in the INFO output.
# It is used by Redis Sentinel in order to select a slave to promote into a
# master if the master is no longer working correctly.
#
# A slave with a low priority number is considered better for promotion, so
# for instance if there are three slaves with priority 10, 100, 25 Sentinel will
# pick the one with priority 10, that is the lowest.
#
# However a special priority of 0 marks the slave as not able to perform the
# role of master, so a slave with priority of 0 will never be selected by
# Redis Sentinel for promotion.
#
# By default the priority is 100.
slave-priority 100
# It is possible for a master to stop accepting writes if there are less than
# N slaves connected, having a lag less or equal than M seconds.
#
# The N slaves need to be in "online" state.
#
# The lag in seconds, that must be <= the specified value, is calculated from
# the last ping received from the slave, that is usually sent every second.
#
# This option does not GUARANTEE that N replicas will accept the write, but
# will limit the window of exposure for lost writes in case not enough slaves
# are available, to the specified number of seconds.
#
# For example to require at least 3 slaves with a lag <= 10 seconds use:
#
# min-slaves-to-write 3
# min-slaves-max-lag 10
#
# Setting one or the other to 0 disables the feature.
#
# By default min-slaves-to-write is set to 0 (feature disabled) and
# min-slaves-max-lag is set to 10.
################################## SECURITY ###################################
# Require clients to issue AUTH <PASSWORD> before processing any other
# commands. This might be useful in environments in which you do not trust
# others with access to the host running redis-server.
#
# This should stay commented out for backward compatibility and because most
# people do not need auth (e.g. they run their own servers).
#
# Warning: since Redis is pretty fast an outside user can try up to
# 150k passwords per second against a good box. This means that you should
# use a very strong password otherwise it will be very easy to break.
#
requirepass 123456
# Command renaming.
#
# It is possible to change the name of dangerous commands in a shared
# environment. For instance the CONFIG command may be renamed into something
# hard to guess so that it will still be available for internal-use tools
# but not available for general clients.
#
# Example:
#
# rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
#
# It is also possible to completely kill a command by renaming it into
# an empty string:
#
# rename-command CONFIG ""
#
# Please note that changing the name of commands that are logged into the
# AOF file or transmitted to slaves may cause problems.
################################### LIMITS ####################################
# 配置连接池最大连接数量
# maxclients 10000
# The Linux version of Redis relies on the system call fork() to perform
# point-in-time snapshots of the heap. In addition to the AOF and RDB backup
# mechanism, the master-slave synchronization and clustering features are
# dependent on this behavior of fork(). In order for the Windows version to
# perform like the Linux version we had to simulate this aspect of fork().
# Doing so meant moving the Redis heap into a memory mapped file that can
# be shared with a child process.
#
# *** There must be disk space available for this file in order for Redis
# to launch. *** The default configuration places this file in the local
# appdata directory. If you wish to move this file to another local disk,
# use the heapdir flag as described below.
#
# The maxheap flag controls the maximum size of this memory mapped file,
# as well as the total usable space for the Redis heap. Running Redis
# without either maxheap or maxmemory will result in a memory mapped file
# being created that is equal to the size of physical memory. During
# fork() operations the total page file commit will max out at around:
#
# (size of physical memory) + (2 * size of maxheap)
#
# For instance, on a machine with 8GB of physical RAM, the max page file
# commit with the default maxheap size will be (8)+(2*8) GB , or 24GB. The
# default page file sizing of Windows will allow for this without having
# to reconfigure the system. Larger heap sizes are possible, but the maximum
# page file size will have to be increased accordingly.
#
# The Redis heap must be larger than the value specified by the maxmemory
# flag, as the heap allocator has its own memory requirements and
# fragmentation of the heap is inevitable. If only the maxmemory flag is
# specified, maxheap will be set at 1.5*maxmemory. If the maxheap flag is
# specified along with maxmemory, the maxheap flag will be automatically
# increased if it is smaller than 1.5*maxmemory.
#
maxheap 512000000
# The heap memory mapped file must reside on a local path for heap sharing
# between processes to work. A UNC path will not suffice here. For maximum
# performance this should be located on the fastest local drive available.
# This value defaults to the local application data folder(e.g.,
# "%USERPROFILE%\AppData\Local"). Since this file can be very large, you
# may wish to place this on a drive other than the one the operating system
# is installed on.
#
# Note that you must specify a directory here, not a file name.
# heapdir <directory path(absolute or relative)>
# If Redis is to be used as an in-memory-only cache without any kind of
# persistence, then the fork() mechanism used by the background AOF/RDB
# persistence is unneccessary. As an optimization, all persistence can be
# turned off in the Windows version of Redis. This will disable the creation of
# the memory mapped heap file, redirect heap allocations to the system heap
# allocator, and disable commands that would otherwise cause fork() operations:
# BGSAVE and BGREWRITEAOF. This flag may not be combined with any of the other
# flags that configure AOF and RDB operations.
# persistence-available [(yes)|no]
# Don't use more memory than the specified amount of bytes.
# When the memory limit is reached Redis will try to remove keys
# according to the eviction policy selected (see maxmemory-policy).
#
# If Redis can't remove keys according to the policy, or if the policy is
# set to 'noeviction', Redis will start to reply with errors to commands
# that would use more memory, like SET, LPUSH, and so on, and will continue
# to reply to read-only commands like GET.
#
# This option is usually useful when using Redis as an LRU cache, or to set
# a hard memory limit for an instance (using the 'noeviction' policy).
#
# WARNING: If you have slaves attached to an instance with maxmemory on,
# the size of the output buffers needed to feed the slaves are subtracted
# from the used memory count, so that network problems / resyncs will
# not trigger a loop where keys are evicted, and in turn the output
# buffer of slaves is full with DELs of keys evicted triggering the deletion
# of more keys, and so forth until the database is completely emptied.
#
# In short... if you have slaves attached it is suggested that you set a lower
# limit for maxmemory so that there is some free RAM on the system for slave
# output buffers (but this is not needed if the policy is 'noeviction').
#
# WARNING: not setting maxmemory will cause Redis to terminate with an
# out-of-memory exception if the maxheap limit is reached.
#
# maxmemory <bytes>
# MAXMEMORY POLICY: how Redis will select what to remove when maxmemory
# is reached. You can select among five behaviors:
#
# volatile-lru -> remove the key with an expire set using an LRU algorithm
# allkeys-lru -> remove any key according to the LRU algorithm
# volatile-random -> remove a random key with an expire set
# allkeys-random -> remove a random key, any key
# volatile-ttl -> remove the key with the nearest expire time (minor TTL)
# noeviction -> don't expire at all, just return an error on write operations
#
# Note: with any of the above policies, Redis will return an error on write
# operations, when there are no suitable keys for eviction.
#
# At the date of writing these commands are: set setnx setex append
# incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd
# sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby
# zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby
# getset mset msetnx exec sort
#
# The default is:
#
# maxmemory-policy volatile-lru
# LRU and minimal TTL algorithms are not precise algorithms but approximated
# algorithms (in order to save memory), so you can select as well the sample
# size to check. For instance for default Redis will check three keys and
# pick the one that was used less recently, you can change the sample size
# using the following configuration directive.
#
# maxmemory-samples 3
############################## APPEND ONLY MODE ###############################
# By default Redis asynchronously dumps the dataset on disk. This mode is
# good enough in many applications, but an issue with the Redis process or
# a power outage may result into a few minutes of writes lost (depending on
# the configured save points).
#
# The Append Only File is an alternative persistence mode that provides
# much better durability. For instance using the default data fsync policy
# (see later in the config file) Redis can lose just one second of writes in a
# dramatic event like a server power outage, or a single write if something
# wrong with the Redis process itself happens, but the operating system is
# still running correctly.
#
# AOF and RDB persistence can be enabled at the same time without problems.
# If the AOF is enabled on startup Redis will load the AOF, that is the file
# with the better durability guarantees.
#
# Please check http://redis.io/topics/persistence for more information.
appendonly no
# The name of the append only file (default: "appendonly.aof")
appendfilename "appendonly.aof"
# The fsync() call tells the Operating System to actually write data on disk
# instead of waiting for more data in the output buffer. Some OS will really flush
# data on disk, some other OS will just try to do it ASAP.
#
# Redis supports three different modes:
#
# no: don't fsync, just let the OS flush the data when it wants. Faster.
# always: fsync after every write to the append only log . Slow, Safest.
# everysec: fsync only one time every second. Compromise.
#
# The default is "everysec", as that's usually the right compromise between
# speed and data safety. It's up to you to understand if you can relax this to
# "no" that will let the operating system flush the output buffer when
# it wants, for better performances (but if you can live with the idea of
# some data loss consider the default persistence mode that's snapshotting),
# or on the contrary, use "always" that's very slow but a bit safer than
# everysec.
#
# More details please check the following article:
# http://antirez.com/post/redis-persistence-demystified.html
#
# If unsure, use "everysec".
# appendfsync always
appendfsync everysec
# appendfsync no
# When the AOF fsync policy is set to always or everysec, and a background
# saving process (a background save or AOF log background rewriting) is
# performing a lot of I/O against the disk, in some Linux configurations
# Redis may block too long on the fsync() call. Note that there is no fix for
# this currently, as even performing fsync in a different thread will block
# our synchronous write(2) call.
#
# In order to mitigate this problem it's possible to use the following option
# that will prevent fsync() from being called in the main process while a
# BGSAVE or BGREWRITEAOF is in progress.
#
# This means that while another child is saving, the durability of Redis is
# the same as "appendfsync none". In practical terms, this means that it is
# possible to lose up to 30 seconds of log in the worst scenario (with the
# default Linux settings).
#
# If you have latency problems turn this to "yes". Otherwise leave it as
# "no" that is the safest pick from the point of view of durability.
no-appendfsync-on-rewrite no
# Automatic rewrite of the append only file.
# Redis is able to automatically rewrite the log file implicitly calling
# BGREWRITEAOF when the AOF log size grows by the specified percentage.
#
# This is how it works: Redis remembers the size of the AOF file after the
# latest rewrite (if no rewrite has happened since the restart, the size of
# the AOF at startup is used).
#
# This base size is compared to the current size. If the current size is
# bigger than the specified percentage, the rewrite is triggered. Also
# you need to specify a minimal size for the AOF file to be rewritten, this
# is useful to avoid rewriting the AOF file even if the percentage increase
# is reached but it is still pretty small.
#
# Specify a percentage of zero in order to disable the automatic AOF
# rewrite feature.
auto-aof-rewrite-percentage 100
auto-aof-rewrite-min-size 64mb
# An AOF file may be found to be truncated at the end during the Redis
# startup process, when the AOF data gets loaded back into memory.
# This may happen when the system where Redis is running
# crashes, especially when an ext4 filesystem is mounted without the
# data=ordered option (however this can't happen when Redis itself
# crashes or aborts but the operating system still works correctly).
#
# Redis can either exit with an error when this happens, or load as much
# data as possible (the default now) and start if the AOF file is found
# to be truncated at the end. The following option controls this behavior.
#
# If aof-load-truncated is set to yes, a truncated AOF file is loaded and
# the Redis server starts emitting a log to inform the user of the event.
# Otherwise if the option is set to no, the server aborts with an error
# and refuses to start. When the option is set to no, the user requires
# to fix the AOF file using the "redis-check-aof" utility before to restart
# the server.
#
# Note that if the AOF file will be found to be corrupted in the middle
# the server will still exit with an error. This option only applies when
# Redis will try to read more data from the AOF file but not enough bytes
# will be found.
aof-load-truncated yes
################################ LUA SCRIPTING ###############################
# Max execution time of a Lua script in milliseconds.
#
# If the maximum execution time is reached Redis will log that a script is
# still in execution after the maximum allowed time and will start to
# reply to queries with an error.
#
# When a long running script exceeds the maximum execution time only the
# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
# used to stop a script that did not yet called write commands. The second
# is the only way to shut down the server in the case a write command was
# already issued by the script but the user doesn't want to wait for the natural
# termination of the script.
#
# Set it to 0 or a negative value for unlimited execution without warnings.
lua-time-limit 5000
################################## SLOW LOG ###################################
# The Redis Slow Log is a system to log queries that exceeded a specified
# execution time. The execution time does not include the I/O operations
# like talking with the client, sending the reply and so forth,
# but just the time needed to actually execute the command (this is the only
# stage of command execution where the thread is blocked and can not serve
# other requests in the meantime).
#
# You can configure the slow log with two parameters: one tells Redis
# what is the execution time, in microseconds, to exceed in order for the
# command to get logged, and the other parameter is the length of the
# slow log. When a new command is logged the oldest one is removed from the
# queue of logged commands.
# 慢查询日志配置,单位是微秒,默认值是10000,0为记录所有命令,小于0对所有命令都不记录。
slowlog-log-slower-than 10000
# 慢查询日志配置,慢查询(不单指查询,泛指所有命令)保存在一个链表中,这个链表的长度是有限的,通过该参数定义链表的长度,遵循先进先出的规则。
slowlog-max-len 128
################################ LATENCY MONITOR ##############################
# The Redis latency monitoring subsystem samples different operations
# at runtime in order to collect data related to possible sources of
# latency of a Redis instance.
#
# Via the LATENCY command this information is available to the user that can
# print graphs and obtain reports.
#
# The system only logs operations that were performed in a time equal or
# greater than the amount of milliseconds specified via the
# latency-monitor-threshold configuration directive. When its value is set
# to zero, the latency monitor is turned off.
#
# By default latency monitoring is disabled since it is mostly not needed
# if you don't have latency issues, and collecting data has a performance
# impact, that while very small, can be measured under big load. Latency
# monitoring can easily be enalbed at runtime using the command
# "CONFIG SET latency-monitor-threshold <milliseconds>" if needed.
latency-monitor-threshold 0
############################# Event notification ##############################
# Redis can notify Pub/Sub clients about events happening in the key space.
# This feature is documented at http://redis.io/topics/notifications
#
# For instance if keyspace events notification is enabled, and a client
# performs a DEL operation on key "foo" stored in the Database 0, two
# messages will be published via Pub/Sub:
#
# PUBLISH __keyspace@0__:foo del
# PUBLISH __keyevent@0__:del foo
#
# It is possible to select the events that Redis will notify among a set
# of classes. Every class is identified by a single character:
#
# K Keyspace events, published with __keyspace@<db>__ prefix.
# E Keyevent events, published with __keyevent@<db>__ prefix.
# g Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...
# $ String commands
# l List commands
# s Set commands
# h Hash commands
# z Sorted set commands
# x Expired events (events generated every time a key expires)
# e Evicted events (events generated when a key is evicted for maxmemory)
# A Alias for g$lshzxe, so that the "AKE" string means all the events.
#
# The "notify-keyspace-events" takes as argument a string that is composed
# of zero or multiple characters. The empty string means that notifications
# are disabled.
#
# Example: to enable list and generic events, from the point of view of the
# event name, use:
#
# notify-keyspace-events Elg
#
# Example 2: to get the stream of the expired keys subscribing to channel
# name __keyevent@0__:expired use:
#
# notify-keyspace-events Ex
#
# By default all notifications are disabled because most users don't need
# this feature and the feature has some overhead. Note that if you don't
# specify at least one of K or E, no events will be delivered.
notify-keyspace-events ""
############################### ADVANCED CONFIG ###############################
# Hashes are encoded using a memory efficient data structure when they have a
# small number of entries, and the biggest entry does not exceed a given
# threshold. These thresholds can be configured using the following directives.
hash-max-ziplist-entries 512
hash-max-ziplist-value 64
# Similarly to hashes, small lists are also encoded in a special way in order
# to save a lot of space. The special representation is only used when
# you are under the following limits:
list-max-ziplist-entries 512
list-max-ziplist-value 64
# Sets have a special encoding in just one case: when a set is composed
# of just strings that happen to be integers in radix 10 in the range
# of 64 bit signed integers.
# The following configuration setting sets the limit in the size of the
# set in order to use this special memory saving encoding.
set-max-intset-entries 512
# Similarly to hashes and lists, sorted sets are also specially encoded in
# order to save a lot of space. This encoding is only used when the length and
# elements of a sorted set are below the following limits:
zset-max-ziplist-entries 128
zset-max-ziplist-value 64
# HyperLogLog sparse representation bytes limit. The limit includes the
# 16 bytes header. When an HyperLogLog using the sparse representation crosses
# this limit, it is converted into the dense representation.
#
# A value greater than 16000 is totally useless, since at that point the
# dense representation is more memory efficient.
#
# The suggested value is ~ 3000 in order to have the benefits of
# the space efficient encoding without slowing down too much PFADD,
# which is O(N) with the sparse encoding. The value can be raised to
# ~ 10000 when CPU is not a concern, but space is, and the data set is
# composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
hll-sparse-max-bytes 3000
# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
# order to help rehashing the main Redis hash table (the one mapping top-level
# keys to values). The hash table implementation Redis uses (see dict.c)
# performs a lazy rehashing: the more operation you run into a hash table
# that is rehashing, the more rehashing "steps" are performed, so if the
# server is idle the rehashing is never complete and some more memory is used
# by the hash table.
#
# The default is to use this millisecond 10 times every second in order to
# actively rehash the main dictionaries, freeing memory when possible.
#
# If unsure:
# use "activerehashing no" if you have hard latency requirements and it is
# not a good thing in your environment that Redis can reply from time to time
# to queries with 2 milliseconds delay.
#
# use "activerehashing yes" if you don't have such hard requirements but
# want to free memory asap when possible.
activerehashing yes
# The client output buffer limits can be used to force disconnection of clients
# that are not reading data from the server fast enough for some reason (a
# common reason is that a Pub/Sub client can't consume messages as fast as the
# publisher can produce them).
#
# The limit can be set differently for the three different classes of clients:
#
# normal -> normal clients including MONITOR clients
# slave -> slave clients
# pubsub -> clients subscribed to at least one pubsub channel or pattern
#
# The syntax of every client-output-buffer-limit directive is the following:
#
# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
#
# A client is immediately disconnected once the hard limit is reached, or if
# the soft limit is reached and remains reached for the specified number of
# seconds (continuously).
# So for instance if the hard limit is 32 megabytes and the soft limit is
# 16 megabytes / 10 seconds, the client will get disconnected immediately
# if the size of the output buffers reach 32 megabytes, but will also get
# disconnected if the client reaches 16 megabytes and continuously overcomes
# the limit for 10 seconds.
#
# By default normal clients are not limited because they don't receive data
# without asking (in a push way), but just after a request, so only
# asynchronous clients may create a scenario where data is requested faster
# than it can read.
#
# Instead there is a default limit for pubsub and slave clients, since
# subscribers and slaves receive data in a push fashion.
#
# 输出缓冲区,命令传输同步阶段是由该缓冲区把命令传给从节点,主从复制使用的是第二种 slave,
client-output-buffer-limit normal 0 0 0
client-output-buffer-limit slave 256mb 64mb 60
client-output-buffer-limit pubsub 32mb 8mb 60
# Redis calls an internal function to perform many background tasks, like
# closing connections of clients in timeot, purging expired keys that are
# never requested, and so forth.
#
# Not all tasks are perforemd with the same frequency, but Redis checks for
# tasks to perform according to the specified "hz" value.
#
# By default "hz" is set to 10. Raising the value will use more CPU when
# Redis is idle, but at the same time will make Redis more responsive when
# there are many keys expiring at the same time, and timeouts may be
# handled with more precision.
#
# 定时删除过期键的频率,默认每秒10次
hz 10
# When a child rewrites the AOF file, if the following option is enabled
# the file will be fsync-ed every 32 MB of data generated. This is useful
# in order to commit the file to the disk more incrementally and avoid
# big latency spikes.
aof-rewrite-incremental-fsync yes
################################## INCLUDES ###################################
# Include one or more other config files here. This is useful if you
# have a standard template that goes to all Redis server but also need
# to customize a few per-server settings. Include files can include
# other files, so use this wisely.
#
# include /path/to/local.conf
# include /path/to/other.conf