一看到这题,不仅让我回想到被Table Tennis等等系列难题支配的恐惧…不过好在有了前面的经验,这题也相对简单,因此一遍AC。下面贴上AC代码
#include<stdio.h>
#include<vector>
#include<map>
#include<string>
#include<string.h>
#include<algorithm>
#include<memory.h>
using namespace std;
struct Record
{
string name;
int time;
int state;
};
vector<Record> records;
map<string, int> TT; // Total Time
map<string, int> IN; // The queue of cans have been in
int cars[90000];
bool cmp(Record a, Record b)
{
if (a.time != b.time)
{
return a.time < b.time;
}
else if (a.state != b.state)
{
return a.state < b.state;
}
else
{
return a.name < b.name;
}
}
bool cmpMap(pair<string, int> a, pair<string, int> b)
{
if (a.second != b.second)
{
return (a.second>b.second);
}
else
{
return (a.first < b.first);
}
}
int main()
{
memset(cars, 0, sizeof(int)* 90000);
int N, K, size = 0;
scanf("%d%d", &N, &K);
for (int i = 0; i < N; i++)
{
char name[10];
int h, m, s;
char state[5];
scanf("%s %d:%d:%d %s", name, &h, &m, &s, state);
Record record;
record.name = name;
record.time = h * 60 * 60 + m * 60 + s;
record.state = (state[0] == 'i') ? 1 : -1;
records.push_back(record);
}
sort(records.begin(), records.end(), cmp);
for (int i = 0; i < N; i++)
{
if (records[i].state == 1)
{
IN[records[i].name] = records[i].time;
}
else
{
if (IN.count(records[i].name) == 1)
{
if (TT.count(records[i].name) == 0)
{
TT[records[i].name] = records[i].time - IN[records[i].name];
}
else
{
TT[records[i].name] += records[i].time - IN[records[i].name];
}
for (int j = IN[records[i].name]; j < records[i].time; j++)
{
cars[j]++;
}
IN.erase(records[i].name);
}
}
}
for (int i = 0; i < K; i++)
{
int h, m, s;
scanf("%d:%d:%d", &h, &m, &s);
printf("%d\n", cars[h * 60 * 60 + m * 60 + s]);
}
vector<pair<string, int>> TTVector(TT.begin(), TT.end());
sort(TTVector.begin(), TTVector.end(), cmpMap);
int LT = TTVector[0].second;
for (int i = 0; i < TTVector.size(); i++)
{
if (TTVector[i].second == LT)
{
printf("%s ",TTVector[i].first.c_str());
}
}
printf("%02d:%02d:%02d\n", LT / 3600, (LT / 60) % 60, LT % 60);
return 0;
}
最近开始去学校机房刷题了,因为机房里是台式机和长键程键盘,熟悉下环境。