C# 鼠标坐标钩子

参考链接:https://www.jb51.net/article/62043.htm#:~:text=%E6%9C%AC%E6%96%87%E7%BB%99%E5%A4%A7%E5%AE%B6%E5%88%86%E4%BA%AB%E7%9A%84%E6%98%AF%E4%BD%BF%E7%94%A8C%23%E5%AE%9E%E7%8E%B0%E9%BC%A0%E6%A0%87%E9%92%A9%E5%AD%90%E5%8A%9F%E8%83%BD%EF%BC%8C%E7%A8%8B%E5%BA%8F%E5%B7%B2%E8%83%BD%E8%8E%B7%E5%8F%96%E9%BC%A0%E6%A0%87%E5%9D%90%E6%A0%87%EF%BC%8C%E5%85%B6%E4%BB%96%E5%B0%B1%E6%B2%A1%E5%88%AB%E7%9A%84%E5%8A%9F%E8%83%BD%E4%BA%86%EF%BC%8C%E6%9C%89%E9%9C%80%E8%A6%81%E7%9A%84%E5%B0%8F%E4%BC%99%E4%BC%B4%E5%8F%82%E8%80%83%E4%B8%8B%E5%90%A7%E3%80%82,C%23%E5%AE%9E%E7%8E%B0%E7%9A%84%E9%BC%A0%E6%A0%87%E9%92%A9%E5%AD%90%EF%BC%8C%E5%8F%AF%E4%BB%A5%E8%8E%B7%E5%8F%96%E9%BC%A0%E6%A0%87%E5%9C%A8%E5%B1%8F%E5%B9%95%E4%B8%AD%E7%9A%84%E5%9D%90%E6%A0%87%EF%BC%8C%E8%AE%B0%E5%BE%97%E8%A6%81%E4%BB%A5%E7%AE%A1%E7%90%86%E5%91%98%E6%9D%83%E9%99%90%E8%BF%90%E8%A1%8C%E6%89%8D%E8%A1%8C



using System;

using System.Collections.Generic;

using System.ComponentModel;

using System.Data;

using System.Drawing;

using System.Linq;

using System.Reflection;

using System.Runtime.InteropServices;

using System.Text;

using System.Windows.Forms;

namespace app01

{

    public partial class Form1 : Form

    {

        public delegate int HookProc(int nCode, IntPtr wParam, IntPtr lParam);

        //定义钩子句柄

        public static int hHook = 0;

        //定义钩子类型

        public const int WH_MOUSE_LL = 14;

        public HookProc MyProcedure;

        //安装钩子

        [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]

        public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);

        //卸载钩子

        [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]

        public static extern bool UnhookWindowsHookEx(int idHook);

        //调用下一个钩子

        [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]

        public static extern int CallNextHookEx(int idHook, int nCode, IntPtr wParam, IntPtr lParam);

        [StructLayout(LayoutKind.Sequential)]

        public class POINT

        {

            public int x;

            public int y;

        }

        [StructLayout(LayoutKind.Sequential)]

        public class MouseHookStruct

        {

            public POINT pt;

            public int hwnd;

            public int wHitTestCode;

            public int dwExtraInfo;

        }

        public Form1()

        {

            InitializeComponent();

        }

        private void button1_Click(object sender, EventArgs e)

        {

            if (hHook == 0)

            {

                MyProcedure = new HookProc(this.MouseHookProc);

                //这里挂节钩子

                hHook = SetWindowsHookEx(WH_MOUSE_LL, MyProcedure, Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]), 0);

                if (hHook == 0)

                {

                    MessageBox.Show("SetWindowsHookEx Failed");

                    return;

                }

                button1.Text = "卸载钩子";

            }

            else

            {

                bool ret = UnhookWindowsHookEx(hHook);

                if (ret == false)

                {

                    MessageBox.Show("UnhookWindowsHookEx Failed");

                    return;

                }

                hHook = 0;

                button1.Text = "安装钩子";

            }

        }

        public int MouseHookProc(int nCode, IntPtr wParam, IntPtr lParam)

        {

            MouseHookStruct MyMouseHookStruct = (MouseHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseHookStruct));

            if (nCode < 0)

            {

                return CallNextHookEx(hHook, nCode, wParam, lParam);

            }

            else

            {

                String strCaption = "x = " + MyMouseHookStruct.pt.x.ToString("d") + "  y = " + MyMouseHookStruct.pt.y.ToString("d");

                this.Text = strCaption;

                return CallNextHookEx(hHook, nCode, wParam, lParam);

            }

        }

    }

}


评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值