只能开始计时,不能停止计时
代码:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Count_down
{
public partial class Form1 : Form
{
int count_time = 0;
int total_time = 0;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
for (int i = 1; i < 100; ++i)
{
comboBox1.Items.Add(i.ToString() + " 秒");
}
//设定一个comboBox的初始值
comboBox1.Text = "1 秒";
}
private void button1_Click(object sender, EventArgs e)
{
total_time = Convert.ToInt16((comboBox1.Text).Substring(0,2));
label3.Text = comboBox1.Text;
progressBar1.Maximum = total_time;
timer1.Start();
}
private void timer1_Tick(object sender, EventArgs e)
{
count_time++;
label3.Text = (total_time - count_time).ToString() + " 秒";
progressBar1.Value = count_time;
if(count_time == total_time)
{
timer1.Stop();
System.Media.SystemSounds.Asterisk.Play(); //计时结束,系统提示音,也可以加上音乐,那就需要相应的控件去实现
MessageBox.Show("计时完成!", "提示");
}
}
}
}
程序运行结果如下:
可以停止计时后继续计时
代码:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Count_down
{
public partial class Form1 : Form
{
int count_time = 0;
int total_time = 0;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
for (int i = 1; i < 100; ++i)
{
comboBox1.Items.Add(i.ToString() + " 秒");
}
//设定一个comboBox的初始值
comboBox1.Text = "1 秒";
}
private void button1_Click(object sender, EventArgs e)
{
total_time = Convert.ToInt16((comboBox1.Text).Substring(0, 2));
progressBar1.Maximum = total_time;
if (button1.Text == "开始计时")
{
label3.Text = (total_time - count_time).ToString() + " 秒";
timer1.Start();
button1.Text = "停止计时";
}
else
{
timer1.Stop();
button1.Text = "开始计时";
}
}
private void timer1_Tick(object sender, EventArgs e)
{
count_time++;
label3.Text = (total_time - count_time).ToString() + " 秒";
progressBar1.Value = count_time;
if(count_time == total_time)
{
timer1.Stop();
timer1.Dispose();
System.Media.SystemSounds.Asterisk.Play(); //计时结束,系统提示音,也可以加上音乐,那就需要相应的控件去实现
MessageBox.Show("计时完成!", "提示");
}
}
}
}
程序运行结果如下:
总结
我们来说说C#这个控件:
Timer
常用方法(主动):Start() 、Stop()、Dispose();
触发事件(被动):Tick (注意当我们调用Timer组件的Start方法时,每经过Timer的一个Interval(Interval的属性,代表时间间隔,单位是毫秒),就会触发Tick事件。Interval我们可以自己定义,因为我们方便程序显示,时间间隔为1秒,Interval = 1000)。
注意:Timer控件和SerialPort控件一样,也不是可视化的控件。此类的控件还有很多,这里就不一一列举了!