文章目录
参考:大话设计模式
1.定义
Builder,将一个复杂对象的构建和它的表示分开,使得同样的构建过程可以不同的表示。
public class Product {
// 模拟产品部件
private List<String> parts = new ArrayList<>();
public void add(String part) {
this.parts.add(part);
}
public void show() {
for (String part : parts) {
System.out.println(part);
}
}
}
public abstract class Builder {
public abstract void buildA();
public abstract void buildB();
public abstract Product getProduct();
}
public class ConcreteBuilder1 extends Builder {
private Product product = new Product();
@Override
public void buildA() {
product.add("part A");
}
@Override
public void buildB() {
product.add("part B");
}
@Override
public Product getProduct() {
return this.product;
}
}
public class ConcreteBuilder2 extends Builder {
private Product product = new Product();
@Override
public void buildA() {
product.add("part x");
}
@Override
public void buildB() {
product.add("part y");
}
@Override
public Product getProduct() {
return this.product;
}
}
public class Director {
// 建造过程
public void construct(Builder builder) {
builder.buildA();
builder.buildB();
}
}
public class Client {
public static void main(String[] args) {
Builder builder1 = new ConcreteBuilder1();
Director director = new Director();
director.construct(builder1);
Product product = builder1.getProduct();
product.show();
}
}