这是绘制蟒蛇的代码
import turtle
def drawSnake(rad,angle,len,neckrad):
for i in range(len):
turtle.circle(rad,angle)
turtle.circle(-rad,angle)
turtle.circle(rad,angle/2)
turtle.fd(rad)
turtle.circle(neckrad+1,180)
tuetle.fd(rad*2/3)
def main():
turtle.setup(1300,800,0,0)
pythonsize=30
turtle.pensize(pythonsize)
turtle.pencolor("blue")
turtle.seth(-40)
drawSnake(40,80,5,pythonsize/2)
main()
def保留字定义用户自己的函数
import turtle引入了名为turtle的外部库。
setup(1300,800,0,0)启动了一个1300像素宽,800像素高的窗口,窗口的左上角是屏幕的坐标(0.0)的位置
seth(-40)是启动时的角度值,坐标方向同坐标轴
turtle.circle(rad,angle)函数使得小乌龟按照圆弧爬行,rad是小乌龟爬行的圆形轨迹半径的位置,在其左侧rad远的地方。angle为角度
turtle.fd(rad)是小乌龟直线爬行的距离rad