用python 写一个抽奖器 GUI

# coding=utf-8
import sys
import os
import openpyxl
if sys.version_info[0] == 2:
  import Tkinter
  from Tkinter import *
else:
  import tkinter as Tkinter
  from tkinter import *
from tkinter import messagebox

import random
data = []
going = True
is_run = False

def getNameList():
    path=os.getcwd()
    wb=openpyxl.load_workbook(r'list.xlsx')
    sheet=wb["Sheet1"]
    macList = []
    for i in range(2,sheet.max_row+1):
        macList.append(sheet.cell(row=i,column=1).value)
    return macList

def lottery_roll(var1, var2):
  global going
  if going:
    show_member = random.choice(data)
    var1.set(show_member)
    window.after(50, lottery_roll, var1, var2)
  else:
    var2.set('还有{}个小幸运鬼哟~'.format(len(data)))
    going = True
    return

def lottery_start(var1, var2):
  global is_run
  if is_run:
    messagebox.showwarning('提醒', '命运的齿轮正在疯狂转动哟!')
    return
  if len(data)==0:
        messagebox.showwarning('提醒', '没有幸运儿了哟,快去抓几个吧!')
        return
  is_run = True
  var2.set('命运的齿轮开始转动起来啦~')
  lottery_roll(var1, var2)
    
def lottery_end():
  global going, is_run, data
  if is_run:
    if len(data)==0:
        messagebox.showwarning('提醒', '没有幸运儿了哟,快去抓几个吧!')
        return
    show_member = random.choice(data)
    data.remove(show_member)
    print(show_member)
    var1.set(show_member)
    going = False
    is_run = False
  else:
    messagebox.showwarning('提醒', '命运的齿轮还没开动呢!')
    
if __name__ == '__main__':
  data = getNameList()
  window = Tkinter.Tk()
  window.geometry('800x500+500+200')
  window.title('谁是幸运儿?')
  
  bg_label = Label(window, width=800, height=500, bg='#ECf5FF')
  bg_label.place(anchor=NW, x=0, y=0)

  var_title = StringVar(value='谁是幸运儿?')
  show_label1_title = Label(window, textvariable=var_title, justify='left', anchor=CENTER, width=18, height=4, bg='#ECf5FF',
            font='楷体 -40 bold', foreground='black')
  show_label1_title.place(anchor=NW, x=200, y=0)

  var1 = StringVar(value='<.<')
  show_label1 = Label(window, textvariable=var1, justify='left', anchor=CENTER, width=7, height=2, bg='#BFEFFF',
            font='楷体 -40 bold', foreground='black')
  show_label1.place(anchor=NW, x=320, y=200)
    
  var2 = StringVar(value='共有{}个幸运儿,请开始游戏'.format(len(data)))
  show_label2 = Label(window, textvariable=var2, justify='left', anchor=CENTER, width=25, height=4, bg='#ECf5FF',
            font='楷体 -25 bold', foreground='red')
  show_label2.place(anchor=NW, x=240, y=320)

  button1 = Button(window, text='开始', command=lambda: lottery_start(var1, var2), width=14, height=2, bg='#A8A8A8',
           font='宋体 -18 bold')
  button1.place(anchor=NW, x=210, y=400)

  button2 = Button(window, text='结束', command=lambda: lottery_end(), width=14, height=2, bg='#A8A8A8',
           font='宋体 -18 bold')
  button2.place(anchor=NW, x=450, y=400)
  window.mainloop()

截图:
在这里插入图片描述


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