React16

React16

React15与React16的渲染过程区别

React15页面渲染

  • react15把页面渲染分为了两个阶段
    • 协调/调和阶段(reconclie):在这个阶段 React 会更新数据生成新的 虚拟Dom树,然后通过Diff算法,从该节点/组件(使用useState声明该state的节点,而非调用setXXX的节点)开始往下递归(该节点&所有子节点)虚拟Dom树找出需要更新的节点,放到更新队列中去,得到新的更新队列。该过程不可中断
    • 渲染阶段(commit):这个阶段 React 会遍历更新队列,将其所有的变更一次性更新到Dom

React16页面渲染

  • React16引入了fiber的概念,此时的页面渲染可以分为三个阶段
    • 调度阶段(schedule):调度任务的优先级,高优先级的先进入协调阶段
    • 协调阶段(reconclie):找出变化的节点,从不可中断的递归变成了****可中断****的循环过程,内部采用了fiber架构,react16就是把之前的stack reconlie(直到执行栈被执行空才会停止)重构成了fiber reconclie(可中断)
    • 渲染阶段(commit):将变更一次性更新到真实Dom上

为什么要在React16中引入Fiber

  • 从React15到React16,最直观的差异就是:寻找变化节点的过程由不可中断变成了可以中断

  • 浏览器js引擎和页面渲染引擎是在同一个渲染线程之内,两者是互斥关系。

  • 当前有新的数据更新时候,我们需要递归虚拟Dom树,找出变动节点,如果其中dom节点过多,那么这个过程时间消耗的会很长,并且无法中断,所以会导致其他事件影响滞后,造成卡顿。

  • react15及之前版本:当有节点发生变动,会递归对比虚拟dom,找出变动节点,之后同步更新他们。这种遍历是递归调用,执行栈会越来越深,而且不能中断,中断后就不能恢复了。递归如果非常深,就会十分卡顿

  • React15不可中断原因

    • 简单来说,我们的Vnode(虚拟节点)中只存有子节点(childrenNode)的信息,如果我们打断了,是找不到它的父亲和兄弟节点的,所以就又得重头开始找

为什么vue不需要fiber架构?

  • 好文推荐:https://juejin.cn/post/7077545184807878692?searchId=202307141634096CDFB14B2AB5963B0026#heading-0

Fiber之前的React

也就是React16之前的React,如果节点多,层级特别深,递归调用不能暂停,会阻塞浏览器,引起卡顿

JS是单线程,而且UI渲染和JS执行是互斥的

index.js

// index.js

import React from 'react';
import ReactDOM from 'react-dom';
let element = (
    <div id="A1">
        <div id="B1">
            <div id="C1"></div>
            <div id="C2"></div>
        </div>
        <div id="B2"></div>
    </div>
)
console.log(JSON.stringify(element,null,2));
ReactDOM.render(element,document.getElementById('root'));

实现render

let element = {
    "type": "div",
    "key": "A1",
    "props": {
        "id": "A1",
        "children": [
            {
                "type": "div",
                "key": "B1",
                "props": {
                    "id": "B1",
                    "children": [
                        {
                            "type": "div",
                            "key": "C1",
                            "props": { "id": "C1"},
                        },
                        {
                            "type": "div",
                            "key": "C2",
                            "props": {"id": "C2"},
                        }
                    ]
                },
            },
            {
                "type": "div",
                "key": "B2",
                "props": {"id": "B2"},
            }
        ]
    },
}
function render(element, container) {
    // 创建DOM元素
    let dom = document.createElement(element.type);
    Object.keys(element.props).filter(key => key !== 'children').forEach(key => {
        dom[key] = element.props[key];
    });
    if(Array.isArray(element.props.children)){
        // 把每个子虚拟 DOM 变成真实 DOM 插入父 DOM 节点里
        element.props.children.forEach(child=>render(child,dom));
    }
    container.appendChild(dom);
}
render(element, document.getElementById('root'));

帧概念

  • 目前大多数设备的屏幕刷新率为 60 次/秒
  • 当每秒绘制的帧数(FPS)达到 60 时,页面是流畅的,小于这个值时,用户会感觉到卡顿
  • 每个帧的预算时间是16.66 毫秒 (1秒/60)
  • 每个帧的开头包括样式计算、布局和绘制
  • JavaScript执行 Javascript引擎和页面渲染引擎在同一个渲染线程,GUI渲染和Javascript执行两者是互斥的
  • 如果某个任务执行时间过长,浏览器会推迟渲染

image-20240811135030585

单链表

  • 单链表是一种链式存取的数据结构
  • 链表中的数据是以节点来表示的,每个节点的构成:元素 + 指针(指示后继元素存储位置),元素就是存储数据的存储单元,指针就是连接每个节点的地址

image-20240811153947630

lass Update {
    constructor(payload) {
        this.payload = payload;
        this.nextUpdate = null;
    }
}
class UpdateQueue {
    constructor() {
        this.baseState = null;
        this.firstUpdate = null;
        this.lastUpdate = null;
    }
    clear() {
        this.firstUpdate = null;
        this.lastUpdate = null;
    }
    enqueueUpdate(update) {
        if (this.firstUpdate === null) {
            this.firstUpdate = this.lastUpdate = update;
        } else {
            this.lastUpdate.nextUpdate = update;
            this.lastUpdate = update;
        }
    }
    forceUpdate() {
        let currentState = this.baseState || {};
        let currentUpdate = this.firstUpdate;
        while (currentUpdate) {
            let nexState = typeof currentUpdate.payload == 'function' ? currentUpdate.payload(currentState) : currentUpdate.payload;
            currentState = { ...currentState, ...nexState };
            currentUpdate = currentUpdate.nextUpdate;
        }
        this.firstUpdate = this.lastUpdate = null;
        this.baseState = currentState;
        return currentState;
    }
}


let queue = new UpdateQueue();
queue.enqueueUpdate(new Update({ name: 'hs' }));
queue.enqueueUpdate(new Update({ number: 0 }));
queue.enqueueUpdate(new Update(state => ({ number: state.number + 1 })));
queue.enqueueUpdate(new Update(state => ({ number: state.number + 1 })));
queue.forceUpdate();
console.log(queue.baseState);

什么是Fiber

Fiber是把整个任务分成很多个小任务,每次执行一个任务。执行完成后会看看有没有剩余时间,如果有则继续执行下一个任务,如果没有则放弃执行,交给浏览器进行调用

  • 我们可以通过某些调度策略合理分配CPU资源,从而提高用户的响应速度
  • 通过Fiber架构,让自己的协调过程变成可被中断。 适时地让出CPU执行权,除了可以让浏览器及时地响应用户的交互

Fiber是一个执行单元

Fiber是一个执行单元,每次执行完一个执行单元, React 就会检查现在还剩多少时间,如果没有时间就将控制权让出去

image-20240811135422295

Fiber是一种数据结构

  • React目前的做法是使用链表,每个虚拟节点内部表示为一个Fiber

image-20240811135823104

requestAnimationFrame

  • requestAnimationFrame回调函数会在绘制之前执行
  • requestAnimationFrame(callback) 会在浏览器每次重绘前执行 callback 回调, 每次 callback 执行的时机都是浏览器刷新下一帧渲染周期的起点上
  • requestAnimationFrame(callback) 的回调 callback 回调参数 timestamp 是回调被调用的时间,也就是当前帧的起始时间
  • rAfTime performance.timing.navigationStart + performance.now() 约等于 Date.now()
<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>RAF</title>
</head>

<body>
    <div style="background: lightblue;width: 0;height: 20px;"></div>
    <button>开始</button>
    <script>
        /**
         * requestAnimationFrame(callback) 由浏览器专门为动画提供的API
         * cancelAnimationFrame(返回值) 清除动画
         * <16.7 丢帧
         * >16.7 跳跃 卡顿
         */
        const div = document.querySelector('div');
        const button = document.querySelector('button');
        let start;
        function progress(rAfTime) {
            div.style.width = div.offsetWidth + 1 + 'px';
            div.innerHTML = (div.offsetWidth) + '%';
            if (div.offsetWidth < 100) {
                let current = Date.now();
                console.log((current - start)+'ms');
                start = current;
                timer = requestAnimationFrame(progress);
            }
        }
        button.onclick = () => {
            div.style.width = 0;
            start = Date.now();
            // 浏览器会在每一帧渲染前执行 progress
            requestAnimationFrame(progress);
        }
    </script>
</body>
</html>

requestIdleCallback

空闲时调用

  • 我们希望快速响应用户,让用户觉得够快,不能阻塞用户的交互
  • requestIdleCallback使开发者能够在主事件循环上执行后台和低优先级工作,而不会影响延迟关键事件,如动画和输入响应
  • 正常帧任务完成后没超过16 ms,说明时间有富余,此时就会执行 requestIdleCallback 里注册的任务
  • requestAnimationFrame的回调会在每一帧确定执行,属于高优先级任务,而requestIdleCallback的回调则不一定,属于低优先级任务

外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传

window.requestIdleCallback(
  callback: (deaLine: IdleDeadline) => void,
  option?: {timeout: number}
)

interface IdleDeadline {
  didTimeout: boolean // 表示任务执行是否超过约定时间
  timeRemaining(): DOMHighResTimeStamp // 任务可供执行的剩余时间
}
  • callback:回调即空闲时需要执行的任务,该回调函数接收一个IdleDeadline对象作为入参。其中IdleDeadline对象包含:
    • didTimeout,布尔值,表示任务是否超时,结合 timeRemaining 使用
    • timeRemaining(),表示当前帧剩余的时间,也可理解为留给任务的时间还有多少
  • options:目前 options 只有一个参数
    • timeout。表示超过这个时间后,如果任务还没执行,则强制执行,不必等待空闲
<body>
    <script>
        function sleep(duration) {
           let start =Date.now();
           while(start+duration>Date.now()){}
        }
        const works = [
            () => {
                console.log("第1个任务开始");
                sleep(0);//sleep(20);
                console.log("第1个任务结束");
            },
            () => {
                console.log("第2个任务开始");
                sleep(0);//sleep(20);
                console.log("第2个任务结束");
            },
            () => {
                console.log("第3个任务开始");
                sleep(0);//sleep(20);
                console.log("第3个任务结束");
            },
        ];
        // 告诉 浏览器,你可以在空闲的时间执行任务,但是如果已经过期了,不管你有没有空,都要帮我执行
        requestIdleCallback(workLoop, { timeout: 1000 });
        function workLoop(deadline) {
            console.log('本帧剩余时间', parseInt(deadline.timeRemaining()));
            // 还有剩余时间或者任务已过期,并且还有没有完成的任务
            while ((deadline.timeRemaining() > 1 || deadline.didTimeout) && works.length > 0) {
                performUnitOfWork();
            }

            if (works.length > 0) {
                console.log(`只剩下${parseInt(deadline.timeRemaining())}ms,时间片到了等待下次空闲时间的调度`);
                requestIdleCallback(workLoop);
            }
        }
        function performUnitOfWork() {
            // 取出工作任务的第一个
            works.shift()();
        }
    </script>
</body>

image-20240811141822857

MessageChannel

  • 目前 requestIdleCallback 目前只有Chrome支持
  • 所以目前 React利用 MessageChannel模拟了requestIdleCallback,将回调延迟到绘制操作之后执行
  • MessageChannel API允许我们创建一个新的消息通道,并通过它的两个MessagePort属性发送数据
  • MessageChannel创建了一个通信的管道,这个管道有两个端口,每个端口都可以通过postMessage发送数据,而一个端口只要绑定了onmessage回调方法,就可以接收从另一个端口传过来的数据
  • MessageChannel是一个宏任务

image-20240811141913973

ar channel = new MessageChannel();
//channel.port1
//channel.port2
var channel = new MessageChannel();
var port1 = channel.port1;
var port2 = channel.port2;
port1.onmessage = function(event) {
    console.log("port1收到来自port2的数据:" + event.data);
}
port2.onmessage = function(event) {
    console.log("port2收到来自port1的数据:" + event.data);
}
port1.postMessage("发送给port2");
port2.postMessage("发送给port1");
<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Document</title>
</head>
<body>
    <script>
        const channel = new MessageChannel()
        let pendingCallback;//等待执行的callback
        let activeFrameTime = (1000 / 60);//在每秒60帧的情况下每帧的时间
        //当前帧的剩余时间是frameDeadline减去当前时间的差值来判断
        let timeRemaining = () => frameDeadline - performance.now();
        channel.port2.onmessage = () => {
            var currentTime = performance.now();
            var didTimeout = frameDeadline  <= currentTime;
            if(didTimeout || timeRemaining()>1){
                if (pendingCallback) {
                  pendingCallback({ didTimeout: frameDeadline  <= currentTime, timeRemaining });
                }
            }
        }
        window.requestIdleCallback = (callback, options) => {
            requestAnimationFrame((rafTime) => {//当前动画帧开始的时间
                frameDeadline = rafTime + activeFrameTime;
                pendingCallback = callback;
                //把任务推入event loop的task queue中等待执行
                channel.port1.postMessage('hello');
            })
        }

        function sleep(d) {
            for (var t = Date.now(); Date.now() - t <= d;);
        }
        const works = [
            () => {
                console.log("第1个任务开始");
                sleep(20);//sleep(20);
                console.log("第1个任务结束");
            },
            () => {
                console.log("第2个任务开始");
                sleep(20);//sleep(20);
                console.log("第2个任务结束");
            },
            () => {
                console.log("第3个任务开始");
                sleep(0);//sleep(20);
                console.log("第3个任务结束");
            },
        ];

        requestIdleCallback(workLoop, { timeout: 60 * 1000 });
        function workLoop(deadline) {
            console.log('本帧剩余时间', parseInt(deadline.timeRemaining()));
            while ((deadline.timeRemaining() > 1 || deadline.didTimeout) && works.length > 0) {
                performUnitOfWork();
            }
            if (works.length > 0) {
                console.log(`只剩下${parseInt(deadline.timeRemaining())}ms,时间片到了等待下次空闲时间的调度`);
                requestIdleCallback(workLoop, { timeout: 2 * 1000 });
            }
        }
        function performUnitOfWork() {
            works.shift()();
        }
    </script>
</body>

</html>

Fiber执行阶段

  • 每次渲染有两个阶段:Reconciliation(协调render阶段)和Commit(提交阶段)
    • 协调阶段: 可以认为是 Diff 阶段, 这个阶段可以被中断, 这个阶段会找出所有节点变更,例如节点新增、删除、属性变更等等, 这些变更React 称之为副作用(Effect)
    • 提交阶段: 将上一个阶段计算出来的需要处理的副作用(Effects)一次性执行了。这个阶段必须同步执行,不能被打断

render阶段

render阶段有2个任务

1.根据虚拟DOM生成Fiber树

2.收集effectList

  • 从顶点开始遍历
  • 如果有第一个儿子,先遍历第一个儿子
  • 如果没有第一个儿子,标志着此节点遍历完成
  • 如果有弟弟遍历弟弟
  • 如果有没有下一个弟弟,返回父节点标识完成父节点遍历,如果有叔叔遍历叔叔
  • 没有父节点遍历结束
  • 先儿子,后弟弟,再叔叔,辈份越小越优先
  • 什么时候一个节点遍历完成? 没有子节点,或者所有子节点都遍历完成了
  • 没爹了就表示全部遍历完成了

image-20240811143100638

let A1 = { type: 'div', props:{id: 'A1'} };
let B1 = { type: 'div', props:{id: 'B1'}, return: A1 };
let B2 = { type: 'div', props:{id: 'B2'}, return: A1 };
let C1 = { type: 'div', props:{id: 'C1'}, return: B1 };
let C2 = { type: 'div', props:{id: 'C2'}, return: B1 };
A1.child = B1;
B1.sibling = B2;
B1.child = C1;
C1.sibling = C2;

//下一个工作单元
let nextUnitOfWork = null;
//render工作循环
function workLoop() {
    while (nextUnitOfWork) {
        //执行一个任务并返回下一个任务
        nextUnitOfWork = performUnitOfWork(nextUnitOfWork);
    }
    console.log('render阶段结束');
    //render阶段结束
}
function performUnitOfWork(fiber) {
    let child = beginWork(fiber);
    if(child){
      return child;
    }
    while (fiber) {//如果没有子节点说明当前节点已经完成了渲染工作
        completeUnitOfWork(fiber);//可以结束此fiber的渲染了 
        if (fiber.sibling) {//如果它有弟弟就返回弟弟
            return fiber.sibling;
        }
        fiber = fiber.return;//如果没有弟弟让爸爸完成,然后找叔叔
    }
}
function beginWork(fiber) {
    console.log('beginWork', fiber.props.id);
    return fiber.child;
}
function completeUnitOfWork(fiber) {
    console.log('completeUnitOfWork', fiber.props.id);
}
nextUnitOfWork = A1;
workLoop();

commit阶段

commit阶段,进行DOM更新创建节点,此阶段不能暂停

image-20240811145117092

let container = document.getElementById('root');
let C1 = { type: 'div', props: { id: 'C1', children: [] } };
let C2 = { type: 'div', props: { id: 'C2', children: [] } };
let B1 = { type: 'div', props: { id: 'B1', children: [C1, C2] } };
let B2 = { type: 'div', props: { id: 'B2', children: [] } };
let A1 = { type: 'div', props: { id: 'A1', children: [B1, B2] } };

let nextUnitOfWork = null;
let workInProgressRoot = null;
function workLoop() {
    while (nextUnitOfWork) {
        nextUnitOfWork = performUnitOfWork(nextUnitOfWork);
    }
    if (!nextUnitOfWork) { //render阶段结束
        commitRoot();
    }
}
function commitRoot() {
    let fiber = workInProgressRoot.firstEffect;
    while (fiber) {
        console.log(fiber.props.id); //C1 C2 B1 B2 A1
        commitWork(fiber);
        fiber = fiber.nextEffect;
    }
    workInProgressRoot = null;
}
function commitWork(currentFiber) {
    currentFiber.return.stateNode.appendChild(currentFiber.stateNode);
}
function performUnitOfWork(fiber) {
    beginWork(fiber);
    if (fiber.child) {
        return fiber.child;
    }
    while (fiber) {
        completeUnitOfWork(fiber);
        if (fiber.sibling) {
            return fiber.sibling;
        }
        fiber = fiber.return;
    }
}
function beginWork(currentFiber) {
    if (!currentFiber.stateNode) {
        currentFiber.stateNode = document.createElement(currentFiber.type);//创建真实DOM
        for (let key in currentFiber.props) {//循环属性赋赋值给真实DOM
            if (key !== 'children' && key !== 'key')
                currentFiber.stateNode[key]=currentFiber.props[key];
        }
    }
    let previousFiber;
    currentFiber.props.children.forEach((child, index) => {
        let childFiber = {
            type: child.type,
            props: child.props,
            return: currentFiber,
            effectTag: 'PLACEMENT',
            nextEffect: null
        }
        if (index === 0) {
            currentFiber.child = childFiber;
        } else {
            previousFiber.sibling = childFiber;
        }
        previousFiber = childFiber;
    });
}
function completeUnitOfWork(currentFiber) {
    const returnFiber = currentFiber.return;
    if (returnFiber) {
        if (!returnFiber.firstEffect) {
            returnFiber.firstEffect = currentFiber.firstEffect;
        }
        if (currentFiber.lastEffect) {
            if (returnFiber.lastEffect) {
                returnFiber.lastEffect.nextEffect = currentFiber.firstEffect;
            }
            returnFiber.lastEffect = currentFiber.lastEffect;
        }

        if (currentFiber.effectTag) {
            if (returnFiber.lastEffect) {
                returnFiber.lastEffect.nextEffect = currentFiber;
            } else {
                returnFiber.firstEffect = currentFiber;
            }
            returnFiber.lastEffect = currentFiber;
        }
    }
}

workInProgressRoot = {
    key: 'ROOT',
    stateNode: container,
    props: { children: [A1] }
};
nextUnitOfWork = workInProgressRoot;//从RootFiber开始,到RootFiber结束
workLoop();

Portal

  • React v16增加了对Portal的直接支持
  • 它可以把JSX渲染到一个单独的DOM节点中

src\index.js

src\index.js

import React from './react';
import ReactDOM from './react-dom';
class Dialog extends React.Component {
    constructor(props) {
        super(props);
        this.node = document.createElement('div');
        document.body.appendChild(this.node);
    }
    render() {
        return ReactDOM.createPortal(
            <div className="dialog">
                {this.props.children}
            </div>,
            this.node
        );
    }
    componentWillUnmount() {
        window.document.body.removeChild(this.node);
    }
}
class App extends React.Component {
    render() {
        return (
            <div>
                <Dialog>模态窗</Dialog>
            </div>
        )
    }
}
ReactDOM.render(
    <App />, document.getElementById('root'));

src\react-dom.js

src\react-dom.js

import { REACT_TEXT, REACT_FORWARD_REF_TYPE, PLACEMENT, MOVE, REACT_FRAGMENT,REACT_PROVIDER, REACT_CONTEXT, REACT_MEMO } from "./constants";
import { addEvent } from "./event";
import React from './react';
function render(vdom, parentDOM) {
    let newDOM = createDOM(vdom)
    if (newDOM) {
        parentDOM.appendChild(newDOM);
        if (newDOM._componentDidMount) newDOM._componentDidMount();
    }
}
export function createDOM(vdom) {
  let { type, props, ref } = vdom;
  let dom;
  if (type && type.$$typeof === REACT_MEMO) {
    return mountMemoComponent(vdom);
  } else if (type && type.$$typeof === REACT_PROVIDER) {
    return mountProviderComponent(vdom)
  } else if (type && type.$$typeof === REACT_CONTEXT) {
    return mountContextComponent(vdom)
  } else if (type && type.$$typeof === REACT_FORWARD_REF_TYPE) {
    return mountForwardComponent(vdom);
  } else if (type === REACT_TEXT) {
    dom = document.createTextNode(props);
  }else if (type === REACT_FRAGMENT) {
    dom = document.createDocumentFragment();
  } else if (typeof type === "function") {
    if (type.isReactComponent) {
      return mountClassComponent(vdom);
    } else {
      return mountFunctionComponent(vdom);
    }
  } else {
    dom = document.createElement(type);
  }
  if (props) {
    updateProps(dom, {}, props);
    if (typeof props.children == "object" && props.children.type) {
      props.children.mountIndex = 0;
      mount(props.children, dom);
    } else if (Array.isArray(props.children)) {
      reconcileChildren(props.children, dom);
    }
  }
  vdom.dom = dom;
  if (ref) ref.current = dom;
  return dom;
}

function mountMemoComponent(vdom) {
  let { type, props } = vdom;
  let renderVdom = type.type(props);
  vdom.oldRenderVdom = renderVdom;
+ if (!renderVdom) return null;  
  return createDOM(renderVdom);
}
function mountProviderComponent(vdom) {
  let { type, props } = vdom;
  let context = type._context;
  context._currentValue = props.value;
  let renderVdom = props.children;
  vdom.oldRenderVdom = renderVdom;
+ if (!renderVdom) return null;  
  return createDOM(renderVdom);
}
function mountContextComponent(vdom) {
  let { type, props } = vdom;
  let context = type._context;
  let renderVdom = props.children(context._currentValue);
  vdom.oldRenderVdom = renderVdom;
+ if (!renderVdom) return null;  
  return createDOM(renderVdom);
}
function mountForwardComponent(vdom) {
  let { type, props, ref } = vdom;
  let renderVdom = type.render(props, ref);
  vdom.oldRenderVdom = renderVdom;
+ if (!renderVdom) return null;  
  return createDOM(renderVdom);
}
function mountClassComponent(vdom) {
  let { type, props, ref } = vdom;
  let classInstance = new type(props);
  if (type.contextType) {
    classInstance.context = type.contextType._currentValue;
  }
  vdom.classInstance = classInstance;
  if (ref) ref.current = classInstance;
  if (classInstance.componentWillMount) classInstance.componentWillMount();
  let renderVdom = classInstance.render();
  classInstance.oldRenderVdom  = renderVdom;
+ if (!renderVdom) return null;
  let dom = createDOM(renderVdom);
  if (classInstance.componentDidMount)
    dom.componentDidMount = classInstance.componentDidMount.bind(classInstance);
  return dom;
}
function mountFunctionComponent(vdom) {
  let { type, props } = vdom;
  let renderVdom = type(props);
  vdom.oldRenderVdom = renderVdom;
+ if (!renderVdom) return null;
  return createDOM(renderVdom);
}
function updateProps(dom, oldProps={}, newProps={}) {
    for (let key in newProps) {
        if (key === 'children') {
            continue;
        } else if (key === 'style') {
            let styleObj = newProps[key];
            for (let attr in styleObj) {
                dom.style[attr] = styleObj[attr];
            }
        } else if (key.startsWith('on')) {
            addEvent(dom, key.toLocaleLowerCase(), newProps[key]);
        } else {
            dom[key] = newProps[key];
        }
    }
    for(let key in oldProps){
        if(!newProps.hasOwnProperty(key)){
            dom[key] = null;
        }
    }
}
export function findDOM(vdom) {
    if (!vdom) return null;
    if (vdom.dom) {//vdom={type:'h1'}
        return vdom.dom;
    } else {
        let renderVdom = vdom.classInstance ? vdom.classInstance.oldRenderVdom : vdom.oldRenderVdom;
        return findDOM(renderVdom);
    }
}
function unMountVdom(vdom) {
    let { type, props, ref } = vdom;
    let currentDOM = findDOM(vdom);//获取此虚拟DOM对应的真实DOM
    //vdom可能是原生组件span 类组件 classComponent 也可能是函数组件Function
    if (vdom.classInstance && vdom.classInstance.componentWillUnmount) {
        vdom.classInstance.componentWillUnmount();
    }
    if (ref) {
        ref.current = null;
    }
    //如果此虚拟DOM有子节点的话,递归全部删除
    if (props.children) {
        //得到儿子的数组
        let children = Array.isArray(props.children) ? props.children : [props.children];
        children.forEach(unMountVdom);
    }
    //把自己这个虚拟DOM对应的真实DOM从界面删除
    if (currentDOM) currentDOM.remove();
}
export function compareTwoVdom(parentDOM, oldVdom, newVdom, nextDOM) {
  if (!oldVdom && !newVdom) {
    //老和新都是没有
    return;
  } else if (!!oldVdom && !newVdom) {
    //老有新没有
    unMountVdom(oldVdom);
  } else if (!oldVdom && !!newVdom) {
    //老没有新的有
    let newDOM = createDOM(newVdom);
    if (nextDOM) parentDOM.insertBefore(newDOM, nextDOM);
    else parentDOM.appendChild(newDOM);
    if (newDOM.componentDidMount) newDOM.componentDidMount();
    return;
  } else if (!!oldVdom && !!newVdom && oldVdom.type !== newVdom.type) {
    //新老都有,但类型不同
    let newDOM = createDOM(newVdom);
    unMountVdom(oldVdom);
    if (newDOM.componentDidMount) newDOM.componentDidMount();
  } else {
    updateElement(oldVdom, newVdom);
  }
}
function updateElement(oldVdom, newVdom) {
  if (oldVdom.type && oldVdom.type.$$typeof === REACT_MEMO) {
    updateMemoComponent(oldVdom, newVdom);
  } else if (oldVdom.type.$$typeof === REACT_CONTEXT) {
    updateContextComponent(oldVdom, newVdom);
  } else if (oldVdom.type.$$typeof === REACT_PROVIDER) {
    updateProviderComponent(oldVdom, newVdom);
  } else if (oldVdom.type === REACT_TEXT) {
    let currentDOM = newVdom.dom = findDOM(oldVdom);
    if (oldVdom.props !== newVdom.props) {
      currentDOM.textContent = newVdom.props;
    }
    return;
  } else if (typeof oldVdom.type === 'string') {
    let currentDOM = newVdom.dom = findDOM(oldVdom);
    updateProps(currentDOM, oldVdom.props, newVdom.props);
    updateChildren(currentDOM, oldVdom.props.children, newVdom.props.children);
  } else if (oldVdom.type === REACT_FRAGMENT) {
    let currentDOM = newVdom.dom = findDOM(oldVdom);
    updateChildren(currentDOM, oldVdom.props.children, newVdom.props.children);
  } else if (typeof oldVdom.type === 'function') {
    if (oldVdom.type.isReactComponent) {
      updateClassComponent(oldVdom, newVdom);
    } else {
       updateFunctionComponent(oldVdom, newVdom);
    }
  }
}
function updateMemoComponent(oldVdom, newVdom) {
  let { type } = oldVdom;
  if (!type.compare(oldVdom.props, newVdom.props)) {
    const oldDOM = findDOM(oldVdom);
    const parentDOM = oldDOM.parentNode;
    const { type } = newVdom;
    let renderVdom = type.type(newVdom.props);
    compareTwoVdom(parentDOM, oldVdom.oldRenderVdom, renderVdom);
    newVdom.oldRenderVdom = renderVdom;
  } else {
    newVdom.oldRenderVdom = oldVdom.oldRenderVdom;
  }
}
function updateProviderComponent(oldVdom, newVdom) {
  let parentDOM = findDOM(oldVdom).parentNode;
  let { type, props } = newVdom;
  let context = type._context;
  context._currentValue = props.value;
  let renderVdom = props.children;
  compareTwoVdom(parentDOM, oldVdom.oldRenderVdom, renderVdom);
  newVdom.oldRenderVdom = renderVdom;
}
function updateContextComponent(oldVdom, newVdom) {
  let parentDOM = findDOM(oldVdom).parentNode;
  let { type, props } = newVdom;
  let context = type._context;
  let renderVdom = props.children(context._currentValue);
  compareTwoVdom(parentDOM, oldVdom.oldRenderVdom, renderVdom);
  newVdom.oldRenderVdom = renderVdom;
}
function updateFunctionComponent(oldVdom, newVdom) {
  let currentDOM = findDOM(oldVdom);
  if (!currentDOM) return;
  let parentDOM = currentDOM.parentNode;
  let { type, props } = newVdom;
  let newRenderVdom = type(props);
  compareTwoVdom(parentDOM, oldVdom.oldRenderVdom, newRenderVdom);
  newVdom.oldRenderVdom = newRenderVdom;
}
function updateClassComponent(oldVdom, newVdom) {
  let classInstance = newVdom.classInstance = oldVdom.classInstance;
  if (classInstance.componentWillReceiveProps) {
    classInstance.componentWillReceiveProps();
  }
  classInstance.updater.emitUpdate(newVdom.props);
}
function updateChildren(parentDOM, oldVChildren, newVChildren) {
  oldVChildren = (Array.isArray(oldVChildren) ? oldVChildren : oldVChildren ? [oldVChildren]).filter(item => item) : [];
  newVChildren = (Array.isArray(newVChildren) ? newVChildren : newVChildren ? [newVChildren]).filter(item => item) : [];
  let keyedOldMap = {};
  let lastPlacedIndex = 0;
  oldVChildren.forEach((oldVChild, index) => {
    let oldKey = oldVChild.key ? oldVChild.key : index;
    keyedOldMap[oldKey] = oldVChild;
  });
  let patch = [];
  newVChildren.forEach((newVChild, index) => {
    newVChild.mountIndex = index;
    let newKey = newVChild.key ? newVChild.key : index;
    let oldVChild = keyedOldMap[newKey];
    if (oldVChild) {
      updateElement(oldVChild, newVChild);
      if (oldVChild.mountIndex < lastPlacedIndex) {
        patch.push({
          type: MOVE,
          oldVChild,
          newVChild,
          mountIndex: index
        });
      }
      delete keyedOldMap[newKey];
      lastPlacedIndex = Math.max(lastPlacedIndex, oldVChild.mountIndex);
    } else {
      patch.push({
        type: PLACEMENT,
        newVChild,
        mountIndex: index
      });
    }
  });
  let moveVChild = patch.filter(action => action.type === MOVE).map(action => action.oldVChild);
  Object.values(keyedOldMap).concat(moveVChild).forEach((oldVChild) => {
    let currentDOM = findDOM(oldVChild);
    parentDOM.removeChild(currentDOM);
  });
  patch.forEach(action => {
    let { type, oldVChild, newVChild, mountIndex } = action;
    let childNodes = parentDOM.childNodes;
    if (type === PLACEMENT) {
      let newDOM = createDOM(newVChild);
      let childNode = childNodes[mountIndex];
      if (childNode) {
        parentDOM.insertBefore(newDOM, childNode);
      } else {
        parentDOM.appendChild(newDOM);
      }
    } else if (type === MOVE) {
      let oldDOM = findDOM(oldVChild);
      let childNode = childNodes[mountIndex];
      if (childNode) {
        parentDOM.insertBefore(oldDOM, childNode);
      } else {
        parentDOM.appendChild(oldDOM);
      }
    }
  });
}
function reconcileChildren(childrenVdom, parentDOM) {
  for (let i = 0; i < childrenVdom.length; i++) {
    childrenVdom[i].mountIndex = i;
    mount(childrenVdom[i], parentDOM);
  }
}
const ReactDOM = {
  render,
  createPortal:render
};
export default ReactDOM;

实现Fiber版React

实现虚拟DOM

src\index.js

import React from './react';
//import ReactDOM from 'react-dom';
let element = (
  <div id="A1">
    <div id="B1">
      <div id="C1"></div>
      <div id="C2"></div>
    </div>
    <div id="B2"></div>
  </div>
)
console.log(element);
/* ReactDOM.render(
  element,
  document.getElementById('root')
);
*/

src\react.js

src\react.js

import { ELEMENT_TEXT } from './constants';
function createElement(type, config, ...children) {
    delete config.__self;
    delete config.__source;
    return {
        type,
        props: {
            ...config,
            children: children.map(
                child => typeof child === "object" ?
                    child :
                    { type: ELEMENT_TEXT, props: { text: child, children: [] } })
        }
    }
}

let React = {
    createElement
}
export default React;

实现初次渲染

img

fibereffectlistabc

image-20240812091741292

index.js

import React from './react';
import ReactDOM from './react-dom';
+let style = { border: '3px solid red', margin: '5px' };
+let element = (
+  <div  id="A1" style={style}>
+    A1
+    <div  id="B1" style={style}>
+      B1
+        <div  id="C1" style={style}>C1</div>
+      <div  id="C2" style={style}>C2</div>
+    </div>
+    <div  id="B2" style={style}>B2</div>
+  </div>
+)
ReactDOM.render(
  element,
  document.getElementById('root')
);

constants.js

src\constants.js

+export const ELEMENT_TEXT = Symbol.for('ELEMENT_TEXT');
+export const TAG_ROOT = Symbol.for('TAG_ROOT');
+export const TAG_HOST = Symbol.for('TAG_HOST');
+export const TAG_TEXT = Symbol.for('TAG_TEXT');
+export const PLACEMENT = Symbol.for('PLACEMENT');

utils.js

src\utils.js

function setProp(dom, key, value) {
    if (/^on/.test(key)) {
        dom[key.toLowerCase()] = value;
    } else if (key === 'style') {
        if (value) {
            for (let styleName in value) {
                if (value.hasOwnProperty(styleName)) {
                    dom.style[styleName] = value[styleName];
                }
            }
        }
    } else {
        dom.setAttribute(key, value);
    }
    return dom;
}
export function setProps(elem, oldProps, newProps) {
    for (let key in oldProps) {
        if (key !== 'children') {
            if (newProps.hasOwnProperty(key)) {
                setProp(elem, key, newProps[key]);
            } else {
                elem.removeAttribute(key);
            }
        }
    }
    for (let key in newProps) {
        if (key !== 'children') {
            setProp(elem, key, newProps[key])
        }
    }
}

react-dom.js

src\react-dom.js

import { TAG_ROOT } from './constants';
import { scheduleRoot } from './scheduler';

function render(element, container) {
    let rootFiber = {
        tag: TAG_ROOT,//这是根Fiber
        stateNode: container,//此Fiber对应的DOM节点
        props: { children: [element] },//子元素就是要渲染的element
    }
    scheduleRoot(rootFiber);
}

export default {
    render
}

scheduler.js

src\scheduler.js

import { setProps } from './utils';
import {
    ELEMENT_TEXT, TAG_ROOT, TAG_HOST, TAG_TEXT, PLACEMENT
} from './constants';

let workInProgressRoot = null;//正在渲染中的根Fiber
let nextUnitOfWork = null//下一个工作单元

export function scheduleRoot(rootFiber) {
    //把当前树设置为nextUnitOfWork开始进行调度
    workInProgressRoot = rootFiber;
    nextUnitOfWork = workInProgressRoot;
}

function commitRoot() {
    let currentFiber = workInProgressRoot.firstEffect;
    while (currentFiber) {
        commitWork(currentFiber);
        currentFiber = currentFiber.nextEffect;
    }
    workInProgressRoot = null;
}
function commitWork(currentFiber) {
    if (!currentFiber) {
        return;
    }
    let returnFiber = currentFiber.return;//先获取父Fiber
    const domReturn = returnFiber.stateNode;//获取父的DOM节点
    if (currentFiber.effectTag === PLACEMENT && currentFiber.stateNode != null) {//如果是新增DOM节点
        let nextFiber = currentFiber;
        domReturn.appendChild(nextFiber.stateNode);
    }
    currentFiber.effectTag = null;
}

function performUnitOfWork(currentFiber) {
    beginWork(currentFiber);//开始渲染前的Fiber,就是把子元素变成子fiber

    if (currentFiber.child) {//如果子节点就返回第一个子节点
        return currentFiber.child;
    }

    while (currentFiber) {//如果没有子节点说明当前节点已经完成了渲染工作
        completeUnitOfWork(currentFiber);//可以结束此fiber的渲染了 
        if (currentFiber.sibling) {//如果它有弟弟就返回弟弟
            return currentFiber.sibling;
        }
        currentFiber = currentFiber.return;//如果没有弟弟让爸爸完成,然后找叔叔
    }
}

function beginWork(currentFiber) {
    if (currentFiber.tag === TAG_ROOT) {//如果是根节点
        updateHostRoot(currentFiber);
    } else if (currentFiber.tag === TAG_TEXT) {//如果是原生文本节点
        updateHostText(currentFiber);
    } else if (currentFiber.tag === TAG_HOST) {//如果是原生DOM节点
        updateHostComponent(currentFiber);
    }
}

function updateHostRoot(currentFiber) {//如果是根节点
    const newChildren = currentFiber.props.children;//直接渲染子节点
    reconcileChildren(currentFiber, newChildren);
}
function updateHostText(currentFiber) {
    if (!currentFiber.stateNode) {
        currentFiber.stateNode = createDOM(currentFiber);//先创建真实的DOM节点
    }
}
function updateHostComponent(currentFiber) {//如果是原生DOM节点
    if (!currentFiber.stateNode) {
        currentFiber.stateNode = createDOM(currentFiber);//先创建真实的DOM节点
    }
    const newChildren = currentFiber.props.children;
    reconcileChildren(currentFiber, newChildren);
}
function createDOM(currentFiber) {
    if (currentFiber.type === ELEMENT_TEXT) {
        return document.createTextNode(currentFiber.props.text);
    }
    const stateNode = document.createElement(currentFiber.type);
    updateDOM(stateNode, {}, currentFiber.props);
    return stateNode;
}

function reconcileChildren(currentFiber, newChildren) {
    let newChildIndex = 0;//新虚拟DOM数组中的索引
    let prevSibling;
    while (newChildIndex < newChildren.length) {
        const newChild = newChildren[newChildIndex];
        let tag;
        if (newChild && newChild.type === ELEMENT_TEXT) {
            tag = TAG_TEXT;//文本
        } else if (newChild && typeof newChild.type === 'string') {
            tag = TAG_HOST;//原生DOM组件
        }
        let newFiber = {
            tag,//原生DOM组件
            type: newChild.type,//具体的元素类型
            props: newChild.props,//新的属性对象
            stateNode: null,//stateNode肯定是空的
            return: currentFiber,//父Fiber
            effectTag: PLACEMENT,//副作用标识
            nextEffect: null
        }
        if (newFiber) {
            if (newChildIndex === 0) {
                currentFiber.child = newFiber;//第一个子节点挂到父节点的child属性上
            } else {
                prevSibling.sibling = newFiber;
            }
            prevSibling = newFiber;//然后newFiber变成了上一个哥哥了
        }
        prevSibling = newFiber;//然后newFiber变成了上一个哥哥了
        newChildIndex++;
    }
}

function updateDOM(stateNode, oldProps, newProps) {
    setProps(stateNode, oldProps, newProps);
}
function completeUnitOfWork(currentFiber) {
    const returnFiber = currentFiber.return;
    if (returnFiber) {
        if (!returnFiber.firstEffect) {
            returnFiber.firstEffect = currentFiber.firstEffect;
        }
        if (!!currentFiber.lastEffect) {
            if (!!returnFiber.lastEffect) {
                returnFiber.lastEffect.nextEffect = currentFiber.firstEffect;
            }
            returnFiber.lastEffect = currentFiber.lastEffect;
        }

        const effectTag = currentFiber.effectTag;
        if (effectTag) {
            if (!!returnFiber.lastEffect) {
                returnFiber.lastEffect.nextEffect = currentFiber;
            } else {
                returnFiber.firstEffect = currentFiber;
            }
            returnFiber.lastEffect = currentFiber;
        }
    }
}

function workLoop(deadline) {
    let shouldYield = false;
    while (nextUnitOfWork && !shouldYield) {
        nextUnitOfWork = performUnitOfWork(nextUnitOfWork);//执行一个任务并返回下一个任务
        shouldYield = deadline.timeRemaining() < 1;//如果剩余时间小于1毫秒就说明没有时间了,需要把控制权让给浏览器
    }
    //如果没有下一个执行单元了,并且当前渲染树存在,则进行提交阶段
    if (!nextUnitOfWork && workInProgressRoot) {
        commitRoot();
    }
    requestIdleCallback(workLoop);
}
//开始在空闲时间执行workLoop
requestIdleCallback(workLoop);

实现元素的更新

updatecomponent

alternate2

public\index.html

<body>
  <div id="root"></div>
  <button id="reRender1">reRender1</button>
  <button id="reRender2">reRender2</button>
</body>

src\index.js

src\index.js

import React from './react';
import ReactDOM from './react-dom';
let style = { border: '3px solid red', margin: '5px' };
let element = (
  <div id="A1" style={style}>
    A1
    <div id="B1" style={style}>
      B1
      <div id="C1" style={style}>C1</div>
      <div id="C2" style={style}>C2</div>
    </div>
    <div id="B2" style={style}>B2</div>
  </div>
)
console.log(element);
ReactDOM.render(
  element,
  document.getElementById('root')
);

+let reRender2 = document.getElementById('reRender2');
+reRender2.addEventListener('click', () => {
+  let element2 = (
+    <div id="A1-new" style={style}>
+      A1-new
+      <div id="B1-new" style={style}>
+        B1-new
+        <div id="C1-new" style={style}>C1-new</div>
+        <div id="C2-new" style={style}>C2-new</div>
+      </div>
+      <div id="B2" style={style}>B2</div>
+      <div id="B3" style={style}>B3</div>
+    </div>
+  )
+  ReactDOM.render(
+    element2,
+    document.getElementById('root')
+  );
+});
+
+let reRender3 = document.getElementById('reRender3');
+reRender3.addEventListener('click', () => {
+  let element3 = (
+    <div id="A1-new2" style={style}>
+      A1-new2
+      <div id="B1-new2" style={style}>
+        B1-new2
+        <div id="C1-new2" style={style}>C1-new2</div>
+        <div id="C2-new2" style={style}>C2-new2</div>
+      </div>
+      <div id="B2" style={style}>B2</div>
+    </div>
+  )
+  ReactDOM.render(
+    element3,
+    document.getElementById('root')
+  );
+});

src\constants.js

export const ELEMENT_TEXT = Symbol.for('ELEMENT_TEXT');

export const TAG_ROOT = Symbol.for('TAG_ROOT');
export const TAG_HOST = Symbol.for('TAG_HOST');
export const TAG_TEXT = Symbol.for('TAG_TEXT');

export const PLACEMENT = Symbol.for('PLACEMENT');
+export const UPDATE = Symbol.for('UPDATE');
+export const DELETION = Symbol.for('DELETION');

scheduler.js

src\scheduler.js

import { setProps } from './utils';
import {
    ELEMENT_TEXT, TAG_ROOT, TAG_HOST, TAG_TEXT, PLACEMENT, DELETION, UPDATE
} from './constants';
+let currentRoot = null;//当前的根Fiber
let workInProgressRoot = null;//正在渲染中的根Fiber
let nextUnitOfWork = null//下一个工作单元
+let deletions = [];//要删除的fiber节点

export function scheduleRoot(rootFiber) {
    //{tag:TAG_ROOT,stateNode:container,props: { children: [element] }}
+    if (currentRoot && currentRoot.alternate) {//偶数次更新
+        workInProgressRoot = currentRoot.alternate;
+        workInProgressRoot.firstEffect = workInProgressRoot.lastEffect = workInProgressRoot.nextEffect = null;
+        workInProgressRoot.props = rootFiber.props;
+        workInProgressRoot.alternate = currentRoot;
+    } else if (currentRoot) {//奇数次更新
+        rootFiber.alternate = currentRoot;
+        workInProgressRoot = rootFiber;
+    } else {
+        workInProgressRoot = rootFiber;//第一次渲染
+    }
    nextUnitOfWork = workInProgressRoot;
}

function commitRoot() {
+    deletions.forEach(commitWork);
    let currentFiber = workInProgressRoot.firstEffect;
    while (currentFiber) {
        commitWork(currentFiber);
        currentFiber = currentFiber.nextEffect;
    }
+    deletions.length = 0;//先把要删除的节点清空掉
+    currentRoot = workInProgressRoot;
    workInProgressRoot = null;
}
function commitWork(currentFiber) {
    if (!currentFiber) {
        return;
    }
    let returnFiber = currentFiber.return;//先获取父Fiber
    const domReturn = returnFiber.stateNode;//获取父的DOM节点
    if (currentFiber.effectTag === PLACEMENT && currentFiber.stateNode != null) {//如果是新增DOM节点
        let nextFiber = currentFiber;
        domReturn.appendChild(nextFiber.stateNode);
+    } else if (currentFiber.effectTag === DELETION) {//如果是删除则删除并返回
+        domReturn.removeChild(currentFiber.stateNode);
+    } else if (currentFiber.effectTag === UPDATE && currentFiber.stateNode != null) {//如果是更新
+        if (currentFiber.type === ELEMENT_TEXT) {
+            if (currentFiber.alternate.props.text != currentFiber.props.text) {
+                currentFiber.stateNode.textContent = currentFiber.props.text;
+            }
+        } else {
+            updateDOM(currentFiber.stateNode, currentFiber.alternate.props, currentFiber.props);
+        }
+    }
    currentFiber.effectTag = null;
}

function performUnitOfWork(currentFiber) {
    beginWork(currentFiber);//开始渲染前的Fiber,就是把子元素变成子fiber

    if (currentFiber.child) {//如果子节点就返回第一个子节点
        return currentFiber.child;
    }

    while (currentFiber) {//如果没有子节点说明当前节点已经完成了渲染工作
        completeUnitOfWork(currentFiber);//可以结束此fiber的渲染了 
        if (currentFiber.sibling) {//如果它有弟弟就返回弟弟
            return currentFiber.sibling;
        }
        currentFiber = currentFiber.return;//如果没有弟弟让爸爸完成,然后找叔叔
    }
}

function beginWork(currentFiber) {
    if (currentFiber.tag === TAG_ROOT) {//如果是根节点
        updateHostRoot(currentFiber);
    } else if (currentFiber.tag === TAG_TEXT) {//如果是原生文本节点
        updateHostText(currentFiber);
    } else if (currentFiber.tag === TAG_HOST) {//如果是原生DOM节点
        updateHostComponent(currentFiber);
    }
}
function updateHostRoot(currentFiber) {//如果是根节点
    const newChildren = currentFiber.props.children;//直接渲染子节点
    reconcileChildren(currentFiber, newChildren);
}
function updateHostText(currentFiber) {
    if (!currentFiber.stateNode) {
        currentFiber.stateNode = createDOM(currentFiber);//先创建真实的DOM节点
    }
}
function updateHostComponent(currentFiber) {//如果是原生DOM节点
    if (!currentFiber.stateNode) {
        currentFiber.stateNode = createDOM(currentFiber);//先创建真实的DOM节点
    }
    const newChildren = currentFiber.props.children;
    reconcileChildren(currentFiber, newChildren);
}
function createDOM(currentFiber) {
    if (currentFiber.type === ELEMENT_TEXT) {
        return document.createTextNode(currentFiber.props.text);
    }
    const stateNode = document.createElement(currentFiber.type);
    updateDOM(stateNode, {}, currentFiber.props);
    return stateNode;
}

function reconcileChildren(currentFiber, newChildren) {
    let newChildIndex = 0;//新虚拟DOM数组中的索引
+    let oldFiber = currentFiber.alternate && currentFiber.alternate.child;//父Fiber中的第一个子Fiber
+    let prevSibling;
+    while (newChildIndex < newChildren.length || oldFiber) {
+        const newChild = newChildren[newChildIndex];
+        let newFiber;
+        const sameType = oldFiber && newChild && newChild.type === oldFiber.type;//新旧都有,并且元素类型一样
+        let tag;
+        if (newChild && newChild.type === ELEMENT_TEXT) {
+            tag = TAG_TEXT;//文本
+        } else if (newChild && typeof newChild.type === 'string') {
+            tag = TAG_HOST;//原生DOM组件
+        }
+        if (sameType) {
+            if (oldFiber.alternate) {
+                newFiber = oldFiber.alternate;
+                newFiber.props = newChild.props;
+                newFiber.alternate = oldFiber;
+                newFiber.effectTag = UPDATE;
+                newFiber.nextEffect = null;
+            } else {
+                newFiber = {
+                    tag:oldFiber.tag,//标记Fiber类型,例如是函数组件或者原生组件
+                    type: oldFiber.type,//具体的元素类型
+                    props: newChild.props,//新的属性对象
+                    stateNode: oldFiber.stateNode,//原生组件的话就存放DOM节点,类组件的话是类组件实例,函数组件的话为空,因为没有实例
+                    return: currentFiber,//父Fiber
+                    alternate: oldFiber,//上一个Fiber 指向旧树中的节点
+                    effectTag: UPDATE,//副作用标识
+                    nextEffect: null //React 同样使用链表来将所有有副作用的Fiber连接起来
+                }
+            }
+        } else {
+            if (newChild) {//类型不一样,创建新的Fiber,旧的不复用了
+                newFiber = {
+                    tag,//原生DOM组件
+                    type: newChild.type,//具体的元素类型
+                    props: newChild.props,//新的属性对象
+                    stateNode: null,//stateNode肯定是空的
+                    return: currentFiber,//父Fiber
+                    effectTag: PLACEMENT//副作用标识
+                }
+            }
+            if (oldFiber) {
+                oldFiber.effectTag = DELETION;
+                deletions.push(oldFiber);
+            }
+        }
+        if (oldFiber) {  //比较完一个元素了,老Fiber向后移动1位
+            oldFiber = oldFiber.sibling;
+        }
       if (newFiber) {
            if (newChildIndex === 0) {
                currentFiber.child = newFiber;//第一个子节点挂到父节点的child属性上
            } else {
                prevSibling.sibling = newFiber;
            }
            prevSibling = newFiber;//然后newFiber变成了上一个哥哥了
        }
        prevSibling = newFiber;//然后newFiber变成了上一个哥哥了
        newChildIndex++;
    }
}

function updateDOM(stateNode, oldProps, newProps) {
    setProps(stateNode, oldProps, newProps);
}
function completeUnitOfWork(currentFiber) {
    const returnFiber = currentFiber.return;
    if (returnFiber) {
        if (!returnFiber.firstEffect) {
            returnFiber.firstEffect = currentFiber.firstEffect;
        }
        if (!!currentFiber.lastEffect) {
            if (!!returnFiber.lastEffect) {
                returnFiber.lastEffect.nextEffect = currentFiber.firstEffect;
            }
            returnFiber.lastEffect = currentFiber.lastEffect;
        }

        const effectTag = currentFiber.effectTag;
        if (effectTag) {
            if (!!returnFiber.lastEffect) {
                returnFiber.lastEffect.nextEffect = currentFiber;
            } else {
                returnFiber.firstEffect = currentFiber;
            }
            returnFiber.lastEffect = currentFiber;
        }
    }
}

function workLoop(deadline) {
    let shouldYield = false;
    while (nextUnitOfWork && !shouldYield) {
        nextUnitOfWork = performUnitOfWork(nextUnitOfWork);//执行一个任务并返回下一个任务
        shouldYield = deadline.timeRemaining() < 1;//如果剩余时间小于1毫秒就说明没有时间了,需要把控制权让给浏览器
    }
    //如果没有下一个执行单元了,并且当前渲染树存在,则进行提交阶段
    if (!nextUnitOfWork && workInProgressRoot) {
        commitRoot();
    }
    requestIdleCallback(workLoop);
}
//开始在空闲时间执行workLoop
requestIdleCallback(workLoop);

实现类组件

外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传

fiberdoublebuffer

src\index.js

import React from './react';
import ReactDOM from './react-dom';
+class ClassCounter extends React.Component {
+  constructor(props) {
+    super(props);
+    this.state = { number: 0 };
+  }
+  onClick = () => {
+    this.setState(state => ({ number: state.number + 1 }));
+  }
+  render() {
+    return (
+      <div id="counter">
+        <span>{this.state.number}</span>
+        <button onClick={this.onClick}>加1</button>
+      </div >
+    )
+  }
+}
ReactDOM.render(
+  <ClassCounter />,
  document.getElementById('root')
);

src\react.js

src\react.js

import { ELEMENT_TEXT } from './constants';
+import { Update, UpdateQueue } from './updateQueue';
+import { scheduleRoot } from './scheduler';
function createElement(type, config, ...children) {
    delete config.__self;
    delete config.__source;
    return {
        type,
        props: {
            ...config,
            children: children.map(
                child => typeof child === "object" ?
                    child :
                    { type: ELEMENT_TEXT, props: { text: child, children: [] } })
        }
    }
}
+class Component {
+    constructor(props) {
+        this.props = props;
+        this.updateQueue = new UpdateQueue();
+    }
+    setState(payload) {
+        this.internalFiber.updateQueue.enqueueUpdate(new Update(payload));
+        scheduleRoot();
+    }
+}
+Component.prototype.isReactComponent = true;
let React = {
    createElement,
+    Component
}
export default React;

constants.js

src\constants.js

export const ELEMENT_TEXT = Symbol.for('ELEMENT_TEXT');

export const TAG_ROOT = Symbol.for('TAG_ROOT');
export const TAG_HOST = Symbol.for('TAG_HOST');
export const TAG_TEXT = Symbol.for('TAG_TEXT');
+export const TAG_CLASS = Symbol.for('TAG_CLASS');

export const UPDATE = Symbol.for('UPDATE');
export const PLACEMENT = Symbol.for('PLACEMENT');
export const DELETION = Symbol.for('DELETION');

updateQueue.js

src\updateQueue.js

export class Update {
    constructor(payload) {
        this.payload = payload;
    }
}
export class UpdateQueue {
    constructor() {
        this.firstUpdate = null;
        this.lastUpdate = null;
    }
    enqueueUpdate(update) {
        if (this.lastUpdate === null) {
            this.firstUpdate = this.lastUpdate = update;
        } else {
            this.lastUpdate.nextUpdate = update;
            this.lastUpdate = update;
        }
    }
    forceUpdate(state) {
        let currentUpdate = this.firstUpdate;
        while (currentUpdate) {
            state = typeof currentUpdate.payload == 'function' ? currentUpdate.payload(state) : currentUpdate.payload;
            currentUpdate = currentUpdate.nextUpdate;
        }
        this.firstUpdate = this.lastUpdate = null;
        return state;
    }
}

utils.js

src\utils.js

function setProp(dom, key, value) {
    if (/^on/.test(key)) {
        dom[key.toLowerCase()] = value;
    } else if (key === 'style') {
        if (value) {
            for (let styleName in value) {
                if (value.hasOwnProperty(styleName)) {
                    dom.style[styleName] = value[styleName];
                }
            }
        }
    } else {
        dom.setAttribute(key, value);
    }
    return dom;
}
export function setProps(elem, oldProps, newProps) {
    for (let key in oldProps) {
        if (key !== 'children') {
            if (newProps.hasOwnProperty(key)) {
                setProp(elem, key, newProps[key]);
            } else {
                elem.removeAttribute(key);
            }
        }
    }
    for (let key in newProps) {
        if (key !== 'children') {
            setProp(elem, key, newProps[key])
        }
    }
}

+export function deepEquals(obj1, obj2) {
+    let { children: oldChildren, ...oldProps } = obj1;
+    let { children: newChildren, ...newProps } = obj2;
+    return JSON.stringify(oldProps) === JSON.stringify(newProps);
+}

scheduler.js

src\scheduler.js

import { setProps,deepEquals } from './utils';
+import { UpdateQueue } from './updateQueue';
+import _ from 'lodash';
import {
+    ELEMENT_TEXT, TAG_ROOT, TAG_HOST, TAG_TEXT, TAG_CLASS, PLACEMENT, DELETION, UPDATE
} from './constants';
let currentRoot = null;        //当前的根Fiber
let workInProgressRoot = null; //正在渲染中的根Fiber
let nextUnitOfWork = null;     //下一个工作单元
let deletions = [];            //要删除的fiber节点

export function scheduleRoot(rootFiber) {
+    if (currentRoot && currentRoot.alternate) {
+        workInProgressRoot = currentRoot.alternate;
+        workInProgressRoot.alternate = currentRoot;
+        if (rootFiber) {
+            workInProgressRoot.props = rootFiber.props;
+        }
+    } else if (currentRoot) {
+        if (rootFiber) {
+            rootFiber.alternate = currentRoot;
+            workInProgressRoot = rootFiber;
+        } else {
+            workInProgressRoot = {
+                ...currentRoot,
+                alternate: currentRoot
+            }
+        }
+    } else {
+        workInProgressRoot = rootFiber;
+    }
+    workInProgressRoot.firstEffect = workInProgressRoot.lastEffect = workInProgressRoot.nextEffect = null;
+    nextUnitOfWork = workInProgressRoot;
+}

function commitRoot() {
    deletions.forEach(commitWork);
    let currentFiber = workInProgressRoot.firstEffect;
    while (currentFiber) {
        commitWork(currentFiber);
        currentFiber = currentFiber.nextEffect;
    }
    deletions.length = 0;//先把要删除的节点清空掉
+   workInProgressRoot.firstEffect = workInProgressRoot.lastEffect = null;//清除effect list
    currentRoot = workInProgressRoot;
    workInProgressRoot = null;
}
function commitWork(currentFiber) {
+     if (!currentFiber) {
+        return;
+    }
    let returnFiber = currentFiber.return;//先获取父Fiber
+    while (returnFiber.tag !== TAG_HOST && returnFiber.tag !== TAG_ROOT && returnFiber.tag !== TAG_TEXT) {//如果不是DOM节点就一直向上找,比如ClassCounter
+        returnFiber = returnFiber.return;
+    }
    const domReturn = returnFiber.stateNode;//获取父的DOM节点
    if (currentFiber.effectTag === PLACEMENT && currentFiber.stateNode != null) {//如果是新增DOM节点
+        let nextFiber = currentFiber;
+        while (nextFiber.tag !== TAG_HOST && nextFiber.tag !== TAG_TEXT) {
+            nextFiber = nextFiber.child;//必须向下找到一个DOM节点 比如Class Counter
+        }
        domReturn.appendChild(nextFiber.stateNode);
    } else if (currentFiber.effectTag === DELETION) {//如果是删除则删除并返回
+        commitDeletion(currentFiber, domReturn);
    } else if (currentFiber.effectTag === UPDATE && currentFiber.stateNode != null) {//如果是更新
        if (currentFiber.type === ELEMENT_TEXT) {
            if (currentFiber.alternate.props.text !== currentFiber.props.text) {
                currentFiber.stateNode.textContent = currentFiber.props.text;
            }
        } else {
            updateDOM(currentFiber.stateNode, currentFiber.alternate.props, currentFiber.props);
        }
    }
    currentFiber.effectTag = null;
}
+function commitDeletion(currentFiber, domReturn) {
+    if (currentFiber.tag === TAG_HOST || currentFiber.tag === TAG_TEXT) {
+        domReturn.removeChild(currentFiber.stateNode);
+    } else {
+        commitDeletion(currentFiber.child, domReturn);
+    }
+}
function performUnitOfWork(currentFiber) {
    beginWork(currentFiber);//开始渲染前的Fiber,就是把子元素变成子fiber

    if (currentFiber.child) {//如果子节点就返回第一个子节点
        return currentFiber.child;
    }

    while (currentFiber) {//如果没有子节点说明当前节点已经完成了渲染工作
        completeUnitOfWork(currentFiber);//可以结束此fiber的渲染了 
        if (currentFiber.sibling) {//如果它有弟弟就返回弟弟
            return currentFiber.sibling;
        }
        currentFiber = currentFiber.return;//如果没有弟弟让爸爸完成,然后找叔叔
    }
}

function beginWork(currentFiber) {
    if (currentFiber.tag === TAG_ROOT) {//如果是根节点
        updateHostRoot(currentFiber);
    } else if (currentFiber.tag === TAG_TEXT) {//如果是原生文本节点
        updateHostText(currentFiber);
    } else if (currentFiber.tag === TAG_HOST) {//如果是原生DOM节点
        updateHostComponent(currentFiber);
+    } else if (currentFiber.tag === TAG_CLASS) {//如果是类组件
+        updateClassComponent(currentFiber)
+    }
}
+function updateClassComponent(currentFiber) {
+    if (currentFiber.stateNode === null) {
+        currentFiber.stateNode = new currentFiber.type(currentFiber.props);
+        currentFiber.stateNode.internalFiber = currentFiber;
+        currentFiber.updateQueue = new UpdateQueue();
+    }
+    currentFiber.stateNode.state = currentFiber.updateQueue.forceUpdate(currentFiber.stateNode.state);
+    const newChildren = [currentFiber.stateNode.render()];
+    reconcileChildren(currentFiber, newChildren);
+}
function updateHostText(currentFiber) {
    if (!currentFiber.stateNode) {
        currentFiber.stateNode = createDOM(currentFiber);//先创建真实的DOM节点
    }
}
function updateHostRoot(currentFiber) {//如果是根节点
    const newChildren = currentFiber.props.children;//直接渲染子节点
    reconcileChildren(currentFiber, newChildren);
}

function updateHostComponent(currentFiber) {//如果是原生DOM节点
    if (!currentFiber.stateNode) {
        currentFiber.stateNode = createDOM(currentFiber);//先创建真实的DOM节点
    }
    const newChildren = currentFiber.props.children;
    reconcileChildren(currentFiber, newChildren);
}
function createDOM(currentFiber) {
    if (currentFiber.type === ELEMENT_TEXT) {
        return document.createTextNode(currentFiber.props.text);
    }
    const stateNode = document.createElement(currentFiber.type);
    updateDOM(stateNode, {}, currentFiber.props);
    return stateNode;
}

function reconcileChildren(currentFiber, newChildren) {
    let newChildIndex = 0;//新虚拟DOM数组中的索引
    let oldFiber = currentFiber.alternate && currentFiber.alternate.child;//父Fiber中的第一个子Fiber
+   if (oldFiber) oldFiber.firstEffect = oldFiber.lastEffect = oldFiber.nextEffect = null;
    let prevSibling;
    while (newChildIndex < newChildren.length || oldFiber) {
        const newChild = newChildren[newChildIndex];
        let newFiber;
        const sameType = oldFiber && newChild && newChild.type === oldFiber.type;//新旧都有,并且元素类型一样
        let tag;
+        if (newChild && typeof newChild.type === 'function' && newChild.type.prototype.isReactComponent) {
+            tag = TAG_CLASS;//类组件
+        } else if (newChild && newChild.type === ELEMENT_TEXT) {
            tag = TAG_TEXT;//文本
        } else if (newChild && typeof newChild.type === 'string') {
            tag = TAG_HOST;//原生DOM组件
        }
        if (sameType) {
+            let { children: oldChildren, ...oldProps } = oldFiber.props;
+            let { children: newChildren, ...newProps } = newChild.props;
+            newFiber = {
+                tag,//标记Fiber类型,例如是函数组件或者原生组件
+                type: oldFiber.type,//具体的元素类型
+                props: newChild.props,//新的属性对象
+                stateNode: oldFiber.stateNode,//原生组件的话就存放DOM节点,类组件的话是类组件实例,函数组件的话为空,因为没有实例
+                return: currentFiber,//父Fiber
+                updateQueue: oldFiber.updateQueue || new UpdateQueue(),
+                alternate: oldFiber,//上一个Fiber 指向旧树中的节点
+                effectTag: deepEquals(oldProps, newProps) ? null : UPDATE,//副作用标识
+            }
        } else {
            if (newChild) {//类型不一样,创建新的Fiber,旧的不复用了
                newFiber = {
                    tag,//原生DOM组件
                    type: newChild.type,//具体的元素类型
                    props: newChild.props,//新的属性对象
                    stateNode: null,//stateNode肯定是空的
                    return: currentFiber,//父Fiber
                    effectTag: PLACEMENT//副作用标识
                }
            }
            if (oldFiber) {
                oldFiber.effectTag = DELETION;
                deletions.push(oldFiber);
            }
        }
        if (oldFiber) {  //比较完一个元素了,老Fiber向后移动1位
            oldFiber = oldFiber.sibling;
        }
       if (newFiber) {
            if (newChildIndex === 0) {
                currentFiber.child = newFiber;//第一个子节点挂到父节点的child属性上
            } else {
                prevSibling.sibling = newFiber;
            }
            prevSibling = newFiber;//然后newFiber变成了上一个哥哥了
        }
        newChildIndex++;
    }
}

function updateDOM(stateNode, oldProps, newProps) {
    setProps(stateNode, oldProps, newProps);
}
function completeUnitOfWork(currentFiber) {
    const returnFiber = currentFiber.return;
    if (returnFiber) {
        if (!returnFiber.firstEffect) {
            returnFiber.firstEffect = currentFiber.firstEffect;
        }
        if (!!currentFiber.lastEffect) {
            if (!!returnFiber.lastEffect) {
                returnFiber.lastEffect.nextEffect = currentFiber.firstEffect;
            }
            returnFiber.lastEffect = currentFiber.lastEffect;
        }

        const effectTag = currentFiber.effectTag;
        if (effectTag) {
            if (!!returnFiber.lastEffect) {
                returnFiber.lastEffect.nextEffect = currentFiber;
            } else {
                returnFiber.firstEffect = currentFiber;
            }
            returnFiber.lastEffect = currentFiber;
        }
    }
}

function workLoop(deadline) {
    let shouldYield = false;
    while (nextUnitOfWork && !shouldYield) {
        nextUnitOfWork = performUnitOfWork(nextUnitOfWork);//执行一个任务并返回下一个任务
        shouldYield = deadline.timeRemaining() < 1;//如果剩余时间小于1毫秒就说明没有时间了,需要把控制权让给浏览器
    }
    //如果没有下一个执行单元了,并且当前渲染树存在,则进行提交阶段
    if (!nextUnitOfWork && workInProgressRoot) {
        commitRoot();
    }
    requestIdleCallback(workLoop);
}
//开始在空闲时间执行workLoop
requestIdleCallback(workLoop);

实现函数组件

src\index.js

src\index.js

+function FunctionCounter() {
+  return (
+    <h1>
+      Count:0
+    </h1>
+  )
+}
ReactDOM.render(
+  <FunctionCounter />,
   document.getElementById('root')
);

constants.js

src\constants.js

export const ELEMENT_TEXT = Symbol.for('ELEMENT_TEXT');

export const TAG_ROOT = Symbol.for('TAG_ROOT');
export const TAG_HOST = Symbol.for('TAG_HOST');
export const TAG_TEXT = Symbol.for('TAG_TEXT');
export const TAG_CLASS = Symbol.for('TAG_CLASS');
+export const TAG_FUNCTION = Symbol.for('TAG_FUNCTION');
export const UPDATE = Symbol.for('UPDATE');
export const PLACEMENT = Symbol.for('PLACEMENT');
export const DELETION = Symbol.for('DELETION');

scheduler.js

src\scheduler.js

import { setProps, deepEquals } from './utils';
import { UpdateQueue } from './updateQueue';
+import {
+    ELEMENT_TEXT, TAG_ROOT, TAG_HOST, TAG_TEXT, TAG_CLASS, TAG_FUNCTION, PLACEMENT, DELETION, UPDATE
+} from './constants';
let currentRoot = null;        //当前的根Fiber
let workInProgressRoot = null; //正在渲染中的根Fiber
let nextUnitOfWork = null;     //下一个工作单元
let deletions = [];            //要删除的fiber节点

export function scheduleRoot(rootFiber) {
    if (rootFiber) {
        workInProgressRoot = rootFiber; //把当前树设置为nextUnitOfWork开始进行调度
    } else {
        if (currentRoot.alternate) {
            workInProgressRoot = currentRoot.alternate;
            workInProgressRoot.alternate = currentRoot;
        } else {
            workInProgressRoot = {
                ...currentRoot,
                alternate: currentRoot
            }
        }
    }
    deletions.length = 0;
    nextUnitOfWork = workInProgressRoot;
}

function commitRoot() {
    deletions.forEach(commitWork);
    let currentFiber = workInProgressRoot.firstEffect;
    while (currentFiber) {
        commitWork(currentFiber);
        currentFiber = currentFiber.nextEffect;
    }
    deletions.length = 0;//先把要删除的节点清空掉
    workInProgressRoot.firstEffect = workInProgressRoot.lastEffect = null;
    currentRoot = workInProgressRoot;
    workInProgressRoot = null;
}
function commitWork(currentFiber) {
    if (!currentFiber) {
        return;
    }
    let returnFiber = currentFiber.return;//先获取父Fiber
    while (returnFiber.tag !== TAG_HOST && returnFiber.tag !== TAG_ROOT && returnFiber.tag !== TAG_TEXT) {//如果不是DOM节点就一直向上找
        returnFiber = returnFiber.return;
    }
    const domReturn = returnFiber.stateNode;//获取父的DOM节点
    if (currentFiber.effectTag === PLACEMENT && currentFiber.stateNode != null) {//如果是新增DOM节点
        let nextFiber = currentFiber;
        while (nextFiber.tag !== TAG_HOST && nextFiber.tag !== TAG_TEXT) {//必须向下找到一个DOM节点
            nextFiber = nextFiber.child;
        }
        domReturn.appendChild(nextFiber.stateNode);
    } else if (currentFiber.effectTag === DELETION) {//如果是删除则删除并返回
        commitDeletion(currentFiber, domReturn);
    } else if (currentFiber.effectTag === UPDATE && currentFiber.stateNode != null) {//如果是更新
        if (currentFiber.type === ELEMENT_TEXT) {
            if (currentFiber.alternate.props.text !== currentFiber.props.text) {
                currentFiber.stateNode.textContent = currentFiber.props.text;
            }
        } else {
            updateDOM(currentFiber.stateNode, currentFiber.alternate.props, currentFiber.props);
        }
    }
    currentFiber.effectTag = null;
}
function commitDeletion(currentFiber, domReturn) {
    if (currentFiber.tag === TAG_HOST || currentFiber.tag === TAG_TEXT) {
        domReturn.removeChild(currentFiber.stateNode);
    } else {
        commitDeletion(currentFiber.child, domReturn);
    }
}
function performUnitOfWork(currentFiber) {
    beginWork(currentFiber);//开始渲染前的Fiber,就是把子元素变成子fiber

    if (currentFiber.child) {//如果子节点就返回第一个子节点
        return currentFiber.child;
    }

    while (currentFiber) {//如果没有子节点说明当前节点已经完成了渲染工作
        completeUnitOfWork(currentFiber);//可以结束此fiber的渲染了 
        if (currentFiber.sibling) {//如果它有弟弟就返回弟弟
            return currentFiber.sibling;
        }
        currentFiber = currentFiber.return;//如果没有弟弟让爸爸完成,然后找叔叔
    }
}

function beginWork(currentFiber) {
    if (currentFiber.tag === TAG_ROOT) {//如果是根节点
        updateHostRoot(currentFiber);
    } else if (currentFiber.tag === TAG_TEXT) {//如果是原生文本节点
        updateHostText(currentFiber);
    } else if (currentFiber.tag === TAG_HOST) {//如果是原生DOM节点
        updateHostComponent(currentFiber);
    } else if (currentFiber.tag === TAG_CLASS) {//如果是类组件
        updateClassComponent(currentFiber)
+    } else if (currentFiber.tag === TAG_FUNCTION) {//如果是函数组件
+        updateFunctionComponent(currentFiber);
+    }
}
+function updateFunctionComponent(currentFiber) {
+    const newChildren = [currentFiber.type(currentFiber.props)];
+    reconcileChildren(currentFiber, newChildren);
+}
function updateClassComponent(currentFiber) {
    if (currentFiber.stateNode === null) {
        currentFiber.stateNode = new currentFiber.type(currentFiber.props);
        currentFiber.stateNode.internalFiber = currentFiber;
        currentFiber.updateQueue = new UpdateQueue();
    }
    currentFiber.stateNode.state = currentFiber.updateQueue.forceUpdate(currentFiber.stateNode.state);
    const newChildren = [currentFiber.stateNode.render()];
    reconcileChildren(currentFiber, newChildren);
}
function updateHostText(currentFiber) {
    if (!currentFiber.stateNode) {
        currentFiber.stateNode = createDOM(currentFiber);//先创建真实的DOM节点
    }
}
function updateHostRoot(currentFiber) {//如果是根节点
    const newChildren = currentFiber.props.children;//直接渲染子节点
    reconcileChildren(currentFiber, newChildren);
}

function updateHostComponent(currentFiber) {//如果是原生DOM节点
    if (!currentFiber.stateNode) {
        currentFiber.stateNode = createDOM(currentFiber);//先创建真实的DOM节点
    }
    const newChildren = currentFiber.props.children;
    reconcileChildren(currentFiber, newChildren);
}
function createDOM(currentFiber) {
    if (currentFiber.type === ELEMENT_TEXT) {
        return document.createTextNode(currentFiber.props.text);
    }
    const stateNode = document.createElement(currentFiber.type);
    updateDOM(stateNode, {}, currentFiber.props);
    return stateNode;
}

function reconcileChildren(currentFiber, newChildren) {
    let newChildIndex = 0;//新虚拟DOM数组中的索引
    let oldFiber = currentFiber.alternate && currentFiber.alternate.child;//父Fiber中的第一个子Fiber
    let prevSibling;
    while (newChildIndex < newChildren.length || oldFiber) {
        const newChild = newChildren[newChildIndex];
        let newFiber;
        const sameType = oldFiber && newChild && newChild.type === oldFiber.type;//新旧都有,并且元素类型一样
        let tag;
        if (newChild && typeof newChild.type === 'function' && newChild.type.prototype.isReactComponent) {
            tag = TAG_CLASS;//类组件
+        } else if (newChild && typeof newChild.type === 'function') {
+            tag = TAG_FUNCTION;//函数组件
+        } else if (newChild && newChild.type === ELEMENT_TEXT) {
            tag = TAG_TEXT;//文本
        } else if (newChild && typeof newChild.type === 'string') {
            tag = TAG_HOST;//原生DOM组件
        }
        if (sameType) {
            newFiber = {
                tag,//标记Fiber类型,例如是函数组件或者原生组件
                type: oldFiber.type,//具体的元素类型
                props: newChild.props,//新的属性对象
                stateNode: oldFiber.stateNode,//原生组件的话就存放DOM节点,类组件的话是类组件实例,函数组件的话为空,因为没有实例
                return: currentFiber,//父Fiber
                updateQueue: oldFiber.updateQueue || new UpdateQueue(),
                alternate: oldFiber,//上一个Fiber 指向旧树中的节点
                effectTag: deepEquals(oldFiber.props, newChild.props) ? null : UPDATE,//副作用标识
            }
        } else {
            if (newChild) {//类型不一样,创建新的Fiber,旧的不复用了
                newFiber = {
                    tag,//原生DOM组件
                    type: newChild.type,//具体的元素类型
                    props: newChild.props,//新的属性对象
                    stateNode: null,//stateNode肯定是空的
                    return: currentFiber,//父Fiber
                    effectTag: PLACEMENT //副作用标识 
                }
            }
            if (oldFiber) {
                oldFiber.effectTag = DELETION;
                deletions.push(oldFiber);
            }
        }
        if (oldFiber) {  //比较完一个元素了,老Fiber向后移动1位
            oldFiber = oldFiber.sibling;
        }
        if (newFiber) {
            if (newChildIndex === 0) {
                currentFiber.child = newFiber;//第一个子节点挂到父节点的child属性上
            } else {
                prevSibling.sibling = newFiber;
            }
            prevSibling = newFiber;//然后newFiber变成了上一个哥哥了
        }
        newChildIndex++;
    }
}

function updateDOM(stateNode, oldProps, newProps) {
    setProps(stateNode, oldProps, newProps);
}
function completeUnitOfWork(currentFiber) {
    const returnFiber = currentFiber.return;
    if (returnFiber) {
        if (!returnFiber.firstEffect) {
            returnFiber.firstEffect = currentFiber.firstEffect;
        }
        if (!!currentFiber.lastEffect) {
            if (!!returnFiber.lastEffect) {
                returnFiber.lastEffect.nextEffect = currentFiber.firstEffect;
            }
            returnFiber.lastEffect = currentFiber.lastEffect;
        }

        const effectTag = currentFiber.effectTag;
        if (effectTag) {
            if (!!returnFiber.lastEffect) {
                returnFiber.lastEffect.nextEffect = currentFiber;
            } else {
                returnFiber.firstEffect = currentFiber;
            }
            returnFiber.lastEffect = currentFiber;
        }
    }
}

function workLoop(deadline) {
    let shouldYield = false;
    while (nextUnitOfWork && !shouldYield) {
        nextUnitOfWork = performUnitOfWork(nextUnitOfWork);//执行一个任务并返回下一个任务
        shouldYield = deadline.timeRemaining() < 1;//如果剩余时间小于1毫秒就说明没有时间了,需要把控制权让给浏览器
    }
    //如果没有下一个执行单元了,并且当前渲染树存在,则进行提交阶段
    if (!nextUnitOfWork && workInProgressRoot) {
        commitRoot();
    }
    requestIdleCallback(workLoop);
}
//开始在空闲时间执行workLoop
requestIdleCallback(workLoop);

实现hooks

src\index.js

src\index.js

import React from './react';
import ReactDOM from './react-dom';

+function reducer(state, action) {
+  switch (action.type) {
+    case 'ADD':
+      return { count: state.count + 1 };
+    default:
+      return state;
+  }
+}
+function FunctionCounter() {
+  const [numberState, setNumberState] = React.useState({ number: 0 });
+  const [countState, dispatch] = React.useReducer(reducer, { count: 0 });
+  return (
+    <div>
+      <h1 onClick={() => setNumberState(state => ({ number: state.number + 1 }))}>
+        Count: {numberState.number}
+      </h1 >
+      <hr />
+      <h1 onClick={() => dispatch({ type: 'ADD' })}>
+        Count: {countState.count}
+      </h1 >
+    </div>
+  )
+}
ReactDOM.render(
  <FunctionCounter />,
  document.getElementById('root')
);

src\react.js

src\react.js

import { ELEMENT_TEXT } from './constants';
import { Update, UpdateQueue } from './updateQueue';
+import { scheduleRoot,useState,useReducer} from './scheduler';
function createElement(type, config, ...children) {
    delete config.__self;
    delete config.__source;
    return {
        type,
        props: {
            ...config,
            children: children.map(
                child => typeof child === "object" ?
                    child :
                    { type: ELEMENT_TEXT, props: { text: child, children: [] } })
        }
    }
}
class Component {
    constructor(props) {
        this.props = props;
        this.updateQueue = new UpdateQueue();
    }
    setState(payload) {
        this.internalFiber.updateQueue.enqueueUpdate(new Update(payload));
        scheduleRoot();
    }
}
Component.prototype.isReactComponent = true;
let React = {
    createElement,
    Component,
+    useState,
+    useReducer
}
export default React;

src\scheduler.js

src\scheduler.js

import { setProps, deepEquals } from './utils';
+import { UpdateQueue, Update } from './updateQueue';
import {
    ELEMENT_TEXT, TAG_ROOT, TAG_HOST, TAG_TEXT, TAG_CLASS, TAG_FUNCTION, PLACEMENT, DELETION, UPDATE
} from './constants';
let currentRoot = null;         //当前的根Fiber
let workInProgressRoot = null;  //正在渲染中的根Fiber
let nextUnitOfWork = null;      //下一个工作单元
let deletions = [];             //要删除的fiber节点
+let workInProgressFiber = null; //正在工作中的fiber
+let hookIndex = 0;              //hook索引
export function scheduleRoot(rootFiber) {
    if (rootFiber) {
        workInProgressRoot = rootFiber; //把当前树设置为nextUnitOfWork开始进行调度
    } else {
        if (currentRoot.alternate) {
            workInProgressRoot = currentRoot.alternate;
            workInProgressRoot.alternate = currentRoot;
        } else {
            workInProgressRoot = {
                ...currentRoot,
                alternate: currentRoot
            }
        }
    }
    deletions.length = 0;
    nextUnitOfWork = workInProgressRoot;
}

function commitRoot() {
    deletions.forEach(commitWork);
    let currentFiber = workInProgressRoot.firstEffect;
    while (currentFiber) {
        commitWork(currentFiber);
        currentFiber = currentFiber.nextEffect;
    }
    deletions.length = 0;//先把要删除的节点清空掉
    workInProgressRoot.firstEffect = workInProgressRoot.lastEffect = null;
    currentRoot = workInProgressRoot;
    workInProgressRoot = null;
}
function commitWork(currentFiber) {
    if (!currentFiber) {
        return;
    }
    let returnFiber = currentFiber.return;//先获取父Fiber
    while (returnFiber.tag !== TAG_HOST && returnFiber.tag !== TAG_ROOT && returnFiber.tag !== TAG_TEXT) {//如果不是DOM节点就一直向上找
        returnFiber = returnFiber.return;
    }
    const domReturn = returnFiber.stateNode;//获取父的DOM节点
    if (currentFiber.effectTag === PLACEMENT && currentFiber.stateNode != null) {//如果是新增DOM节点
        let nextFiber = currentFiber;
        while (nextFiber.tag !== TAG_HOST && nextFiber.tag !== TAG_TEXT) {//必须向下找到一个DOM节点
            nextFiber = nextFiber.child;
        }
        domReturn.appendChild(nextFiber.stateNode);
    } else if (currentFiber.effectTag === DELETION) {//如果是删除则删除并返回
        commitDeletion(currentFiber, domReturn);
    } else if (currentFiber.effectTag === UPDATE && currentFiber.stateNode != null) {//如果是更新
        if (currentFiber.type === ELEMENT_TEXT) {
            if (currentFiber.alternate.props.text !== currentFiber.props.text) {
                currentFiber.stateNode.textContent = currentFiber.props.text;
            }
        } else {
            updateDOM(currentFiber.stateNode, currentFiber.alternate.props, currentFiber.props);
        }
    }
    currentFiber.effectTag = null;
}
function commitDeletion(currentFiber, domReturn) {
    if (currentFiber.tag === TAG_HOST || currentFiber.tag === TAG_TEXT) {
        domReturn.removeChild(currentFiber.stateNode);
    } else {
        commitDeletion(currentFiber.child, domReturn);
    }
}
function performUnitOfWork(currentFiber) {
    beginWork(currentFiber);//开始渲染前的Fiber,就是把子元素变成子fiber

    if (currentFiber.child) {//如果子节点就返回第一个子节点
        return currentFiber.child;
    }

    while (currentFiber) {//如果没有子节点说明当前节点已经完成了渲染工作
        completeUnitOfWork(currentFiber);//可以结束此fiber的渲染了 
        if (currentFiber.sibling) {//如果它有弟弟就返回弟弟
            return currentFiber.sibling;
        }
        currentFiber = currentFiber.return;//如果没有弟弟让爸爸完成,然后找叔叔
    }
}

function beginWork(currentFiber) {
    if (currentFiber.tag === TAG_ROOT) {//如果是根节点
        updateHostRoot(currentFiber);
    } else if (currentFiber.tag === TAG_TEXT) {//如果是原生文本节点
        updateHostText(currentFiber);
    } else if (currentFiber.tag === TAG_HOST) {//如果是原生DOM节点
        updateHostComponent(currentFiber);
    } else if (currentFiber.tag === TAG_CLASS) {//如果是类组件
        updateClassComponent(currentFiber)
    } else if (currentFiber.tag === TAG_FUNCTION) {//如果是函数组件
        updateFunctionComponent(currentFiber);
    }
}
function updateFunctionComponent(currentFiber) {
+    workInProgressFiber = currentFiber;
+    hookIndex = 0;
+    workInProgressFiber.hooks = [];
    const newChildren = [currentFiber.type(currentFiber.props)];
    reconcileChildren(currentFiber, newChildren);
}
function updateClassComponent(currentFiber) {
    if (currentFiber.stateNode === null) {
        currentFiber.stateNode = new currentFiber.type(currentFiber.props);
        currentFiber.stateNode.internalFiber = currentFiber;
        currentFiber.updateQueue = new UpdateQueue();
    }
    currentFiber.stateNode.state = currentFiber.updateQueue.forceUpdate(currentFiber.stateNode.state);
    const newChildren = [currentFiber.stateNode.render()];
    reconcileChildren(currentFiber, newChildren);
}
function updateHostText(currentFiber) {
    if (!currentFiber.stateNode) {
        currentFiber.stateNode = createDOM(currentFiber);//先创建真实的DOM节点
    }
}
function updateHostRoot(currentFiber) {//如果是根节点
    const newChildren = currentFiber.props.children;//直接渲染子节点
    reconcileChildren(currentFiber, newChildren);
}

function updateHostComponent(currentFiber) {//如果是原生DOM节点
    if (!currentFiber.stateNode) {
        currentFiber.stateNode = createDOM(currentFiber);//先创建真实的DOM节点
    }
    const newChildren = currentFiber.props.children;
    reconcileChildren(currentFiber, newChildren);
}
function createDOM(currentFiber) {
    if (currentFiber.type === ELEMENT_TEXT) {
        return document.createTextNode(currentFiber.props.text);
    }
    const stateNode = document.createElement(currentFiber.type);
    updateDOM(stateNode, {}, currentFiber.props);
    return stateNode;
}

function reconcileChildren(currentFiber, newChildren) {
    let newChildIndex = 0;//新虚拟DOM数组中的索引
    let oldFiber = currentFiber.alternate && currentFiber.alternate.child;//父Fiber中的第一个子Fiber
    let prevSibling;
    while (newChildIndex < newChildren.length || oldFiber) {
        const newChild = newChildren[newChildIndex];
        let newFiber;
        const sameType = oldFiber && newChild && newChild.type === oldFiber.type;//新旧都有,并且元素类型一样
        let tag;
        if (newChild && typeof newChild.type === 'function' && newChild.type.prototype.isReactComponent) {
            tag = TAG_CLASS;//类组件
        } else if (newChild && typeof newChild.type === 'function') {
            tag = TAG_FUNCTION;//函数组件
        } else if (newChild && newChild.type === ELEMENT_TEXT) {
            tag = TAG_TEXT;//文本
        } else if (newChild && typeof newChild.type === 'string') {
            tag = TAG_HOST;//原生DOM组件
        }
        if (sameType) {
            newFiber = {
                tag,//标记Fiber类型,例如是函数组件或者原生组件
                type: oldFiber.type,//具体的元素类型
                props: newChild.props,//新的属性对象
                stateNode: oldFiber.stateNode,//原生组件的话就存放DOM节点,类组件的话是类组件实例,函数组件的话为空,因为没有实例
                return: currentFiber,//父Fiber
                updateQueue: oldFiber.updateQueue || new UpdateQueue(),
                alternate: oldFiber,//上一个Fiber 指向旧树中的节点
                effectTag: deepEquals(oldFiber.props, newChild.props) ? null : UPDATE,//副作用标识
            }
        } else {
            if (newChild) {//类型不一样,创建新的Fiber,旧的不复用了
                newFiber = {
                    tag,//原生DOM组件
                    type: newChild.type,//具体的元素类型
                    props: newChild.props,//新的属性对象
                    stateNode: null,//stateNode肯定是空的
                    return: currentFiber,//父Fiber
                    effectTag: PLACEMENT //副作用标识 
                }
            }
            if (oldFiber) {
                oldFiber.effectTag = DELETION;
                deletions.push(oldFiber);
            }
        }
        if (oldFiber) {  //比较完一个元素了,老Fiber向后移动1位
            oldFiber = oldFiber.sibling;
        }
        if (newFiber) {
            if (newChildIndex === 0) {
                currentFiber.child = newFiber;//第一个子节点挂到父节点的child属性上
            } else {
                prevSibling.sibling = newFiber;
            }
            prevSibling = newFiber;//然后newFiber变成了上一个哥哥了
        }
        newChildIndex++;
    }
}

function updateDOM(stateNode, oldProps, newProps) {
    setProps(stateNode, oldProps, newProps);
}
function completeUnitOfWork(currentFiber) {
    const returnFiber = currentFiber.return;
    if (returnFiber) {
        if (!returnFiber.firstEffect) {
            returnFiber.firstEffect = currentFiber.firstEffect;
        }
        if (!!currentFiber.lastEffect) {
            if (!!returnFiber.lastEffect) {
                returnFiber.lastEffect.nextEffect = currentFiber.firstEffect;
            }
            returnFiber.lastEffect = currentFiber.lastEffect;
        }

        const effectTag = currentFiber.effectTag;
        if (effectTag) {
            if (!!returnFiber.lastEffect) {
                returnFiber.lastEffect.nextEffect = currentFiber;
            } else {
                returnFiber.firstEffect = currentFiber;
            }
            returnFiber.lastEffect = currentFiber;
        }
    }
}
+export function useReducer(reducer, initialValue) {
+    let oldHook =
+        workInProgressFiber.alternate &&
+        workInProgressFiber.alternate.hooks &&
+        workInProgressFiber.alternate.hooks[hookIndex];
+    let newHook = oldHook;
+    if (oldHook) {
+        oldHook.state = oldHook.updateQueue.forceUpdate(oldHook.state);
+    } else {
+        newHook = {
+            state: initialValue,
+            updateQueue: new UpdateQueue()
+        };
+    }
+    const dispatch = action => {
+        newHook.updateQueue.enqueueUpdate(
+            new Update(reducer ? reducer(newHook.state, action) : action)
+        );
+        scheduleRoot();
+    }
+    workInProgressFiber.hooks[hookIndex++] = newHook;
+    return [newHook.state, dispatch];
+}
+export function useState(initState) {
+    return useReducer(null, initState)
+}
function workLoop(deadline) {
    let shouldYield = false;
    while (nextUnitOfWork && !shouldYield) {
        nextUnitOfWork = performUnitOfWork(nextUnitOfWork);//执行一个任务并返回下一个任务
        shouldYield = deadline.timeRemaining() < 1;//如果剩余时间小于1毫秒就说明没有时间了,需要把控制权让给浏览器
    }
    //如果没有下一个执行单元了,并且当前渲染树存在,则进行提交阶段
    if (!nextUnitOfWork && workInProgressRoot) {
        commitRoot();
    }
    requestIdleCallback(workLoop);
}
//开始在空闲时间执行workLoop
requestIdleCallback(workLoop);
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