代码实现
.h文件
#ifndef SINGLEAPPLICATION_H
#define SINGLEAPPLICATION_H
#include <QObject>
#include <QWidget>
#include <QApplication>
#include <QtNetwork/QLocalServer>
class SingleApplication : public QApplication
{
Q_OBJECT
public:
SingleApplication(int &argc, char *argv[]);
bool isRunning(); // 是否已有实例在运行
QWidget *w; //MainWindow指针
private slots:
//有新连接时触发
void NewLocalConnection();
private:
//初始化本地连接
void InitLocalConnection();
//创建服务端
void NewLocalServer();
//激活窗口
void ActivateWindow();
QLocalServer *localserver; //是否已有实例在运行
QString serverName; //本地socket Server
bool isRunnings; //服务名称
};
#endif // SINGLEAPPLICATION_H
.cpp文件
#include "SingleApplication.h"
#include <QtNetwork/QLocalSocket>
#include <QFileInfo>
#define TIME_OUT 500
SingleApplication::SingleApplication(int &argc, char *argv[])
:QApplication(argc, argv),
isRunnings(false),
w(NULL),
localserver(NULL)
{
//取应用程序名作为localServer的名字
serverName = QFileInfo(QApplication::applicationFilePath()).fileName();
InitLocalConnection();
}
/*****************************************************************
* 检查是否已有一个实例在运行, true有实例运行, false没有实例运行.
******************************************************************/
bool SingleApplication::isRunning()
{
return isRunnings;
}
/*****************************************************************
* 通过socket通讯实现程序单实例运行,监听到新的连接时触发该函数.
******************************************************************/
void SingleApplication::NewLocalConnection()
{
QLocalSocket *localSocket = localserver->nextPendingConnection();
if(localSocket)
{
localSocket->waitForReadyRead(TIME_OUT * 2);
delete localSocket;
//其他处理,如:读取启动参数
ActivateWindow();
}
}
/*****************************************************************
* 通过socket通讯实现程序单实例运行,
* 初始化本地连接,如果连接不上server,则创建,否则退出
******************************************************************/
void SingleApplication::InitLocalConnection()
{
isRunnings = false;
QLocalSocket socket;
socket.connectToServer(serverName);
if(socket.waitForConnected(TIME_OUT))
{
isRunnings = true;
//其他处理,如:将启动参数发送到服务端
return;
}
//连接不上服务器,就创建一个
NewLocalServer();
}
/*****************************************************************
* 创建localserver
******************************************************************/
void SingleApplication::NewLocalServer()
{
localserver = new QLocalServer(this);
connect(localserver, &QLocalServer::newConnection, this, &SingleApplication::NewLocalConnection);
if(!localserver->listen(serverName))
{
// 此时监听失败,可能是程序崩溃时,残留进程服务导致的,移除
if(localserver->serverError() == QAbstractSocket::AddressInUseError)
{
localserver->removeServer(serverName);
localserver->listen(serverName); //重新监听
}
}
}
/*****************************************************************
* 激活主窗口
******************************************************************/
void SingleApplication::ActivateWindow()
{
if(w)
{
w->raise();
// w->activateWindow();
w->showNormal();
// 这个可以显示原窗口的大小(即最小化前的大小)(windowsAPI唤醒窗口)
// HWND hwnd = reinterpret_cast<HWND>(m->winId());
// ShowWindow(hwnd, SW_RESTORE);
}
}
调用方式
int main(int argc, char *argv[])
{
SingleApplication a(argc, argv);
if(!a.isRunning())
{
MainWindow w;
a.w = &w; //保存主窗口指针
w.show();
return a.exec();
}
return 0;
}
转载请注明出处!!!
https://blog.csdn.net/qq_40650582/article/details/108260946