/*
// Definition for a Node.
class Node {
public:
int val;
vector<Node*> children;
Node() {}
Node(int _val) {
val = _val;
}
Node(int _val, vector<Node*> _children) {
val = _val;
children = _children;
}
};
*/
class Solution {
private:
public:
void pro(Node* root,vector<int>&cc)
{
if(root==NULL)return;
cc.push_back(root->val);
for(int i=0;i<root->children.size();i++)
{
pro(root->children[i],cc);
}
}
vector<int> preorder(Node* root)
{
vector<int>cc;
pro(root,cc);
return cc;
}
};