职责链模式
定义
使多个对象都有机会处理请求,从而避免请求的发送者和接收者之间的耦合关系。将这个对象连成一条链,并沿着这条链传递该请求,直到有一个对象处理它为止。
当客户提交一个请求时,请求是沿链传递直到有一个ConcreteHandler对象负责处理它。这使得接收者和发送者都没有对方的明确信息,且链中对象自己也并不知道链的结构,结果是职责链可简化对象的相互连接,它们仅需要保持一个指向其后继者的引用。,而不需要保持它所有的后继接收者的引用。也可以随时增加或修改处理一个请求的结构,增强了给对象指派职责的灵活性。
注意一个请求可能到了链的末端都得不到处理,或者因为没有正确配置而得不到处理。
UML图
模板代码
Handler类:定义一个处理请示的接口。
abstract class Handler{
protected Handler successor;
public void setSuccessor(Handler successor){//设置继承者
this.successor=successor;
}
public abstract void handleRequest(int request);
}
ConcreteHandler1类:具体处理者类,处理它所负责的请求,可访问它的后继者,如果可处理该请求就处理,否则将该请求转发给它的后继者。
class ConcreteHandler1 extends Handler{
@override
public void handleRequest(int request){
if (request >= 0 && request < 10)//0-10处理该请求
System.out.println("处理请求");
else if (successor != null)
successor.handleRequest(request);
}
}
class ConcreteHandler2 extends Handler{
@override
public void handleRequest(int request){//10-20处理该请求
if (request >= 10 && request < 20)
System.out.println("处理请求");
else if (successor != null)
successor.handleRequest(request);
}
}
class ConcreteHandler3 extends Handler{
@override
public void handleRequest(int request){//20-30处理该请求
if (request >= 20 && request < 30)
System.out.println("处理请求");
else if (successor != null)
successor.handleRequest(request);
}
}
客户端代码
static void Main(String[] args){
Handler h1 = new ConcreteHandler1();
Handler h2 = new ConcreteHandler2();
Handler h3 = new ConcreteHandler3();
h1.setSuccessor(h2);
h2.setSuccessor(h3);
//处理请求
int[] requests = { 2, 5, 14, 22, 18, 3, 27, 20 };
foreach (var request in requests)
h1.handleRequest(request);
}
用例
加薪流程
管理者
abstract class Manager//管理者{
protected string name;
//管理者上级
protected Manager superior;
public Manager (string name){
this.name = name;
}
//设置管理者的上级
public void setSuperior(Manager superior)//关键方法{
this.superior = superior;
}
//申请请求
abstract public void requestApplications(Request request);
}
经理类
class CommonManager extends Manager{
public CommonManager (string name){
super(name);
}
@override
public void requestApplications(Request request){
//经理的权限就是批准两天以内的假期
if(request.RequestType =="请假" && request.Number<=2)
System.out.println("批准");
else{
if (superior != null)
superior.RequestApplications(request);//其余都要转到上级
}
}
}
总监类
class Majordomo extends Manager{
public Majordomo (string name){
super(name);
}
@override
public void requestApplications(Request request){
//总监的权限就是批准一周以内的假期
if (request.RequestType == "请假" && request.Number <= 5)
System.out.println("批准");
else{
if (superior != null)
superior.RequestApplications(request);//其余都要转到上级
}
}
}
总经理
class CEO extends Manager{
public CEO (string name):base(name){
super(name);
}
@override
public void requestApplications(Request request){
//总经理的权限就是批准任意天数的假期,加薪500以内没问题,500以上要考虑
if (request.RequestType == "请假")
System.out.println("批准");
else if (request.RequestType == "加薪" && request.Number <= 500)
System.out.println("批准");
else if (request.RequestType == "加薪" && request.Number > 500)
System.out.println("驳回");
}
}
}
客户端
static void Main(string[] args){
CommonManager jingli = new CommonManager("张经理");
Majordomo zongjian = new Majordomo("李总监");
CEO ceo = new CEO("夏总");
//设置上级,可以根基实际需求来改
jingli.setSuperior(zongjian);
zongjian.setSuperior(ceo);
//新建请求
Request request = new Request();
request.RequestType = "请假";
request.RequestContent = "李亮请假";
request.Number =1;
jingli.requestApplications(request);//申请都是由经理发起,具体谁审批通过的客户不知道
request.RequestType = "请假";
request.RequestContent = "东东请假";
request.Number = 4;
jingli.requestApplications(request);
request.RequestType = "加薪";
request.RequestContent = "阿强加薪";
request.Number = 500;
jingli.requestApplications(request);
request.RequestType = "加薪";
request.RequestContent = "胖胖加薪";
request.Number = 1000;
jingli.requestApplications(request);
}