1.前言
ConcurrentHashMap是用Segment分段锁实现的.
2.ConcurrentHashMap属性介绍
类属性
// 默认容量大小
static final int DEFAULT_INITIAL_CAPACITY = 16;
// 默认加载因子
static final float DEFAULT_LOAD_FACTOR = 0.75f;
// 默认并发度
static final int DEFAULT_CONCURRENCY_LEVEL = 16;
// 最大容量
static final int MAXIMUM_CAPACITY = 1 << 30;
// 每段的最小容量
static final int MIN_SEGMENT_TABLE_CAPACITY = 2;
// 最大段数
static final int MAX_SEGMENTS = 1 << 16;
Segments实例属性
// 哈希桶数组
transient volatile HashEntry<K,V>[] table;
// 当前存储节点个数
transient int count;
// 阈值
transient int threshold;
// 加载因子
final float loadFactor;
3.构造方法
public ConcurrentHashMap(int initialCapacity,
float loadFactor, int concurrencyLevel) {
if (!(loadFactor > 0) || initialCapacity < 0 || concurrencyLevel <= 0)
throw new IllegalArgumentException();
// 如果并发度大于最大段数,则设置为最大段数
if (concurrencyLevel > MAX_SEGMENTS)
concurrencyLevel = MAX_SEGMENTS;
// 保存ssize是2的几次幂
int sshift = 0;
// 用于初始化segments大小
int ssize = 1;
// 循环遍历找到大于等于concurrencyLevel的最小2次幂
while (ssize < concurrencyLevel) {
++sshift;
ssize <<= 1;
}
this.segmentShift = 32 - sshift;
this.segmentMask = ssize - 1;
if (initialCapacity > MAXIMUM_CAPACITY)
initialCapacity = MAXIMUM_CAPACITY;
// 每个segment的容量
int c = initialCapacity / ssize;
// 确保总segment容量大于等于initialCapacity
if (c * ssize < initialCapacity)
++c;
int cap = MIN_SEGMENT_TABLE_CAPACITY;
while (cap < c)
cap <<= 1;
// 初始化index为0的segment,方便后面创建的segment对象可以直接使用这个segment的参数,不需要重复计算
Segment<K,V> s0 =
new Segment<K,V>(loadFactor, (int)(cap * loadFactor),
(HashEntry<K,V>[])new HashEntry[cap]);
// 创建segment数组
Segment<K,V>[] ss = (Segment<K,V>[])new Segment[ssize];
// 将s0插入到下标index=0上
UNSAFE.putOrderedObject(ss, SBASE, s0); // ordered write of segments[0]
this.segments = ss;
}
4.put()
public V put(K key, V value) {
Segment<K,V> s;
// value不能为null
if (value == null)
throw new NullPointerException();
// 详见4.1 hash()
int hash = hash(key);
// hash >>> segmentShift 实现与segmentMask的有效位数相同
int j = (hash >>> segmentShift) & segmentMask;
// 获取Segmnt[j]的值,如果为空则初始化
if ((s = (Segment<K,V>)UNSAFE.getObject
(segments, (j << SSHIFT) + SBASE)) == null)
// 详见4.2 ensureSegment()
s = ensureSegment(j);
// 详见4.3 put()
return s.put(key, hash, value, false);
}
4.1 hash()
计算hash值
private int hash(Object k) {
int h = hashSeed;
if ((0 != h) && (k instanceof String)) {
return sun.misc.Hashing.stringHash32((String) k);
}
h ^= k.hashCode();
// 扰动处理
h += (h << 15) ^ 0xffffcd7d;
h ^= (h >>> 10);
h += (h << 3);
h ^= (h >>> 6);
h += (h << 2) + (h << 14);
return h ^ (h >>> 16);
}
4.2 ensureSegment()
private Segment<K,V> ensureSegment(int k) {
final Segment<K,V>[] ss = this.segments;
// 根据偏移量计算存储位置
long u = (k << SSHIFT) + SBASE;
Segment<K,V> seg;
if ((seg = (Segment<K,V>)UNSAFE.getObjectVolatile(ss, u)) == null) { // 当前对应Segment为null
// 直接使用Segment[0]的属性来初始化,不需要二次计算
Segment<K,V> proto = ss[0];
int cap = proto.table.length;
float lf = proto.loadFactor;
int threshold = (int)(cap * lf);
HashEntry<K,V>[] tab = (HashEntry<K,V>[])new HashEntry[cap];
if ((seg = (Segment<K,V>)UNSAFE.getObjectVolatile(ss, u))
== null) { // 双重锁检查
Segment<K,V> s = new Segment<K,V>(lf, threshold, tab);
// CAS,自旋锁来设置值
while ((seg = (Segment<K,V>)UNSAFE.getObjectVolatile(ss, u)) //当前Segment[u]为null则代表还没初始化
== null) {
if (UNSAFE.compareAndSwapObject(ss, u, null, seg = s))
break;
}
}
}
return seg;
}
4.3 Segment.put()
final V put(K key, int hash, V value, boolean onlyIfAbsent) {
// 如果没有获取到锁,则阻塞在这一步
HashEntry<K,V> node = tryLock() ? null :
// 详见4.4 scanAndLockForPut()
scanAndLockForPut(key, hash, value);
// 往下执行,代表已获取到锁
V oldValue;
try {
HashEntry<K,V>[] tab = table;
int index = (tab.length - 1) & hash;
// 获取对应在segment中的头节点
HashEntry<K,V> first = entryAt(tab, index);
// 循环遍历头节点
for (HashEntry<K,V> e = first;;) {
if (e != null) { // 头节点不为null
K k;
if ((k = e.key) == key ||
(e.hash == hash && key.equals(k))) { // key、hash值相等
oldValue = e.value; // 直接覆盖原value值
if (!onlyIfAbsent) {
e.value = value;
++modCount;
}
break;
}
e = e.next;
}
else { // 头节点为null
if (node != null) // node已初始化
node.setNext(first); // 头插法
else // 初始化node
node = new HashEntry<K,V>(hash, key, value, first);
int c = count + 1;
if (c > threshold && tab.length < MAXIMUM_CAPACITY) // 判断是否需要扩容
// 4.6 rehash()
rehash(node);
else
// 直接设置在tab的index上
setEntryAt(tab, index, node);
++modCount;
count = c;
oldValue = null;
break;
}
}
} finally {
unlock(); // 释放锁
}
return oldValue;
}
4.4 scanAndLockForPut()
private HashEntry<K,V> scanAndLockForPut(K key, int hash, V value) {
// 4.5 entryForHash(),获取在Segment对应位置的首节点
HashEntry<K,V> first = entryForHash(this, hash);
HashEntry<K,V> e = first;
HashEntry<K,V> node = null;
int retries = -1; // 标志位
while (!tryLock()) { // 尝试加锁
HashEntry<K,V> f;
if (retries < 0) { // 循环遍历e,直到找到key值相等或为null
if (e == null) { // 当前节点是否为null
if (node == null) // 初始化node
node = new HashEntry<K,V>(hash, key, value, null);
retries = 0;
}
else if (key.equals(e.key)) // key值相等,则设置retries为0
retries = 0;
else
e = e.next;
}
else if (++retries > MAX_SCAN_RETRIES) { // 判断重试次数是否大于最大重试次数
// 锁住当前Segment
lock();
break;
}
else if ((retries & 1) == 0 &&
(f = entryForHash(this, hash)) != first) { // retries不为1,且重现获取的首节点值与first不相等时
// 重新进行遍历
e = first = f;
retries = -1;
}
}
return node;
}
4.5 entryForHash()
static final <K,V> HashEntry<K,V> entryForHash(Segment<K,V> seg, int h) {
HashEntry<K,V>[] tab;
// 根据hash值获取对应在Segment中的值
return (seg == null || (tab = seg.table) == null) ? null :
(HashEntry<K,V>) UNSAFE.getObjectVolatile
(tab, ((long)(((tab.length - 1) & h)) << TSHIFT) + TBASE);
}
4.6 rehash()
private void rehash(HashEntry<K,V> node) {
HashEntry<K,V>[] oldTable = table;
int oldCapacity = oldTable.length;
// 扩容为原容量的两倍
int newCapacity = oldCapacity << 1;
threshold = (int)(newCapacity * loadFactor);
// 新创建一个两倍原容量的table数组
HashEntry<K,V>[] newTable =
(HashEntry<K,V>[]) new HashEntry[newCapacity];
int sizeMask = newCapacity - 1;
// 遍历原table
for (int i = 0; i < oldCapacity ; i++) {
HashEntry<K,V> e = oldTable[i];
if (e != null) {
HashEntry<K,V> next = e.next;
// 计算hash值在新table中的index
int idx = e.hash & sizeMask;
if (next == null) // 当前列表只有个首节点,则直接赋值到newTable的index值上
newTable[idx] = e;
else {
HashEntry<K,V> lastRun = e;
int lastIdx = idx;
for (HashEntry<K,V> last = next;
last != null;
last = last.next) { // 遍历链表值链表尾节点,找到最后一段相同index的节点
int k = last.hash & sizeMask;
if (k != lastIdx) {
lastIdx = k;
lastRun = last;
}
}
// 直接将找到的最后一段相同节点的首节点赋值
newTable[lastIdx] = lastRun;
// 从头节点开始遍历lastRun的前一节点
for (HashEntry<K,V> p = e; p != lastRun; p = p.next) {
V v = p.value;
int h = p.hash;
int k = h & sizeMask;
// 头插法
HashEntry<K,V> n = newTable[k];
newTable[k] = new HashEntry<K,V>(h, p.key, v, n);
}
}
}
}
int nodeIndex = node.hash & sizeMask; // 新增的node节点,使用头插法插入
node.setNext(newTable[nodeIndex]);
newTable[nodeIndex] = node;
table = newTable;
}
5.get()
public V get(Object key) {
Segment<K,V> s; // manually integrate access methods to reduce overhead
HashEntry<K,V>[] tab;
int h = hash(key);
// 计算对应在Segment数组中的index值
long u = (((h >>> segmentShift) & segmentMask) << SSHIFT) + SBASE;
if ((s = (Segment<K,V>)UNSAFE.getObjectVolatile(segments, u)) != null &&
(tab = s.table) != null) { // 判断对应Segment、segment.table是否为空
for (HashEntry<K,V> e = (HashEntry<K,V>) UNSAFE.getObjectVolatile
(tab, ((long)(((tab.length - 1) & h)) << TSHIFT) + TBASE); // 根据h计算出对应index值,然后遍历table[index]
e != null; e = e.next) {
K k;
if ((k = e.key) == key || (e.hash == h && key.equals(k)))
return e.value;
}
}
return null;
}