<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
<style>
canvas {
border: 1px solid black;
display: block;
margin: 0 auto;
}
</style>
</head>
<body>
<canvas id="gameCanvas" width="480" height="320"></canvas>
<script>
// 游戏区域的尺寸
const canvasWidth = 480;
const canvasHeight = 320;
// 砖块的尺寸和行列数
const brickWidth = 75;
const brickHeight = 20;
const brickRowCount = 3;
const brickColumnCount = Math.floor(canvasWidth / brickWidth);
// 球的尺寸和速度
const ballRadius = 10;
let ballX = canvasWidth / 2;
let ballY = canvasHeight - 30;
let ballSpeedX = 2;
let ballSpeedY = -2;
// 挡板的尺寸和位置
const paddleWidth = 75;
const paddleHeight = 10;
let paddleX = (canvasWidth - paddleWidth) / 2;
// 游戏状态
let