JUC并发工具类--Phaser(阶段协同器)

简介

Phaser(阶段协同器)是一个Java实现的并发工具类,用于协调多个线程的执行。它提供了一些方便的方法来管理多个阶段的执行,可以让程序员灵活地控制线程的执行顺序和阶段性的执行。Phaser可以被视为CyclicBarrier和CountDownLatch的进化版,它能够自适应地调整并发线程数,可以动态地增加或减少参与线程的数量。所以Phaser特别适合使用在重复执行或者重用的情况。

示例图

常用API

构造函数


    /**
     * Creates a new phaser with no initially registered parties, no
     * parent, and initial phase number 0. Any thread using this
     * phaser will need to first register for it.
     */
    public Phaser() {
        this(null, 0);
    }

    /**
     * Creates a new phaser with the given number of registered
     * unarrived parties, no parent, and initial phase number 0.
     *
     * @param parties the number of parties required to advance to the
     * next phase
     * @throws IllegalArgumentException if parties less than zero
     * or greater than the maximum number of parties supported
     */
    public Phaser(int parties) {
        this(null, parties);
    }

    /**
     * Equivalent to {@link #Phaser(Phaser, int) Phaser(parent, 0)}.
     *
     * @param parent the parent phaser
     */
    public Phaser(Phaser parent) {
        this(parent, 0);
    }

    /**
     * Creates a new phaser with the given parent and number of
     * registered unarrived parties.  When the given parent is non-null
     * and the given number of parties is greater than zero, this
     * child phaser is registered with its parent.
     *
     * @param parent the parent phaser
     * @param parties the number of parties required to advance to the
     * next phase
     * @throws IllegalArgumentException if parties less than zero
     * or greater than the maximum number of parties supported
     */
    public Phaser(Phaser parent, int parties) {
        if (parties >>> PARTIES_SHIFT != 0)
            throw new IllegalArgumentException("Illegal number of parties");
        int phase = 0;
        this.parent = parent;
        if (parent != null) {
            final Phaser root = parent.root;
            this.root = root;
            this.evenQ = root.evenQ;
            this.oddQ = root.oddQ;
            if (parties != 0)
                phase = parent.doRegister(1);
        }
        else {
            this.root = this;
            this.evenQ = new AtomicReference<QNode>();
            this.oddQ = new AtomicReference<QNode>();
        }
        this.state = (parties == 0) ? (long)EMPTY :
            ((long)phase << PHASE_SHIFT) |
            ((long)parties << PARTIES_SHIFT) |
            ((long)parties);
    }

参数:parties

指定初始参与任务数。

参数:parent

指定parent阶段器, 子对象作为一个整体加入parent对象, 当子对象中没有参与者时,会自动从parent对象解除注册。

增减参与任务数方法

register()

增加一个任务数,返回当前阶段号。

    /**
     * Adds a new unarrived party to this phaser.  If an ongoing
     * invocation of {@link #onAdvance} is in progress, this method
     * may await its completion before returning.  If this phaser has
     * a parent, and this phaser previously had no registered parties,
     * this child phaser is also registered with its parent. If
     * this phaser is terminated, the attempt to register has
     * no effect, and a negative value is returned.
     *
     * @return the arrival phase number to which this registration
     * applied.  If this value is negative, then this phaser has
     * terminated, in which case registration has no effect.
     * @throws IllegalStateException if attempting to register more
     * than the maximum supported number of parties
     */
    public int register() {
        return doRegister(1);
    }

bulkRegister(int parties)

增加指定任务个数,返回当前阶段号。

    /**
     * Adds the given number of new unarrived parties to this phaser.
     * If an ongoing invocation of {@link #onAdvance} is in progress,
     * this method may await its completion before returning.  If this
     * phaser has a parent, and the given number of parties is greater
     * than zero, and this phaser previously had no registered
     * parties, this child phaser is also registered with its parent.
     * If this phaser is terminated, the attempt to register has no
     * effect, and a negative value is returned.
     *
     * @param parties the number of additional parties required to
     * advance to the next phase
     * @return the arrival phase number to which this registration
     * applied.  If this value is negative, then this phaser has
     * terminated, in which case registration has no effect.
     * @throws IllegalStateException if attempting to register more
     * than the maximum supported number of parties
     * @throws IllegalArgumentException if {@code parties < 0}
     */
    public int bulkRegister(int parties) {
        if (parties < 0)
            throw new IllegalArgumentException();
        if (parties == 0)
            return getPhase();
        return doRegister(parties);
    }

arriveAndDeregister()

减少一个任务数,返回当前阶段号。

    /**
     * Arrives at this phaser and deregisters from it without waiting
     * for others to arrive. Deregistration reduces the number of
     * parties required to advance in future phases.  If this phaser
     * has a parent, and deregistration causes this phaser to have
     * zero parties, this phaser is also deregistered from its parent.
     *
     * <p>It is a usage error for an unregistered party to invoke this
     * method.  However, this error may result in an {@code
     * IllegalStateException} only upon some subsequent operation on
     * this phaser, if ever.
     *
     * @return the arrival phase number, or a negative value if terminated
     * @throws IllegalStateException if not terminated and the number
     * of registered or unarrived parties would become negative
     */
    public int arriveAndDeregister() {
        return doArrive(ONE_DEREGISTER);
    }

到达、等待方法

arrive()

到达(任务完成),返回当前阶段号。

    /**
     * Arrives at this phaser, without waiting for others to arrive.
     *
     * <p>It is a usage error for an unregistered party to invoke this
     * method.  However, this error may result in an {@code
     * IllegalStateException} only upon some subsequent operation on
     * this phaser, if ever.
     *
     * @return the arrival phase number, or a negative value if terminated
     * @throws IllegalStateException if not terminated and the number
     * of unarrived parties would become negative
     */
    public int arrive() {
        return doArrive(ONE_ARRIVAL);
    }

arriveAndAwaitAdvance()

到达后等待其他任务到达,返回到达阶段号。

    /**
     * Arrives at this phaser and awaits others. Equivalent in effect
     * to {@code awaitAdvance(arrive())}.  If you need to await with
     * interruption or timeout, you can arrange this with an analogous
     * construction using one of the other forms of the {@code
     * awaitAdvance} method.  If instead you need to deregister upon
     * arrival, use {@code awaitAdvance(arriveAndDeregister())}.
     *
     * <p>It is a usage error for an unregistered party to invoke this
     * method.  However, this error may result in an {@code
     * IllegalStateException} only upon some subsequent operation on
     * this phaser, if ever.
     *
     * @return the arrival phase number, or the (negative)
     * {@linkplain #getPhase() current phase} if terminated
     * @throws IllegalStateException if not terminated and the number
     * of unarrived parties would become negative
     */
    public int arriveAndAwaitAdvance() {
        // Specialization of doArrive+awaitAdvance eliminating some reads/paths
        final Phaser root = this.root;
        for (;;) {
            long s = (root == this) ? state : reconcileState();
            int phase = (int)(s >>> PHASE_SHIFT);
            if (phase < 0)
                return phase;
            int counts = (int)s;
            int unarrived = (counts == EMPTY) ? 0 : (counts & UNARRIVED_MASK);
            if (unarrived <= 0)
                throw new IllegalStateException(badArrive(s));
            if (UNSAFE.compareAndSwapLong(this, stateOffset, s,
                                          s -= ONE_ARRIVAL)) {
                if (unarrived > 1)
                    return root.internalAwaitAdvance(phase, null);
                if (root != this)
                    return parent.arriveAndAwaitAdvance();
                long n = s & PARTIES_MASK;  // base of next state
                int nextUnarrived = (int)n >>> PARTIES_SHIFT;
                if (onAdvance(phase, nextUnarrived))
                    n |= TERMINATION_BIT;
                else if (nextUnarrived == 0)
                    n |= EMPTY;
                else
                    n |= nextUnarrived;
                int nextPhase = (phase + 1) & MAX_PHASE;
                n |= (long)nextPhase << PHASE_SHIFT;
                if (!UNSAFE.compareAndSwapLong(this, stateOffset, s, n))
                    return (int)(state >>> PHASE_SHIFT); // terminated
                releaseWaiters(phase);
                return nextPhase;
            }
        }
    }

awaitAdvance(int phase)

在指定阶段等待(必须是当前阶段才有效)

    /**
     * Awaits the phase of this phaser to advance from the given phase
     * value, returning immediately if the current phase is not equal
     * to the given phase value or this phaser is terminated.
     *
     * @param phase an arrival phase number, or negative value if
     * terminated; this argument is normally the value returned by a
     * previous call to {@code arrive} or {@code arriveAndDeregister}.
     * @return the next arrival phase number, or the argument if it is
     * negative, or the (negative) {@linkplain #getPhase() current phase}
     * if terminated
     */
    public int awaitAdvance(int phase) {
        final Phaser root = this.root;
        long s = (root == this) ? state : reconcileState();
        int p = (int)(s >>> PHASE_SHIFT);
        if (phase < 0)
            return phase;
        if (p == phase)
            return root.internalAwaitAdvance(phase, null);
        return p;
    }
参数:phase

指定阶段。

awaitAdvanceInterruptibly()

阶段到达触发动作。

    /**
     * Awaits the phase of this phaser to advance from the given phase
     * value, throwing {@code InterruptedException} if interrupted
     * while waiting, or returning immediately if the current phase is
     * not equal to the given phase value or this phaser is
     * terminated.
     *
     * @param phase an arrival phase number, or negative value if
     * terminated; this argument is normally the value returned by a
     * previous call to {@code arrive} or {@code arriveAndDeregister}.
     * @return the next arrival phase number, or the argument if it is
     * negative, or the (negative) {@linkplain #getPhase() current phase}
     * if terminated
     * @throws InterruptedException if thread interrupted while waiting
     */
    public int awaitAdvanceInterruptibly(int phase)
        throws InterruptedException {
        final Phaser root = this.root;
        long s = (root == this) ? state : reconcileState();
        int p = (int)(s >>> PHASE_SHIFT);
        if (phase < 0)
            return phase;
        if (p == phase) {
            QNode node = new QNode(this, phase, true, false, 0L);
            p = root.internalAwaitAdvance(phase, node);
            if (node.wasInterrupted)
                throw new InterruptedException();
        }
        return p;
    }

    /**
     * Awaits the phase of this phaser to advance from the given phase
     * value or the given timeout to elapse, throwing {@code
     * InterruptedException} if interrupted while waiting, or
     * returning immediately if the current phase is not equal to the
     * given phase value or this phaser is terminated.
     *
     * @param phase an arrival phase number, or negative value if
     * terminated; this argument is normally the value returned by a
     * previous call to {@code arrive} or {@code arriveAndDeregister}.
     * @param timeout how long to wait before giving up, in units of
     *        {@code unit}
     * @param unit a {@code TimeUnit} determining how to interpret the
     *        {@code timeout} parameter
     * @return the next arrival phase number, or the argument if it is
     * negative, or the (negative) {@linkplain #getPhase() current phase}
     * if terminated
     * @throws InterruptedException if thread interrupted while waiting
     * @throws TimeoutException if timed out while waiting
     */
    public int awaitAdvanceInterruptibly(int phase,
                                         long timeout, TimeUnit unit)
        throws InterruptedException, TimeoutException {
        long nanos = unit.toNanos(timeout);
        final Phaser root = this.root;
        long s = (root == this) ? state : reconcileState();
        int p = (int)(s >>> PHASE_SHIFT);
        if (phase < 0)
            return phase;
        if (p == phase) {
            QNode node = new QNode(this, phase, true, true, nanos);
            p = root.internalAwaitAdvance(phase, node);
            if (node.wasInterrupted)
                throw new InterruptedException();
            else if (p == phase)
                throw new TimeoutException();
        }
        return p;
    }
参数:phase

指定阶段。

参数:timeout

阻塞等待时间。

参数:unit

阻塞等待时间单位。

onAdvance(int phase,int registeredParties)

类似CyclicBarrier的触发命令,通过重写该方法来增加阶段到达动作,该方法返回true将终结Phaser对象。

    /**
     * Overridable method to perform an action upon impending phase
     * advance, and to control termination. This method is invoked
     * upon arrival of the party advancing this phaser (when all other
     * waiting parties are dormant).  If this method returns {@code
     * true}, this phaser will be set to a final termination state
     * upon advance, and subsequent calls to {@link #isTerminated}
     * will return true. Any (unchecked) Exception or Error thrown by
     * an invocation of this method is propagated to the party
     * attempting to advance this phaser, in which case no advance
     * occurs.
     *
     * <p>The arguments to this method provide the state of the phaser
     * prevailing for the current transition.  The effects of invoking
     * arrival, registration, and waiting methods on this phaser from
     * within {@code onAdvance} are unspecified and should not be
     * relied on.
     *
     * <p>If this phaser is a member of a tiered set of phasers, then
     * {@code onAdvance} is invoked only for its root phaser on each
     * advance.
     *
     * <p>To support the most common use cases, the default
     * implementation of this method returns {@code true} when the
     * number of registered parties has become zero as the result of a
     * party invoking {@code arriveAndDeregister}.  You can disable
     * this behavior, thus enabling continuation upon future
     * registrations, by overriding this method to always return
     * {@code false}:
     *
     * <pre> {@code
     * Phaser phaser = new Phaser() {
     *   protected boolean onAdvance(int phase, int parties) { return false; }
     * }}</pre>
     *
     * @param phase the current phase number on entry to this method,
     * before this phaser is advanced
     * @param registeredParties the current number of registered parties
     * @return {@code true} if this phaser should terminate
     */
    protected boolean onAdvance(int phase, int registeredParties) {
        return registeredParties == 0;
    }
参数:phase

指定阶段。

参数:registeredParties

当前注册方的数量。

应用场景

多线程批量处理数据

import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.Phaser;

public class PhaserBatchProcessorDemo {

    private final List<String> data;

    /**
     * 一次处理多少数据
     */
    private final int batchSize;

    /**
     * 处理的线程数
     */
    private final int threadCount;
    private final Phaser phaser;
    private final List<String> processedData;

    public PhaserBatchProcessorDemo(List<String> data, int batchSize, int threadCount) {
        this.data = data;
        this.batchSize = batchSize;
        this.threadCount = threadCount;
        this.phaser = new Phaser(1);
        this.processedData = new ArrayList<>();
    }

    public void process() {
        for (int i = 0; i < threadCount; i++) {

            phaser.register();
            new Thread(new BatchProcessor(i)).start();
        }

        phaser.arriveAndDeregister();
    }

    private class BatchProcessor implements Runnable {

        private final int threadIndex;

        public BatchProcessor(int threadIndex) {
            this.threadIndex = threadIndex;
        }

        @Override
        public void run() {
            int index = 0;
            while (true) {
                // 所有线程都到达这个点之前会阻塞
                phaser.arriveAndAwaitAdvance();

                // 从未处理数据中找到一个可以处理的批次
                List<String> batch = new ArrayList<>();
                synchronized (data) {
                    while (index < data.size() && batch.size() < batchSize) {
                        String d = data.get(index);
                        if (!processedData.contains(d)) {
                            batch.add(d);
                            processedData.add(d);
                        }
                        index++;
                    }
                }

                // 处理数据
                for (String d : batch) {
                    System.out.println("线程" + threadIndex + "处理数据" + d);
                }

                // 所有线程都处理完当前批次之前会阻塞
                phaser.arriveAndAwaitAdvance();

                // 所有线程都处理完当前批次并且未处理数据已经处理完之前会阻塞
                if (batch.isEmpty() || index >= data.size()) {
                    phaser.arriveAndDeregister();
                    break;
                }
            }
        }
    }

    public static void main(String[] args) {
        //数据准备
        List<String> data = new ArrayList<>();
        for (int i = 1; i <= 15; i++) {
            data.add(String.valueOf(i));
        }

        int batchSize = 4;
        int threadCount = 3;
        PhaserBatchProcessorDemo processor = new PhaserBatchProcessorDemo(data, batchSize, threadCount);
        //处理数据
        processor.process();
    }
}

阶段性任务:模拟公司团建

import java.util.Random;
import java.util.concurrent.Phaser;

public class PhaserDemo {
    public static void main(String[] args) {
        final Phaser phaser = new Phaser() {
            //重写该方法来增加阶段到达动作
            @Override
            protected boolean onAdvance(int phase, int registeredParties) {
                // 参与者数量,去除主线程
                int staffs = registeredParties - 1;
                switch (phase) {
                    case 0:
                        System.out.println("大家都到公司了,出发去公园,人数:" + staffs);
                        break;
                    case 1:
                        System.out.println("大家都到公园门口了,出发去餐厅,人数:" + staffs);
                        break;
                    case 2:
                        System.out.println("大家都到餐厅了,开始用餐,人数:" + staffs);
                        break;

                }

                // 判断是否只剩下主线程(一个参与者),如果是,则返回true,代表终止
                return registeredParties == 1;
            }
        };

        // 注册主线程 ———— 让主线程全程参与
        phaser.register();
        final StaffTask staffTask = new StaffTask();

        // 3个全程参与团建的员工
        for (int i = 0; i < 3; i++) {
            // 添加任务数
            phaser.register();
            new Thread(() -> {
                try {
                    staffTask.step1Task();
                    //到达后等待其他任务到达
                    phaser.arriveAndAwaitAdvance();

                    staffTask.step2Task();
                    phaser.arriveAndAwaitAdvance();

                    staffTask.step3Task();
                    phaser.arriveAndAwaitAdvance();

                    staffTask.step4Task();
                    // 完成了,注销离开
                    phaser.arriveAndDeregister();
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }).start();
        }

        // 两个不聚餐的员工加入
        for (int i = 0; i < 2; i++) {
            phaser.register();
            new Thread(() -> {
                try {
                    staffTask.step1Task();
                    phaser.arriveAndAwaitAdvance();

                    staffTask.step2Task();
                    System.out.println("员工【" + Thread.currentThread().getName() + "】回家了");
                    // 完成了,注销离开
                    phaser.arriveAndDeregister();
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }).start();
        }

        while (!phaser.isTerminated()) {
            int phase = phaser.arriveAndAwaitAdvance();
            if (phase == 2) {
                // 到了去餐厅的阶段,又新增4人,参加晚上的聚餐
                for (int i = 0; i < 4; i++) {
                    phaser.register();
                    new Thread(() -> {
                        try {
                            staffTask.step3Task();
                            phaser.arriveAndAwaitAdvance();

                            staffTask.step4Task();
                            // 完成了,注销离开
                            phaser.arriveAndDeregister();
                        } catch (InterruptedException e) {
                            e.printStackTrace();
                        }
                    }).start();
                }
            }
        }
    }

    static final Random random = new Random();

    static class StaffTask {
        public void step1Task() throws InterruptedException {
            // 第一阶段:来公司集合
            String staff = "员工【" + Thread.currentThread().getName() + "】";
            System.out.println(staff + "从家出发了……");
            Thread.sleep(random.nextInt(5000));
            System.out.println(staff + "到达公司");
        }

        public void step2Task() throws InterruptedException {
            // 第二阶段:出发去公园
            String staff = "员工【" + Thread.currentThread().getName() + "】";
            System.out.println(staff + "出发去公园玩");
            Thread.sleep(random.nextInt(5000));
            System.out.println(staff + "到达公园门口集合");

        }

        public void step3Task() throws InterruptedException {
            // 第三阶段:去餐厅
            String staff = "员工【" + Thread.currentThread().getName() + "】";
            System.out.println(staff + "出发去餐厅");
            Thread.sleep(random.nextInt(5000));
            System.out.println(staff + "到达餐厅");

        }

        public void step4Task() throws InterruptedException {
            // 第四阶段:就餐
            String staff = "员工【" + Thread.currentThread().getName() + "】";
            System.out.println(staff + "开始用餐");
            Thread.sleep(random.nextInt(5000));
            System.out.println(staff + "用餐结束,回家");
        }
    }
}

应用场景总结

  • 多线程任务分配
    • Phaser 可以用于将复杂的任务分配给多个线程执行,并协调线程间的合作。
  • 多级任务流程
    • Phaser 可以用于实现多级任务流程,在每一级任务完成后触发下一级任务的开始。
  • 模拟并行计算
    • Phaser 可以用于模拟并行计算,协调多个线程间的工作。
  • 阶段性任务
    • Phaser 可以用于实现阶段性任务,在每一阶段任务完成后触发下一阶段任务的开始。
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