Win10 Python+Nginx+FFmpeg+Django2.2搭建RTMP流媒体服务器并实现摄像头推流并且在网页上显示

Win10 Python+Nginx+FFmpeg+Django2.2 搭建RTMP流媒体服务器并实现摄像头rtmp推流并且在网页上显示

前言:最近在做一个人工智能项目,让我从摄像头读取视频流,然后经过神经网络的处理,从而将处理后的视频流推到HTML上显示。这里就整个实现过程做一个总结。本人是技术能力有限,如有错误之处,请谅解。

第一步:实验之前需要准备的东西有

  1. Python
  2. Nginx(这里我们用到的是nginx 1.7.11.3 Gryphon)下载地址:nginx 1.7.11.3 Gryphon
  3. 服务器状态检查程序stat.xsl 下载地址: nginx-rtmp-module
  4. ffmpeg 下载地址 ffmpeg
  5. VLC 下载地址 VLC
  6. Video.js
  7. Django

第二步 安装,配置

  1. 将下载好的nginx 1.7.11.3 Gryphon解压并修改文件名为nginx-1.7.11.3-Gryphon(注意文件的绝对路径上不要有中文名,要不然启动会出错),然后进入nginx-1.7.11.3-Gryphon\conf文件夹,创建nginx-win-rtmp.conf文件 填入以下内容:最好粘贴复制过去(要不然可能格式错误)
#user  nobody;
#multiple workers works !
worker_processes  2;
 
#error_log  logs/error.log;
#error_log  logs/error.log  notice;
#error_log  logs/error.log  info;
 
#pid        logs/nginx.pid;
 
events {
    worker_connections  8192;
    #max value 32768, nginx recycling connections+registry optimization = 
    #this.value * 20 = max concurrent connections currently tested with one worker
    #C1000K should be possible depending there is enough ram/cpu power
    #multi_accept on;
}
 
rtmp {
    server {
        listen 1935;
        chunk_size 4000;
        application live {
             live on;
 
             # record first 1K of stream
             record all;
             record_path /tmp/av;
             record_max_size 1K;
 
             # append current timestamp to each flv
             record_unique on;
 
             # publish only from localhost
             allow publish 127.0.0.1;
             deny publish all;
 
             #allow play all;
        }
    }
}
 
http {
    #include      /nginx/conf/naxsi_core.rules;
    include       mime.types;
    default_type  application/octet-stream;
 
    #log_format  main  '$remote_addr:$remote_port - $remote_user [$time_local] "$request" '
    #                  '$status $body_bytes_sent "$http_referer" '
    #                  '"$http_user_agent" "$http_x_forwarded_for"';
 
    #access_log  logs/access.log  main;
 
#     # loadbalancing PHP
#     upstream myLoadBalancer {
#         server 127.0.0.1:9001 weight=1 fail_timeout=5;
#         server 127.0.0.1:9002 weight=1 fail_timeout=5;
#         server 127.0.0.1:9003 weight=1 fail_timeout=5;
#         server 127.0.0.1:9004 weight=1 fail_timeout=5;
#         server 127.0.0.1:9005 weight=1 fail_timeout=5;
#         server 127.0.0.1:9006 weight=1 fail_timeout=5;
#         server 127.0.0.1:9007 weight=1 fail_timeout=5;
#         server 127.0.0.1:9008 weight=1 fail_timeout=5;
#         server 127.0.0.1:9009 weight=1 fail_timeout=5;
#         server 127.0.0.1:9010 weight=1 fail_timeout=5;
#         least_conn;
#     }
 
    sendfile        off;
    #tcp_nopush     on;
 
    server_names_hash_bucket_size 128;
 
## Start: Timeouts ##
    client_body_timeout   10;
    client_header_timeout 10;
    keepalive_timeout     30;
    send_timeout          10;
    keepalive_requests    10;
## End: Timeouts ##
 
    #gzip  on;
 
    server {
        listen       80;
        server_name  localhost;
 
 
        location /stat {
            rtmp_stat all;
            rtmp_stat_stylesheet stat.xsl;
        }
        location /stat.xsl {
            root nginx-rtmp-module/;
        }
        location /control {
            rtmp_control all;
        }
 
        #charset koi8-r;
        #access_log  logs/host.access.log  main;
 
        ## Caching Static Files, put before first location
        #location ~* \.(jpg|jpeg|png|gif|ico|css|js)$ {
        #    expires 14d;
        #    add_header Vary Accept-Encoding;
        #}
 
# For Naxsi remove the single # line for learn mode, or the ## lines for full WAF mode
        location / {
            #include    /nginx/conf/mysite.rules; # see also http block naxsi include line
            ##SecRulesEnabled;
         ##DeniedUrl "/RequestDenied";
         ##CheckRule "$SQL >= 8" BLOCK;
         ##CheckRule "$RFI >= 8" BLOCK;
         ##CheckRule "$TRAVERSAL >= 4" BLOCK;
         ##CheckRule "$XSS >= 8" BLOCK;
            root   html;
            index  index.html index.htm;
        }
 
# For Naxsi remove the ## lines for full WAF mode, redirect location block used by naxsi
        ##location /RequestDenied {
        ##    return 412;
        ##}
 
## Lua examples !
#         location /robots.txt {
#           rewrite_by_lua '
#             if ngx.var.http_host ~= "localhost" then
#               return ngx.exec("/robots_disallow.txt");
#             end
#           ';
#         }
        #error_page  404              /404.html;
        # redirect server error pages to the static page /50x.html
        #
        error_page   500 502 503 504  /50x.html;
        location = /50x.html {
            root   html;
        }
        # proxy the PHP scripts to Apache listening on 127.0.0.1:80
        #
        #location ~ \.php$ {
        #    proxy_pass   http://127.0.0.1;
        #}
        # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000
        #
        #location ~ \.php$ {
        #    root           html;
        #    fastcgi_pass   127.0.0.1:9000; # single backend process
        #    fastcgi_pass   myLoadBalancer; # or multiple, see example above
        #    fastcgi_index  index.php;
        #    fastcgi_param  SCRIPT_FILENAME  $document_root$fastcgi_script_name;
        #    include        fastcgi_params;
        #}
        # deny access to .htaccess files, if Apache's document root
        # concurs with nginx's one
        #
        #location ~ /\.ht {
        #    deny  all;
        #}
    }
    # another virtual host using mix of IP-, name-, and port-based configuration
    #
    #server {
    #    listen       8000;
    #    listen       somename:8080;
    #    server_name  somename  alias  another.alias;
    #    location / {
    #        root   html;
    #        index  index.html index.htm;
    #    }
    #}
    # HTTPS server
    #
    #server {
    #    listen       443 ssl spdy;
    #    server_name  localhost;
    #    ssl                  on;
    #    ssl_certificate      cert.pem;
    #    ssl_certificate_key  cert.key;
    #    ssl_session_timeout  5m;
    #    ssl_prefer_server_ciphers On;
    #    ssl_protocols TLSv1 TLSv1.1 TLSv1.2;
    #    ssl_ciphers ECDH+AESGCM:ECDH+AES256:ECDH+AES128:ECDH+3DES:RSA+AESGCM:RSA+AES:RSA+3DES:!aNULL:!eNULL:!MD5:!DSS:!EXP:!ADH:!LOW:!MEDIUM;
    #    location / {
    #        root   html;
    #        index  index.html index.htm;
    #    }
    #}
}
  1. nginx默认80端口,可以进行修改。我沿用默认的,但是如果用80端口可能会出现端口占用。这里推荐这个解决方案Nginx启动失败,80端口已被占用
  2. 将下载好的服务器状态检查程序stat.xsl,放到nginx根目录下。如下图所示:
    在这里插入图片描述
  3. 将ffmpeg进行解压后,然后添加环境变量如下图所示:
    在这里插入图片描述
  4. 安装VLC

第三步 ffmpeg rtmp推流实验

  1. 启动nginx服务器 命令如下:

nginx.exe -c conf\nginx-win-rtmp.conf

  1. 启动成功后 打开cmd进行rtmp推流 命令如下:

ffmpeg -re -i mp4路径/mp4文件名.mp4 -vcodec libx264 -acodec aac -f flv rtmp://localhost:1935/live/home

  1. 打开VLC,点击“媒体”菜单,点击“打开网络串流”,输入以下命令并播放 :

rtmp://localhost:1935/live/home

  1. 这个是我的实验视频
    在这里插入图片描述

第四步 进行HTML上摄像头rtmp推流播放

  1. 首先HTML代码(HTML代码引用自 H5实现RTMP流的直播小记)如下:
<!DOCTYPE html>
<html>
<head>
    <meta charset=“ UTF-8 ” >
    <title >使用video.js实现rtmp流的直播播放 </title >
    {% load static %}
    <!--引入播放器样式-->
     <link href ="http://vjs.zencdn.net/5.19/video-js.min.css" rel="stylesheet">
    <! - 引入播放器js  - >
    <script src ="http://vjs.zencdn.net/5.19/video.min.js"></script >
    <script src ="https://cdn.jsdelivr.net/npm/videojs-flash@2/dist/videojs-flash.min.js"></script >

</head >
<body>
<!--vjs-big-play-centered 播放按钮居中-->
<!--poster默认的显示界面,就是还没点播放,给你显示的界面-->
<!--controls 规定浏览器应该为视频提供播放控件-->
<!--preload="auto" 是否提前加载-->
<!--autoplay 自动播放-->
<!--loop=true 自动循环-->
<!--data-setup='{"example_option":true}' 可以把一些属性写到这个里面来,如data-setup={"autoplay":true}-->
<video id="my-player" class="video-js vjs-default-skin vjs-big-play-centered" controls preload="auto" autoplay="autoplay"
       poster="//vjs.zencdn.net/v/oceans.png" width="500" height="400" data-setup='{}'>
    <!--src: 规定媒体文件的 URL  type:规定媒体资源的类型-->
    <source src='rtmp://localhost:1935/live/home' type='rtmp/flv'/>
</video>

<script type="text/javascript">
// 设置flash路径,用于在videojs发现浏览器不支持HTML5播放器的时候自动唤起flash播放器
    videojs.options.flash.swf = 'https://cdn.bootcss.com/videojs-swf/5.4.1/video-js.swf';
    var player = videojs('my-player'); //my-player为页面video元素的id
    player.play(); //播放
//    1. 播放   player.play()
//    2. 停止   player.pause()
//    3. 暂停   player.pause()
</script>
</body>
</html>
  1. 创建python文件填入以下代码(rtmp推流代码引用自 python利用ffmpeg进行rtmp推流直播):
import queue
import threading
import cv2 as cv
import subprocess as sp


class Live(object):
    def __init__(self):
        self.frame_queue = queue.Queue()
        self.command = ""
        # 自行设置
        self.rtmpUrl = "rtmp://localhost:1935/live/home"
        self.camera_path =0

    def read_frame(self):
        print("开启推流")
        cap = cv.VideoCapture(0)
        print('asda')
        # Get video information
        fps = int(cap.get(cv.CAP_PROP_FPS))
        width = int(cap.get(cv.CAP_PROP_FRAME_WIDTH))
        height = int(cap.get(cv.CAP_PROP_FRAME_HEIGHT))

        # ffmpeg command
        self.command = ['ffmpeg',
                        '-y',
                        '-f', 'rawvideo',
                        '-vcodec', 'rawvideo',
                        '-pix_fmt', 'bgr24',
                        '-s', "{}x{}".format(width, height),
                        '-r', str(fps),
                        '-i', '-',
                        '-c:v', 'libx264',
                        '-pix_fmt', 'yuv420p',
                        '-preset', 'ultrafast',
                        '-f', 'flv',
                        self.rtmpUrl]

        # read webcamera
        while (cap.isOpened()):
            ret, frame = cap.read()

            if not ret:
                print("Opening camera is failed")
                # 说实话这里的break应该替换为:
                # cap = cv.VideoCapture(self.camera_path)
                # 因为我这俩天遇到的项目里出现断流的毛病
                # 特别是拉取rtmp流的时候!!!!
                break

            # put frame into queue
            self.frame_queue.put(frame)

    def push_frame(self):
        # 防止多线程时 command 未被设置
        while True:
            if len(self.command) > 0:
                # 管道配置
                p = sp.Popen(self.command, stdin=sp.PIPE)
                break

        while True:
            if self.frame_queue.empty() != True:
                frame = self.frame_queue.get()
                # process frame
                # 你处理图片的代码
                # write to pipe
                p.stdin.write(frame.tostring())

    def run(self):
        threads = [
            threading.Thread(target=Live.read_frame, args=(self,)),
            threading.Thread(target=Live.push_frame, args=(self,))
        ]
        [thread.setDaemon(True) for thread in threads]
        [thread.start() for thread in threads]
  1. 在需要处理的地方引入上面那个类,然后执行 run()方法即可,以下是我测试写的代码:
def play_video(request):
        #推流
        live=Live()
        live.run()
        return render(request,'polls/video.html',{'error_message':"ii"})
  1. 启动Django: 进入播放视频的html,效果如下:
    在这里插入图片描述

结语:搞技术就要多做多总结,加油!!!如有错误,请指出.

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