1.声明类
public class HashMap<K,V> extends AbstractMap<K,V>
implements Map<K,V>, Cloneable, Serializable
2.成员变量
private static final long serialVersionUID = 362498820763181265L;
static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16
static final int MAXIMUM_CAPACITY = 1 << 30;//最大容量
static final float DEFAULT_LOAD_FACTOR = 0.75f;//负载因子
static final int TREEIFY_THRESHOLD = 8;
static final int UNTREEIFY_THRESHOLD = 6;//红黑树转换成链表
static final int MIN_TREEIFY_CAPACITY = 64;//桶中结构转为红黑树对应的table的最小大小?
transient Node<K,V>[] table;//存放元素的数组 2^n
transient Set<Map.Entry<K,V>> entrySet;//具体存放数据的集合
transient int size;
transient int modCount;//扩容更改map的计数器 cas?
int threshold;//进行扩容的临界值
final float loadFactor;
3.构造器
public HashMap(int initialCapacity, float loadFactor) {
if (initialCapacity < 0)
throw new IllegalArgumentException("Illegal initial capacity: " +
initialCapacity);
if (initialCapacity > MAXIMUM_CAPACITY)
initialCapacity = MAXIMUM_CAPACITY;
if (loadFactor <= 0 || Float.isNaN(loadFactor))
throw new IllegalArgumentException("Illegal load factor: " +
loadFactor);
this.loadFactor = loadFactor;
this.threshold = tableSizeFor(initialCapacity);
}
核心的构造方法,需要初始容量,和负载因子
4.常用方法
final Node<K,V>[] resize() {
Node<K,V>[] oldTab = table;
int oldCap = (oldTab == null) ? 0 : oldTab.length;//以前的数组长度
int oldThr = threshold;
int newCap, newThr = 0;
if (oldCap > 0) {
if (oldCap >= MAXIMUM_CAPACITY) {//没办法进行扩容了
threshold = Integer.MAX_VALUE;
return oldTab;
}
else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
oldCap >= DEFAULT_INITIAL_CAPACITY)
newThr = oldThr << 1; // double threshold
}
else if (oldThr > 0) // initial capacity was placed in threshold 有参构造 有初始容量
newCap = oldThr;
else { // zero initial threshold signifies using defaults 无参 默认
newCap = DEFAULT_INITIAL_CAPACITY;
newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
}
if (newThr == 0) {
float ft = (float)newCap * loadFactor;
newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
(int)ft : Integer.MAX_VALUE);
}
threshold = newThr;
@SuppressWarnings({"rawtypes","unchecked"})
Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
table = newTab;
if (oldTab != null) {
for (int j = 0; j < oldCap; ++j) {//移动原table中的位置,变更为原位置 或 原位置 + 新增容量
Node<K,V> e;
if ((e = oldTab[j]) != null) {
oldTab[j] = null;//解除原始数组的引用,方便GC回收
if (e.next == null)//一个节点
newTab[e.hash & (newCap - 1)] = e;//使用hash算法映射加入新的数组
else if (e instanceof TreeNode)//树节点
((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
else { // preserve order 链表
Node<K,V> loHead = null, loTail = null;
Node<K,V> hiHead = null, hiTail = null;
Node<K,V> next;
do {
next = e.next;
if ((e.hash & oldCap) == 0) {
if (loTail == null)
loHead = e;
else
loTail.next = e;
loTail = e;
}
else {
if (hiTail == null)
hiHead = e;
else
hiTail.next = e;
hiTail = e;
}
} while ((e = next) != null);
if (loTail != null) {
loTail.next = null;
newTab[j] = loHead;
}
if (hiTail != null) {
hiTail.next = null;
newTab[j + oldCap] = hiHead;
}
}
}
}
}
return newTab;
}
resize也同样用于初始化
get方法
final Node<K,V> getNode(int hash, Object key) {
Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
if ((tab = table) != null && (n = tab.length) > 0 &&
(first = tab[(n - 1) & hash]) != null) {
if (first.hash == hash && // always check first node
((k = first.key) == key || (key != null && key.equals(k))))//检查第一个节点是不是
return first;
if ((e = first.next) != null) {
if (first instanceof TreeNode)//是树的情况
return ((TreeNode<K,V>)first).getTreeNode(hash, key);
do {
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
return e;
} while ((e = e.next) != null);//遍历链表
}
}
return null;
}
put方法
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
Node<K,V>[] tab; Node<K,V> p; int n, i;
if ((tab = table) == null || (n = tab.length) == 0)//初始化 进行扩容
n = (tab = resize()).length;
if ((p = tab[i = (n - 1) & hash]) == null)//计算该节点存放的位置 (n-1) & hash 发现 并且该节点没有存放东西
tab[i] = newNode(hash, key, value, null);
else {
Node<K,V> e; K k;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))//第一个节点和他的key一样,就相当于修改value的操作
e = p;
else if (p instanceof TreeNode)//在红黑树或是链表后边 插入新的节点(尾插法)中间也判断是不是有一样的节点
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
else {
for (int binCount = 0; ; ++binCount) {
if ((e = p.next) == null) {
p.next = newNode(hash, key, value, null);
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
treeifyBin(tab, hash);
break;
}
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
if (e != null) { // existing mapping for key
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
afterNodeAccess(e);
return oldValue;
}
}
++modCount;
if (++size > threshold)
resize();
afterNodeInsertion(evict);
return null;
}
删除操作
final Node<K,V> removeNode(int hash, Object key, Object value,
boolean matchValue, boolean movable) {
Node<K,V>[] tab; Node<K,V> p; int n, index;
if ((tab = table) != null && (n = tab.length) > 0 &&
(p = tab[index = (n - 1) & hash]) != null) {
Node<K,V> node = null, e; K k; V v;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))//第一个节点就是 node就是该节点
node = p;
else if ((e = p.next) != null) {
if (p instanceof TreeNode)
node = ((TreeNode<K,V>)p).getTreeNode(hash, key);
else {
do {
if (e.hash == hash &&
((k = e.key) == key ||
(key != null && key.equals(k)))) {
node = e;
break;
}
p = e;
} while ((e = e.next) != null);
}
}
if (node != null && (!matchValue || (v = node.value) == value ||
(value != null && value.equals(v)))) {//删除节点,并且修复链表或者红黑树
if (node instanceof TreeNode)
((TreeNode<K,V>)node).removeTreeNode(this, tab, movable);
else if (node == p)
tab[index] = node.next;
else
p.next = node.next;
++modCount;
--size;
afterNodeRemoval(node);
return node;
}
}
return null;
}
内部类包括 Node<k,v> TreeNode<k,v>(红黑树)