先上效果图哈:
具体代码如下:
html:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Title</title>
</head>
<body>
<div style="width: 500px; height: 250px; border: 2px solid #ddd">
<svg id="my-svg" pointer-events="none" width="500px" height="250px" style="position: absolute;">
<g id="bubbleChart">
<g class="bubbleElement" transform="translate(200,125)">
<circle pointer-events="all" class="bubbleCircle bubbleEvents" fill="rgb(14, 191, 233)" stroke-width="2" stroke="#0985a3" stroke-opacity="1" id="bubble_724" style="" r="80" opacity="1"></circle>
<text pointer-events="none" text-anchor="middle" dy="-0.5em" class="bubbleText" style="font-family : 'DINMittelEF-Bold', Georgia, serif; font-weight : bold; font-size : 18px; fill : #000" opacity="1">HELLO! HELLO!</text>
<text pointer-events="none" text-anchor="middle" dy="1em" class="bubbleText" style="font-family : 'DINMittelEF-Bold', Georgia, serif; font-weight : bold; font-size : 18px; fill : #000" opacity="1">SVG!</text>
</g>
</g>
</svg>
</div>
<button onclick="change()">change</button>
<script src="test.js"></script>
<script>
var svg = document.querySelector('svg');
var svgToPng = new svgToPng(svg);
function change() {
svgToPng.change('zhang');
}
</script>
</body>
</html>
js:
(function (global) {
global.svgToPng = function (svgHtml) {
this.svgHtml = svgHtml;
};
global.svgToPng.prototype = {
change:function (filename) {
var This = this;
[
['version', 1.1],
['xmlns', "http://www.w3.org/2000/svg"],
].forEach(function(item){
This.svgHtml.setAttribute(item[0], item[1]);
});
var str = This.svgHtml.parentNode.innerHTML;
//2.生成img
var img = document.createElement('img');
img.onload = function(){
//3生成canvas
var canvas = document.createElement('canvas');
var context = canvas.getContext("2d");
canvas.width = img.width;
canvas.height = img.height;
context.drawImage(img, 0, 0);
var canvasData = canvas.toDataURL("image/png");
var img2 = document.createElement('img');
img2.onload = function () {
console.log('change2');
var a = document.createElement("a");
a.download = filename + ".png";
a.href = img2.getAttribute('src');
a.click();
};
// Make pngImg's source the canvas data.
img2.setAttribute('src', canvasData);
};
// Make the new img's source an SVG image.
img.setAttribute('src', 'data:image/svg+xml;base64,'+ btoa(unescape(encodeURIComponent(str))));
}
}
}(this));