#ifndef LINKQUEUE_H_
#define LINKQUEUE_H_
template<class T>
class Queue
{
public:
Queue();
~Queue();
bool isEmpty() const;
const T & getFront() const;
void enqueue(const T & x);
T dequeue();
void makeEmpty();
private:
struct ListNode
{
T element;
ListNode *next;
ListNode(const T & theElement, ListNode *n = 0)
:element(theElement),next(n){}
};
ListNode *front;
ListNode *back;
};
template<class T>
Queue<T>::Queue()
{
front = back = 0;
}
template<class T>
Queue<T>::~Queue()
{
makeEmpty();
}
template<class T>
void Queue<T>::makeEmpty()
{
while(!isEmpty())
dequeue();
}
template<class T>
bool Queue<T>::isEmpty() const
{
return front == 0;
}
template<class T>
const T & Queue<T>::getFront() const
{
if(isEmpty())
throw "Queue is empty.";
return front->element;
}
template<class T>
void Queue<T>::enqueue(const T &x)
{
if (isEmpty())
back = front = new ListNode(x);
else
back = back->next = new ListNode(x);
}
template<class T>
T Queue<T>::dequeue()
{
T frontItem = getFront();
ListNode *old = front;
front = front->next;
delete old;
return frontItem;
}
#endif
#include <iostream>
#include "LinkQueue.h"
using namespace std;
int main()
{
cout << "test" << endl;
Queue<int> myQ;
myQ.enqueue(10);
myQ.enqueue(20);
myQ.enqueue(30);
cout << myQ.getFront() << endl;
myQ.dequeue();
cout << myQ.getFront() << endl;
myQ.dequeue();
cout << myQ.getFront() << endl;
for(int j = 0; j < 8; j++)
{
for (int i = 0; i < 8; i++)
myQ.enqueue(i);
while (!myQ.isEmpty())
cout << myQ.dequeue() << endl;
}
return 0;
}