C#工具集

C#工具集

本人自己写了一些常用的工具集,并封装成了工具类,只需将文件copy,就能使用,非常方便。
目前工具类包含:UDP工具类、串口工具类、TXT文本工具、Chart动态曲线绘制工具,后续还会持续更新一些常用工具…
1、UDP工具类
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;

namespace CSharpTool
{
    /// <summary>
    /// UDP工具类
    /// </summary>
    class UdpTool
    {

        private Socket  socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);

        //构造方法私有化,不允许用户直接创建该对象
        private UdpTool()
        {

        }

        //对外提供获取UDP工具对象的静态方法
        public static UdpTool getUdoToolObj()
        {
            return new UdpTool();
        }

        //设置UDP的IP和端口号
        public bool SetUdpIpAndPort(String ip,String port)
        {
            bool res = false;
            try
            {
                socket.Bind(new IPEndPoint(IPAddress.Parse(ip), int.Parse(port)));
                res = true;
            }
            catch (Exception e)
            {
                res = false;
            }
            return res;
        }

        //UDP接收数据数组
        public int UdpReceiveBuffer(Byte[] recBuffer)
        {
            int recDataLen = 0;
            /*监听电脑所有IP和端口活动状态*/
            EndPoint point = new IPEndPoint(IPAddress.Any, 0);
            try
            {
                /*接收数据*/
                recDataLen = socket.ReceiveFrom(recBuffer, ref point);
            }
            catch (Exception e)
            {
                recDataLen = 0;
            }
            return recDataLen;
        }

        //UDP接收数据字符串
        public string UdpReceiveString()
        {
            Byte[] recBuffer = new byte[1024];
            string recDataString = "";
            /*监听电脑所有IP和端口活动状态*/
            EndPoint point = new IPEndPoint(IPAddress.Any, 0);
            try
            {
                /*接收数据*/
                socket.ReceiveFrom(recBuffer, ref point);
                recDataString =  Encoding.Default.GetString(recBuffer);
            }
            catch (Exception e)
            {
                recDataString = "";
            }
            return recDataString;
        }

        //UDP发送数据
        public int UdpSendByte(String ip, String port, byte[] sendBuffer)
        {
            int sendDataLen = 0;
            try
            {
                /*发送数据*/
                EndPoint point = new IPEndPoint(IPAddress.Parse(ip), int.Parse(port));
                socket.SendTo(sendBuffer, point);              
            }
            catch (Exception e)
            {
                sendDataLen = 0;
            }
            return sendDataLen;
        }

        //UDP发送数据
        public int UdpSendString(String ip, String port, string sendString)
        {
            int sendDataLen = 0;
            try
            {
                /*发送数据*/
                EndPoint point = new IPEndPoint(IPAddress.Parse(ip), int.Parse(port));
                socket.SendTo(Encoding.Default.GetBytes(sendString), point);
            }
            catch (Exception e)
            {
                sendDataLen = 0;
            }
            return sendDataLen;
        }

        //关闭UDP连接
        public void CloseUdp()
        {
            if (null != socket)
            {
                socket.Close();
            }
        }
    }
}

2、串口工具类
using Microsoft.Win32;
using System;
using System.Collections.Generic;
using System.IO.Ports;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CSharpTool
{
    /// <summary>
    /// 串口工具类
    /// </summary>
    class UartTool
    {
        private SerialPort serialPort = new SerialPort();

        //构造方法私有化,不允许用户直接创建该对象
        private UartTool()
        {

        }

        //对外提供获取串口工具对象的静态方法
        public static UartTool getUartToolObj()
        {
            return new UartTool();
        }

        //获取电脑所有可用串口名称数组
        public string[] getUartPort()
        {
            RegistryKey keyCom = Registry.LocalMachine.OpenSubKey("Hardware\\DeviceMap\\SerialComm");
            string[] sSubKeys = keyCom.GetValueNames();
            string[] str = new string[sSubKeys.Length];
            for (int i = 0; i < sSubKeys.Length; i++)
            {
                str[i] = (string)keyCom.GetValue(sSubKeys[i]);
            }
            return str;
        }

        //打开串口
        public void openUart(string portName, int boudRate, int dataBit, int stopBit, int timeout)
        {
            try
            {
                serialPort.PortName = portName;
                serialPort.BaudRate = boudRate;
                serialPort.DataBits = dataBit;
                serialPort.StopBits = (StopBits)stopBit;
                serialPort.ReadTimeout = timeout;
                serialPort.Open();
            }
            catch (Exception e)
            {
                throw e;
            }
        }

        //关闭串口
        public void closeUart()
        {
            try
            {
                serialPort.Close();
            }
            catch (Exception e)
            {
                throw e;
            }
        }

        //串口发送字符串
        public void uartSendString(string sendData, Encoding encodingType)
        {
            try
            {
                serialPort.Encoding = encodingType;
                serialPort.Write(sendData);
            }
            catch (Exception e)
            {
                throw e;
            }
        }

        //串口发送字节数组
        public void uartSendByteArray(byte[] sendByteArray,int sendStart,int sendLen)
        {
            try
            {
                serialPort.Write(sendByteArray, sendStart, sendLen);
            }
            catch (Exception e)
            {
                throw e;
            }
        }

        //串口发送字符数组
        public void uartSendCharArray(char[] sendCharArray, int sendStart, int sendLen)
        {
            try
            {
                serialPort.Write(sendCharArray, sendStart, sendLen);
            }
            catch (Exception e)
            {
                throw e;
            }
        }

        //串口接收字节数组
        public int uartReadByteArray(byte[] buffer,Encoding encodingType)
        {
            int bytes = serialPort.BytesToRead;
            int readLen = 0;
            try
            {
                serialPort.Encoding = encodingType;
                readLen = serialPort.Read(buffer, 0, bytes);
            }
            catch (Exception e)
            {
                readLen = 0;
                throw e;               
            }
            return readLen;
        }

        //串口接收字符串
        public String uartReadString(Encoding encodingType)
        {
            int bytes = serialPort.BytesToRead;
            int readLen = 0;
            string read = "";
            char[] array = new char[10000];
            try
            {
                serialPort.Encoding = encodingType;
                readLen = serialPort.Read(array, 0, bytes);
                read = new string(array);
            }
            catch (Exception e)
            {
                read = "";
                throw e;
            }
            return read;
        }
    }
}

3、TXT文本工具类
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CSharpTool
{
    /// <summary>
    /// txt文本读写工具
    /// </summary>
    class TxtTool
    {

        FileStream stream = null;
        StreamWriter writer = null;
        StreamReader reader = null;
        //构造方法私有化,不允许用户直接创建该对象
        private TxtTool()
        {

        }

        //对外提供获取TXT工具对象的静态方法
        public static TxtTool getTxtToolObj()
        {
            return new TxtTool();
        }

        //写数据到TXT
        public void TxtWrite(string txtPath, string data)
        {
            this.reader = null;
            if (null == this.writer)
            {
                stream = new FileStream(txtPath, FileMode.Create);
                writer = new StreamWriter(stream);
            }
            writer.WriteLine(data);          
        }

        //读数据到TXT
        public string TxtRead(string txtPath)              
        {
            string str = "";
            this.writer = null;
            if (null == this.reader)
            {
                stream =  new FileStream(txtPath, FileMode.Open);
                reader = new StreamReader(stream);
            } 
            str =  reader.ReadToEnd();      
            return str;
        }

        //关闭流
        public void closeStream()
        {
            if (null != this.stream)
            {
                stream.Close();
            }
        }

        //关闭读
        public void closeReader()
        {
            if (null != this.reader)
            {
                reader.Close();
            }
        }
        //关闭写
        public void closeWriter()
        {
            if (null != this.writer)
            {
                writer.Close();
            }
        }
    }
}

4、Chart动态曲线绘制工具
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms.DataVisualization.Charting;

namespace CSharpTool
{ 
    class ChartTool
    {
        private DateTime dtTime = DateTime.Now;
        private double YMax = 10.0;
        //构造方法私有化,不允许用户直接创建该对象
        private ChartTool()
        {

        }

        //对外提供获取图表工具对象的静态方法
        public static ChartTool getChartToolObj()
        {
            return new ChartTool();
        }

        //初始化图表界面
        public void InitChart(Chart chart,String ChartName,String ChartXName,String ChartYName,int LineNum)
        {
           
            chart.ChartAreas[0].AxisX.Title = ChartXName;
            chart.ChartAreas[0].AxisY.Title = ChartYName;
            chart.ChartAreas[0].AxisX.Interval = 1;
            chart.ChartAreas[0].AxisX.IntervalType = DateTimeIntervalType.NotSet;
            chart.ChartAreas[0].AxisY.IntervalType = DateTimeIntervalType.Number;
            chart.ChartAreas[0].AxisY.Interval = 0.5;
            chart.ChartAreas[0].AxisY.Maximum = 10;
            chart.ChartAreas[0].AxisY.Minimum = 0;
            chart.ChartAreas[0].AxisY.IsStartedFromZero = false;
            for (int i = 0; i < LineNum; i++)
            {
                chart.Series.Add("曲线" +( i +1));
            }
            //使图标刚开始的时候是空的,随着时间的推移才逐渐画满,可以在初始化的时候填几个Y坐标为0的点:
            for (int i = 0; i < 60; i++)
            {
                for (int j= 0; j < LineNum; j++)
                {
                  
                    DataPoint dp = new DataPoint();
                    dp.SetValueXY(DateTime.Now.AddSeconds(-60 + i).ToString("HH:mm:ss fff"), 0);
                    chart.Series[j].Points.Add(dp);
                }
            }

            for (int i = 0; i < LineNum; i++)
            {
                chart.Series[i].IsValueShownAsLabel = false;
                chart.Series[i].ChartType = SeriesChartType.Line;
                chart.Series[i].BorderDashStyle = ChartDashStyle.Solid;
                chart.Series[i].BorderWidth = 3;
                chart.Series[i].ToolTip = "#VALX:#VALY";
                chart.Series[i].IsVisibleInLegend = true;
            }
        }

        //画曲线
        public void DrawChartLine(Chart chart,int LineId,double LineX,double LineY)
        {
            if (LineY > YMax)
            {
                chart.ChartAreas[0].AxisY.Maximum = LineY;
                YMax = LineY;
            }
            chart.Series[LineId].Points.RemoveAt(0);
            chart.Series[LineId].Points.AddXY(dtTime.AddMilliseconds(LineX).ToString("HH:mm:ss fff"), LineY.ToString("0.00"));        
        }

    }
}

代码亲测可用,完整项目可到本人github仓库下载:

github仓库链接

  • 3
    点赞
  • 4
    收藏
    觉得还不错? 一键收藏
  • 1
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值