#include<iostream>
using namespace std;
class Point{
public:
void initPoint(float x = 0,float y = 0){this->x = x;this->y = y;
}
void move(float offX, float offY) {x += offX;y += offY;}
float getX() const{return x;}
float getY() const{return y;}
private:
float x,y;
};
class Rectangle:public Point{//派生类定义 公有继承
public:
void initRectangle(float x,float y,float w,float h){
initPoint(x,y);//调用父类共有成员函数
this -> w = w;
this -> h = h;
}
float getW() const{return w;}
float getH() const{return h;}
private:
float w,h;
};
int main (){
Rectangle rect;
rect.initRectangle(2,3,20,10);//设置矩形数据,前两个表示矩形位置,后两个表示矩形的宽和长
rect.move(3,2);
cout<< "the data of rect(x,y,w,h):"<< endl;
cout<<rect.getX()<<',';
cout<<rect.getY()<<',';
cout<<rect.getW()<<',';
cout<<rect.getH()<<endl;
return 0;
}
c++共有继承
最新推荐文章于 2023-05-30 20:24:32 发布