160. 相交链表
Write a program to find the node at which the intersection of two singly linked lists begins.
For example, the following two linked lists:
begin to intersect at node c1.
Example 1:
输入:intersectVal = 8, listA = [4,1,8,4,5], listB = [5,0,1,8,4,5], skipA = 2, skipB = 3
输出:Reference of the node with value = 8
输入解释:相交节点的值为 8 (注意,如果两个列表相交则不能为 0)。从各自的表头开始算起,链表 A 为 [4,1,8,4,5],链表 B 为 [5,0,1,8,4,5]。在 A 中,相交节点前有 2 个节点;在 B 中,相交节点前有 3 个节点。
Example 2:
输入:intersectVal = 2, listA = [0,9,1,2,4], listB = [3,2,4], skipA = 3, skipB = 1
输出:Reference of the node with value = 2
输入解释:相交节点的值为 2 (注意,如果两个列表相交则不能为 0)。从各自的表头开始算起,链表 A 为 [0,9,1,2,4],链表 B 为 [3,2,4]。在 A 中,相交节点前有 3 个节点;在 B 中,相交节点前有 1 个节点。
Example 3:
输入:intersectVal = 0, listA = [2,6,4], listB = [1,5], skipA = 3, skipB = 2
输出:null
输入解释:从各自的表头开始算起,链表 A 为 [2,6,4],链表 B 为 [1,5]。由于这两个链表不相交,所以 intersectVal 必须为 0,而 skipA 和 skipB 可以是任意值。
解释:这两个链表不相交,因此返回 null。
Notes:
- If the two linked lists have no intersection at all, return null.
- The linked lists must retain their original structure after the function returns.
- You may assume there are no cycles anywhere in the entire linked structure.
- Your code should preferably run in O(n) time and use only O(1) memory.
思路
两个指针分别遍历所指链表,当指向链表尾部时,将指针指向另一个链表的头,再次遍历,当相遇时,所指结点就是交点。
/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* struct ListNode *next;
* };
*/
struct ListNode *getIntersectionNode(struct ListNode *headA, struct ListNode *headB) {
if(headA == NULL || headB == NULL )
return NULL;
struct ListNode *p1 = headA;
struct ListNode *p2 = headB;
while(p1 != p2)
{
if(p1 == NULL) p1 = headB;
else p1=p1->next;
if(p2 == NULL) p2 = headA;
else
p2=p2->next;
}
return p1;
}