package cn.itcast.txz.ui;
import java.awt.Container;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.io.IOException;
import javax.swing.ImageIcon;
import javax.swing.JDialog;
import javax.swing.JFrame;
import javax.swing.JLabel;
//添加游戏说明
//添加标题说明
//游戏结束对话框图标广告
//游戏结束对话框标题广告词
//所有嵌入广告的区域内容
public class MainFrame extends JFrame implements KeyListener{
private Container panel;
private JLabel player;
//人物所处行
private int playerX;
//人物所处列
private int playerY;
//任务完成计数器
int count = 0;
//任务完成总数
int total = 3;
public MainFrame(){
//主窗体UI初始化
this.mainFrameBaseUI();
//UI数据初始化
this.dateInit();
//UI初始化
this.dateUI();
//背景地板UI初始化
this.backgroundUI();
//窗体添加键盘监听
this.addKeyListener(this);
this.setVisible(true);
}
private JLabel[][] uis = new JLabel[12][16];
private void dateUI() {
//墙初始化
for (int i = 0; i < dates.length; i++) {
for (int j = 0; j < dates[i].length; j++) {
if(dates[i][j] == 1){
JLabel temp = new JLabel(new ImageIcon("1.png"));
temp.setBounds(10+j*50,10+i*50, 50, 50);
this.panel.add(temp);
}
}
}
//人物初始位置第3行,第3列(存在第0行第0列)
this.playerX = 3;
this.playerY = 3;
player = new JLabel(new ImageIcon("-10.png"));
player.setBounds(10+playerX*50,10+playerY*50, 50, 50);
this.panel.add(player);
import java.awt.Container;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.io.IOException;
import javax.swing.ImageIcon;
import javax.swing.JDialog;
import javax.swing.JFrame;
import javax.swing.JLabel;
//添加游戏说明
//添加标题说明
//游戏结束对话框图标广告
//游戏结束对话框标题广告词
//所有嵌入广告的区域内容
public class MainFrame extends JFrame implements KeyListener{
private Container panel;
private JLabel player;
//人物所处行
private int playerX;
//人物所处列
private int playerY;
//任务完成计数器
int count = 0;
//任务完成总数
int total = 3;
public MainFrame(){
//主窗体UI初始化
this.mainFrameBaseUI();
//UI数据初始化
this.dateInit();
//UI初始化
this.dateUI();
//背景地板UI初始化
this.backgroundUI();
//窗体添加键盘监听
this.addKeyListener(this);
this.setVisible(true);
}
private JLabel[][] uis = new JLabel[12][16];
private void dateUI() {
//墙初始化
for (int i = 0; i < dates.length; i++) {
for (int j = 0; j < dates[i].length; j++) {
if(dates[i][j] == 1){
JLabel temp = new JLabel(new ImageIcon("1.png"));
temp.setBounds(10+j*50,10+i*50, 50, 50);
this.panel.add(temp);
}
}
}
//人物初始位置第3行,第3列(存在第0行第0列)
this.playerX = 3;
this.playerY = 3;
player = new JLabel(new ImageIcon("-10.png"));
player.setBounds(10+playerX*50,10+playerY*50, 50, 50);
this.panel.add(player);