二叉树与红黑树

二叉树与红黑树

红黑树使用?

  • key-value 查找性能较快 O(logn)
  • 通过中序遍历 使用这两种方式

红黑树如何实现?

  • 二叉排序树 会退化成链表 查找效率变慢 由此引入红黑树概念 同样的节点进来要么覆盖要么丢弃

二叉排序树的实现代码

#include <stdio.h>
#include <stdlib.h>

// 二叉树定义

#if 0
//树的结构与业务没有分离  业务与算法未分离
struct bstree_node {
    int data;      // key 
    struct bstree_node *left; 
    struct bstree_node *right;

    // value
    long start;
    long end;
};

struct bstree {  //
    struct bstree_node *root;
};

struct bstree *tree; // 指向一棵树

#else

typedef int KEY_VALUE;

#define BSTREE_ENTRY(name, type) \
    struct name {   \
        struct type *left;      \
        struct type *right;     \
    }

// 协程 {就绪 等待 休眠}
struct bstree_node {
    BSTREE_ENTRY(, bstree_node) bst; //
    //BSTREE_ENTRY(, bstree_node) wait;
    //BSTREE_ENTRY(, bstree_node) sleep;
    KEY_VALUE key;
    // void *value; //不建议使用 

};
struct bstree {
    struct bstree_node *root;
};
#endif

struct bstree_node *bstree_create_node(KEY_VALUE key) {

    struct bstree_node *node = (struct bstree_node *)malloc(sizeof(struct bstree_node));
    
    if (node == NULL) {
        return NULL;
    } 
    node->key = key;
    node->bst.left = node->bst.right = NULL;

    return node;
}

int bstree_insert(struct bstree *tree, KEY_VALUE key) {

    if (tree == NULL) return -1;
    
    if (tree->root == NULL) {
        tree->root = bstree_create_node(key);
        return 0;
    }

    struct bstree_node *node = tree->root;
    struct bstree_node *tmp = tree->root;   // tmp 与node 一个指向父结点 一个指向子结点

    while (node != NULL) {
        tmp = node;
        if (key < node->key) {
            node = node->bst.left;
        } else if (key > node->key) {
            node = node->bst.right;
        } else {
            // 可处理 可不处理
            // ...
            return 1;
        }
    }
    // tmp --> bstree_node
    // node == NULL
    if (key < tmp->key) {
        tmp->bst.left = bstree_create_node(key);
    } else {
        tmp->bst.right = bstree_create_node(key);
    }

    return 0;
}

int bstree_traversal(struct bstree_node *node) {

    if (node == NULL) return 0;
    
    bstree_traversal(node->bst.left);
    printf("%4d", node->key);
    bstree_traversal(node->bst.right);

    return 0;
}

#define ARRAY_LENGTH 15

int main() {
    
    int key[ARRAY_LENGTH] = {24, 65, 29, 98, 67, 12, 35, 87, 65, 87, 43, 90, 34, 22, 80};

    struct bstree tree = {0};
    int i = 0;
    for (i = 0; i < ARRAY_LENGTH; i++) {
        bstree_insert(&tree, key[i]);
    }
    bstree_traversal(tree.root);
    printf("\n");

    return 0;
}

红黑树

定义

  • 每个结点是红的或者黑的

  • 根结点是黑的

  • 每个叶子结点是黑的,叶子结点都隐藏

  • 如果一个结点是红的,则它的两个儿子都是黑的

  • 对每个结点,从该结点到其子孙结点的所有路径上包含相同数目的黑结点

[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-73aVIaVI-1619966632115)(E:\BaiduNetdiskDownload\image-20210501171904546.png)]

在插入一个结点以前,是一个红黑树,插入结点的颜色是红色更容易满足红黑树的性质 。

哪些条件下需要进行调整?插入结点的父结点是红色的。违背性质4的时候需要进行调整。

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#define RED				1
#define BLACK 			2

typedef int KEY_TYPE;

typedef struct _rbtree_node {
	unsigned char color;
	struct _rbtree_node *right;
	struct _rbtree_node *left;
	struct _rbtree_node *parent;
	KEY_TYPE key;
	void *value;
} rbtree_node;

typedef struct _rbtree {
	rbtree_node *root;
	rbtree_node *nil;
} rbtree;

rbtree_node *rbtree_mini(rbtree *T, rbtree_node *x) {
	while (x->left != T->nil) {
		x = x->left;
	}
	return x;
}

rbtree_node *rbtree_maxi(rbtree *T, rbtree_node *x) {
	while (x->right != T->nil) {
		x = x->right;
	}
	return x;
}

rbtree_node *rbtree_successor(rbtree *T, rbtree_node *x) {
	rbtree_node *y = x->parent;

	if (x->right != T->nil) {
		return rbtree_mini(T, x->right);
	}

	while ((y != T->nil) && (x == y->right)) {
		x = y;
		y = y->parent;
	}
	return y;
}


void rbtree_left_rotate(rbtree *T, rbtree_node *x) {

	rbtree_node *y = x->right;  // x  --> y  ,  y --> x,   right --> left,  left --> right

	x->right = y->left; //1 1
	if (y->left != T->nil) { //1 2
		y->left->parent = x;
	}

	y->parent = x->parent; //1 3
	if (x->parent == T->nil) { //1 4
		T->root = y;
	} else if (x == x->parent->left) {
		x->parent->left = y;
	} else {
		x->parent->right = y;
	}

	y->left = x; //1 5
	x->parent = y; //1 6
}


void rbtree_right_rotate(rbtree *T, rbtree_node *y) {

	rbtree_node *x = y->left;

	y->left = x->right;
	if (x->right != T->nil) {
		x->right->parent = y;
	}

	x->parent = y->parent;
	if (y->parent == T->nil) {
		T->root = x;
	} else if (y == y->parent->right) {
		y->parent->right = x;
	} else {
		y->parent->left = x;
	}

	x->right = y;
	y->parent = x;
}

void rbtree_insert_fixup(rbtree *T, rbtree_node *z) {

	while (z->parent->color == RED) { //z ---> RED
		if (z->parent == z->parent->parent->left) {
			rbtree_node *y = z->parent->parent->right;
			if (y->color == RED) {
				z->parent->color = BLACK;
				y->color = BLACK;
				z->parent->parent->color = RED;

				z = z->parent->parent; //z --> RED
			} else {

				if (z == z->parent->right) {
					z = z->parent;
					rbtree_left_rotate(T, z);
				}

				z->parent->color = BLACK;
				z->parent->parent->color = RED;
				rbtree_right_rotate(T, z->parent->parent);
			}
		}else {
			rbtree_node *y = z->parent->parent->left;
			if (y->color == RED) {
				z->parent->color = BLACK;
				y->color = BLACK;
				z->parent->parent->color = RED;

				z = z->parent->parent; //z --> RED
			} else {
				if (z == z->parent->left) {
					z = z->parent;
					rbtree_right_rotate(T, z);
				}

				z->parent->color = BLACK;
				z->parent->parent->color = RED;
				rbtree_left_rotate(T, z->parent->parent);
			}
		}
		
	}

	T->root->color = BLACK;
}


void rbtree_insert(rbtree *T, rbtree_node *z) {

	rbtree_node *y = T->nil;
	rbtree_node *x = T->root;

	while (x != T->nil) {
		y = x;
		if (z->key < x->key) {
			x = x->left;
		} else if (z->key > x->key) {
			x = x->right;
		} else { //Exist
			return ;
		}
	}

	z->parent = y;
	if (y == T->nil) {
		T->root = z;
	} else if (z->key < y->key) {
		y->left = z;
	} else {
		y->right = z;
	}

	z->left = T->nil;
	z->right = T->nil;
	z->color = RED;

	rbtree_insert_fixup(T, z);
}

void rbtree_delete_fixup(rbtree *T, rbtree_node *x) {

	while ((x != T->root) && (x->color == BLACK)) {
		if (x == x->parent->left) {

			rbtree_node *w= x->parent->right;
			if (w->color == RED) {
				w->color = BLACK;
				x->parent->color = RED;

				rbtree_left_rotate(T, x->parent);
				w = x->parent->right;
			}

			if ((w->left->color == BLACK) && (w->right->color == BLACK)) {
				w->color = RED;
				x = x->parent;
			} else {

				if (w->right->color == BLACK) {
					w->left->color = BLACK;
					w->color = RED;
					rbtree_right_rotate(T, w);
					w = x->parent->right;
				}

				w->color = x->parent->color;
				x->parent->color = BLACK;
				w->right->color = BLACK;
				rbtree_left_rotate(T, x->parent);

				x = T->root;
			}

		} else {

			rbtree_node *w = x->parent->left;
			if (w->color == RED) {
				w->color = BLACK;
				x->parent->color = RED;
				rbtree_right_rotate(T, x->parent);
				w = x->parent->left;
			}

			if ((w->left->color == BLACK) && (w->right->color == BLACK)) {
				w->color = RED;
				x = x->parent;
			} else {

				if (w->left->color == BLACK) {
					w->right->color = BLACK;
					w->color = RED;
					rbtree_left_rotate(T, w);
					w = x->parent->left;
				}

				w->color = x->parent->color;
				x->parent->color = BLACK;
				w->left->color = BLACK;
				rbtree_right_rotate(T, x->parent);

				x = T->root;
			}

		}
	}

	x->color = BLACK;
}

rbtree_node *rbtree_delete(rbtree *T, rbtree_node *z) {

	rbtree_node *y = T->nil;
	rbtree_node *x = T->nil;

	if ((z->left == T->nil) || (z->right == T->nil)) {
		y = z;
	} else {
		y = rbtree_successor(T, z);
	}

	if (y->left != T->nil) {
		x = y->left;
	} else if (y->right != T->nil) {
		x = y->right;
	}

	x->parent = y->parent;
	if (y->parent == T->nil) {
		T->root = x;
	} else if (y == y->parent->left) {
		y->parent->left = x;
	} else {
		y->parent->right = x;
	}

	if (y != z) {
		z->key = y->key;
		z->value = y->value;
	}

	if (y->color == BLACK) {
		rbtree_delete_fixup(T, x);
	}

	return y;
}

rbtree_node *rbtree_search(rbtree *T, KEY_TYPE key) {

	rbtree_node *node = T->root;
	while (node != T->nil) {
		if (key < node->key) {
			node = node->left;
		} else if (key > node->key) {
			node = node->right;
		} else {
			return node;
		}	
	}
	return T->nil;
}


void rbtree_traversal(rbtree *T, rbtree_node *node) {
	if (node != T->nil) {
		rbtree_traversal(T, node->left);
		printf("key:%d, color:%d\n", node->key, node->color);
		rbtree_traversal(T, node->right);
	}
}

int main() {

	int keyArray[20] = {24,25,13,35,23, 26,67,47,38,98, 20,19,17,49,12, 21,9,18,14,15};

	rbtree *T = (rbtree *)malloc(sizeof(rbtree));
	if (T == NULL) {
		printf("malloc failed\n");
		return -1;
	}
	
	T->nil = (rbtree_node*)malloc(sizeof(rbtree_node));
	T->nil->color = BLACK;
	T->root = T->nil;

	rbtree_node *node = T->nil;
	int i = 0;
	for (i = 0;i < 20;i ++) {
		node = (rbtree_node*)malloc(sizeof(rbtree_node));
		node->key = keyArray[i];
		node->value = NULL;

		rbtree_insert(T, node);
		
	}

	rbtree_traversal(T, T->root);
	printf("............................................\n");

	for (i = 0;i < 20;i ++) {

		rbtree_node *node = rbtree_search(T, keyArray[i]);
		rbtree_node *cur = rbtree_delete(T, node);
		free(cur);

		rbtree_traversal(T, T->root);
		printf("----------------------------------------\n");
	}
	
	return 0;
}
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值