runtime.js(在小程序中使用async、await)

本文深入探讨如何在小程序环境中利用runtime.js库,实现对async/await的支持。通过引入runtime.js,开发者可以在小程序的代码中无缝使用Promise和async函数,提升异步处理的可读性和效率。文章详细解释了runtime.js的工作原理,并提供了实践示例,帮助开发者更好地理解和应用这一技术。
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/**
 * Copyright (c) 2014-present, Facebook, Inc.
 *
 * This source code is licensed under the MIT license found in the
 * LICENSE file in the root directory of this source tree.
 */

!(function(global) {
   
    // "use strict";
  
    var Op = Object.prototype;
    var hasOwn = Op.hasOwnProperty;
    var undefined; // More compressible than void 0.
    var $Symbol = typeof Symbol === "function" ? Symbol : {
   };
    var iteratorSymbol = $Symbol.iterator || "@@iterator";
    var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator";
    var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag";
  
    var inModule = typeof module === "object";
    var runtime = global.regeneratorRuntime;
    if (runtime) {
   
      if (inModule) {
   
        // If regeneratorRuntime is defined globally and we're in a module,
        // make the exports object identical to regeneratorRuntime.
        module.exports = runtime;
      }
      // Don't bother evaluating the rest of this file if the runtime was
      // already defined globally.
      return;
    }
  
    // Define the runtime globally (as expected by generated code) as either
    // module.exports (if we're in a module) or a new, empty object.
    runtime = global.regeneratorRuntime = inModule ? module.exports : {
   };
  
    function wrap(innerFn, outerFn, self, tryLocsList) {
   
      // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.
      var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;
      var generator = Object.create(protoGenerator.prototype);
      var context = new Context(tryLocsList || []);
  
      // The ._invoke method unifies the implementations of the .next,
      // .throw, and .return methods.
      generator._invoke = makeInvokeMethod(innerFn, self, context);
  
      return generator;
    }
    runtime.wrap = wrap;
  
    // Try/catch helper to minimize deoptimizations. Returns a completion
    // record like context.tryEntries[i].completion. This interface could
    // have been (and was previously) designed to take a closure to be
    // invoked without arguments, but in all the cases we care about we
    // already have an existing method we want to call, so there's no need
    // to create a new function object. We can even get away with assuming
    // the method takes exactly one argument, since that happens to be true
    // in every case, so we don't have to touch the arguments object. The
    // only additional allocation required is the completion record, which
    // has a stable shape and so hopefully should be cheap to allocate.
    function tryCatch(fn, obj, arg) {
   
      try {
   
        return {
    type: "normal", arg: fn.call(obj, arg) };
      } catch (err) {
   
        return {
    type: "throw", arg: err };
      }
    }
  
    var GenStateSuspendedStart = "suspendedStart";
    var GenStateSuspendedYield = "suspendedYield";
    var GenStateExecuting = "executing";
    var GenStateCompleted = "completed";
  
    // Returning this object from the innerFn has the same effect as
    // breaking out of the dispatch switch statement.
    var ContinueSentinel = {
   };
  
    // Dummy constructor functions that we use as the .constructor and
    // .constructor.prototype properties for functions that return Generator
    // objects. For full spec compliance, you may wish to configure your
    // minifier not to mangle the names of these two functions.
    function Generator() {
   }
    function GeneratorFunction() {
   }
    function GeneratorFunctionPrototype() {
   }
  
    // This is a polyfill for %IteratorPrototype% for environments that
    // don't natively support it.
    var IteratorPrototype = {
   };
    IteratorPrototype[iteratorSymbol] = function () {
   
      return this;
    };
  
    var getProto = Object.getPrototypeOf;
    var NativeIteratorPrototype = getProto && getProto(getProto(values([])));
    if (NativeIteratorPrototype &&
        NativeIteratorPrototype !== Op &&
        hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {
   
      // This environment has a native %IteratorPrototype%; use it instead
      // of the polyfill.
      IteratorPrototype = NativeIteratorPrototype;
    }
  
    var Gp = GeneratorFunctionPrototype.prototype =
      Generator.prototype = Object.create(IteratorPrototype);
    GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;
    GeneratorFunctionPrototype.constructor = GeneratorFunction;
    GeneratorFunctionPrototype[toStringTagSymbol] =
      GeneratorFunction.displayName = "GeneratorFunction";
  
    // Helper for defining the .next, .throw, and .return methods of the
    // Iterator interface in terms of a single ._invoke method.
    function defineIteratorMethods(prototype) {
   
      ["next", "throw", "return"].forEach(function(method) {
   
        prototype[method] = function(arg) {
   
          return this._invoke(method, arg);
        };
      });
    }
  
    runtime.isGeneratorFunction = function(genFun) {
   
      var ctor = typeof genFun === "function" && genFun.constructor;
      return ctor
        ? ctor === GeneratorFunction ||
          // For the native GeneratorFunction constructor, the best we can
          // do is to check its .name property.
          (ctor.displayName || ctor.name) === "GeneratorFunction"
        : false;
    };
  
    runtime.mark = function(genFun) {
   
      if (Object.setPrototypeOf) {
   
        Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);
      } else {
   
        genFun.__proto__ = GeneratorFunctionPrototype;
        if (!(toStringTagSymbol in genFun)) {
   
          genFun[toStringTagSymbol] = "GeneratorFunction";
        }
      }
      genFun.prototype = Object.create(Gp);
      
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