# -*- coding: utf-8 -*-
"""
Created on Tue Nov 13 13:51:31 2018
@author: 18665
"""
# 系统模块
from queue import Queue, Empty
from threading import *
########################################################################
class EventManager:
#----------------------------------------------------------------------
def __init__(self):
"""初始化事件管理器"""
# 事件对象列表
self.__eventQueue = Queue()
# 事件管理器开关
self.__active = False
# 事件处理线程
self.__thread = Thread(target = self.__Run)
self.count = 0
# 这里的__handlers是一个字典,用来保存对应的事件的响应函数
# 其中每个键对应的值是一个列表,列表中保存了对该事件监听的响应函数,一对多
self.__handlers = {}
#----------------------------------------------------------------------
def __Run(self):
"""引擎运行"""
print('{}_run'.format(self.count))
while self.__active == True:
try:
# 获取事件的阻塞时间设为1秒
event = self.__eventQueue.get(block = True, timeout = 0.1)
self.__EventProcess(event)
except Empty:
pass
self.count += 1
#----------------------------------------------------------------------
def __EventProcess(self, event):
"""处理事件"""
print('{}_EventProcess'.format(self.count))
# 检查是否存在对该事件进行监听的处理函数
if event.type_ in self.__handlers:
# 若存在,则按顺序将事件传递给处理函数执行
for handler in self.__handlers[event.type_]:
handler(event)
self.count += 1
#----------------------------------------------------------------------
def Start(self):
"""启动"""
print('{}_Start'.format(self.count))
# 将事件管理器设为启动
self.__active = True
# 启动事件处理线程
self.__thread.start()
self.count += 1
#----------------------------------------------------------------------
def Stop(self):
"""停止"""
print('{}_Stop'.format(self.count))
# 将事件管理器设为停止
self.__active = False
# 等待事件处理线程退出
self.__thread.join()
self.count += 1
#----------------------------------------------------------------------
def AddEventListener(self, type_, handler):
"""绑定事件和监听器处理函数"""
print('{}_AddEventListener'.format(self.count))
# 尝试获取该事件类型对应的处理函数列表,若无则创建
try:
handlerList = self.__handlers[type_]
except KeyError:
handlerList = []
self.__handlers[type_] = handlerList
# 若要注册的处理器不在该事件的处理器列表中,则注册该事件
if handler not in handlerList:
handlerList.append(handler)
print(self.__handlers)
self.count += 1
#----------------------------------------------------------------------
def RemoveEventListener(self, type_, handler):
"""移除监听器的处理函数"""
print('{}_RemoveEventListener'.format(self.count))
try:
handlerList = self.handlers[type_]
# 如果该函数存在于列表中,则移除
if handler in handlerList:
handlerList.remove(handler)
# 如果函数列表为空,则从引擎中移除该事件类型
if not handlerList:
del self.handlers[type_]
except KeyError:
pass
self.count += 1
#----------------------------------------------------------------------
def SendEvent(self, event):
"""发送事件,向事件队列中存入事件"""
print('{}_SendEvent'.format(self.count))
self.__eventQueue.put(event)
self.count += 1
########################################################################
"""事件对象"""
class Event:
def __init__(self, type_=None):
self.type_ = type_ # 事件类型
self.dict = {} # 字典用于保存具体的事件数据
# -*- coding: utf-8 -*-
"""
Created on Tue Nov 13 13:50:45 2018
@author: 18665
"""
# encoding: UTF-8
import sys
from datetime import datetime
from threading import Timer
# sys.path.append('D:\\works\\TestFile')
# print(sys.path)
from EventManager import Event, EventManager
# 事件名称 新文章
EVENT_ARTICAL = "Event_Artical"
# 事件源 公众号
class PublicAccounts:
def __init__(self, eventManager):
self.__eventManager = eventManager
def WriteNewArtical(self):
# 事件对象,写了新文章
event = Event(type_=EVENT_ARTICAL)
event.dict["artical"] = u'如何写出更优雅的代码\n'
# 发送事件
self.__eventManager.SendEvent(event)
print(u'公众号发送新文章\n')
# 监听器 订阅者
class Listener:
def __init__(self, username):
self.__username = username
# 监听器的处理函数 读文章
def ReadArtical(self, event):
print(u'%s 收到新文章' % self.__username)
print(u'正在阅读新文章内容:%s' % event.dict["artical"])
"""测试函数"""
# --------------------------------------------------------------------
def test():
# 实例化监听器
listner1 = Listener("thinkroom") # 订阅者1
listner2 = Listener("steve") # 订阅者2
# 实例化事件操作函数
eventManager = EventManager()
def sayhello(event):
print "hello hello, 我监听到了"
# 绑定事件和监听器响应函数(新文章)
eventManager.AddEventListener(EVENT_ARTICAL, listner1.ReadArtical)
eventManager.AddEventListener(EVENT_ARTICAL, sayhello)
# 启动事件管理器,# 启动事件处理线程
eventManager.Start()
publicAcc = PublicAccounts(eventManager)
timer = Timer(0.1, publicAcc.WriteNewArtical)
timer.start()
import time
time.sleep(2)
eventManager.Stop()
if __name__ == '__main__':
test()