Java 观察者模式介绍及示例
一、观察者模式简介
1.1概念
观察者模式(Observer Pattern) : 观察者模式又名 发布/订阅模式,属于行为模式,定义了对象中一对多的依赖关系,让多个观察者(Observer)观察同一主题(Subject) ,当这个主题发生变化时,会通知所有的观察者对象并被自动更新。
1.2 UML类图
- Subject 抽象主题:被观察者,抽象主题会把所有观察者对象保存在一个集合中,每个主题都可以有任意数量的观察者,主题提供两个方法,可以增加和删除观察者对象。
- Observer: 抽象观察者,观察者的抽象类,定义了一个更新接口,使得在得到主题更改时更新自己。
- ConcreteSubject:具体的主题,具体的被观察者,在具体主题内部状态发生改变时通知给所有注册过的观察者对象
- ConcreteObserver: 具体的观察者对象,实现抽象观察者的定义,使得在得到主题状态更改同志是更新自身。
二、观察者模式java示例
在我们生活中,公告,通知这类事件都可以适用发布/订阅的这种模式,像我们日程使用的qq群,微信群也是观察者模式的实例,这里我们就用微信群聊用代码实现观察者模式简单实现。
2.1 抽象观察者对象(Observer)
/**
* @Description: 抽象观察者
* @author: xy
* @date: 2022年11月18日 11:53
*/
public interface Observer {
/**
* 更新方法
* @param message
*/
void update(String message);
}
2.2 抽象主题
/**
* @Description: 抽象主题
* @author: xy
* @date: 2022年11月18日 11:53
*/
public interface Subject {
/**
* 增加订阅者
* @param observer
*/
void attach(Observer observer);
/**
* 删除订阅者
* @param observer
*/
void detach(Observer observer);
/**
* 通知订阅者更新消息
*/
void notify(String message);
}
2.3 微信用户(具体观察者)
/**
* @Description: 微信用户(具体观察者)
* @author: xy
* @date: 2022年11月18日 12:10
*/
public class WxUser implements Observer{
//用户名
private String userName;
WxUser(String userName){
this.userName = userName;
}
@Override
public void update(String message) {
System.out.println("用户【"+this.userName+"】接收到消息:"+message);
}
}
2.4 具体主题 (微信群聊)
import java.util.ArrayList;
import java.util.List;
/**
* @Description: 微信群聊(具体主题)
* @author: scott
* @date: 2022年11月18日 12:06
*/
public class WechatGroupSubject implements Subject{
//微信群聊中的用户 观察者
private List<Observer> observerList = new ArrayList<>();
/**
* 添加群聊用户
* @param observer
*/
@Override
public void attach(Observer observer) {
observerList.add(observer);
}
/**
* 删除群聊用户
* @param observer
*/
@Override
public void detach(Observer observer) {
observerList.remove(observer);
}
/**
* 通知所有用户
* @param message
*/
@Override
public void notify(String message) {
for (Observer observer : observerList) {
observer.update(message);
}
}
}
2.5 运行测试
/**
* @Description: 运行客户端
* @author: xy
* @date: 2022年11月18日 12:13
*/
public class RunClient {
public static void main(String[] args) {
//1.创建三个用户(观察者)
WxUser zhangsan = new WxUser("zhangsan");
WxUser lisi = new WxUser("lisi");
WxUser wangwu = new WxUser("wangwu");
//创建群聊 (主题),将三个用户添加到群聊中
Subject wechatGroupSubject = new WechatGroupSubject();
wechatGroupSubject.attach(zhangsan);
wechatGroupSubject.attach(lisi);
wechatGroupSubject.attach(wangwu);
//通知所有用户
wechatGroupSubject.notify("hello world");
System.out.println("---------------------------------------");
//把wangwu踢出群聊
wechatGroupSubject.detach(wangwu);
//通知其他用户
wechatGroupSubject.notify("wangwu 被踢出群聊");
}
}
测试结果如下:
三、观察者模式的优缺点
3.1优点
- 观察者和被观察者建立于一个抽象的藕合,当具体的观察者和被观察者更改时都不会对对方有影响,符合依赖倒置原则。 - 目标与观察者之间建立了一套触发机制
3.2缺点
- 如果一个被观察者有很多直接间接的观察者的话,通知到所有观察者会很耗时,一般通知都是顺序通知,一个发生卡顿会影响整体的效率
- 被观察者只知道目标观察者发生了变化,不能知道具体发生了什么变化
- 有可能会使用循环依赖,导致死循环系统崩溃
四、适用场景
- 一对多的应用场景,一个对象改变状态时需要其他对象同步更新
- 消息队列等
五、源码中的观察者模式
java util包下的订阅者模式的实现
5.1 observer (观察者)
提供update方法更新观察者
package java.util;
/**
* A class can implement the <code>Observer</code> interface when it
* wants to be informed of changes in observable objects.
*
* @author Chris Warth
* @see java.util.Observable
* @since JDK1.0
*/
public interface Observer {
/**
* This method is called whenever the observed object is changed. An
* application calls an <tt>Observable</tt> object's
* <code>notifyObservers</code> method to have all the object's
* observers notified of the change.
*
* @param o the observable object.
* @param arg an argument passed to the <code>notifyObservers</code>
* method.
*/
void update(Observable o, Object arg);
}
5.2 Observable(被观察者)
有删除新增统计通知观察者等方法。
package java.util;
/**
* This class represents an observable object, or "data"
* in the model-view paradigm. It can be subclassed to represent an
* object that the application wants to have observed.
* <p>
* An observable object can have one or more observers. An observer
* may be any object that implements interface <tt>Observer</tt>. After an
* observable instance changes, an application calling the
* <code>Observable</code>'s <code>notifyObservers</code> method
* causes all of its observers to be notified of the change by a call
* to their <code>update</code> method.
* <p>
* The order in which notifications will be delivered is unspecified.
* The default implementation provided in the Observable class will
* notify Observers in the order in which they registered interest, but
* subclasses may change this order, use no guaranteed order, deliver
* notifications on separate threads, or may guarantee that their
* subclass follows this order, as they choose.
* <p>
* Note that this notification mechanism has nothing to do with threads
* and is completely separate from the <tt>wait</tt> and <tt>notify</tt>
* mechanism of class <tt>Object</tt>.
* <p>
* When an observable object is newly created, its set of observers is
* empty. Two observers are considered the same if and only if the
* <tt>equals</tt> method returns true for them.
*
* @author Chris Warth
* @see java.util.Observable#notifyObservers()
* @see java.util.Observable#notifyObservers(java.lang.Object)
* @see java.util.Observer
* @see java.util.Observer#update(java.util.Observable, java.lang.Object)
* @since JDK1.0
*/
public class Observable {
private boolean changed = false;
private Vector<Observer> obs;
/** Construct an Observable with zero Observers. */
public Observable() {
obs = new Vector<>();
}
/**
* Adds an observer to the set of observers for this object, provided
* that it is not the same as some observer already in the set.
* The order in which notifications will be delivered to multiple
* observers is not specified. See the class comment.
*
* @param o an observer to be added.
* @throws NullPointerException if the parameter o is null.
*/
public synchronized void addObserver(Observer o) {
if (o == null)
throw new NullPointerException();
if (!obs.contains(o)) {
obs.addElement(o);
}
}
/**
* Deletes an observer from the set of observers of this object.
* Passing <CODE>null</CODE> to this method will have no effect.
* @param o the observer to be deleted.
*/
public synchronized void deleteObserver(Observer o) {
obs.removeElement(o);
}
/**
* If this object has changed, as indicated by the
* <code>hasChanged</code> method, then notify all of its observers
* and then call the <code>clearChanged</code> method to
* indicate that this object has no longer changed.
* <p>
* Each observer has its <code>update</code> method called with two
* arguments: this observable object and <code>null</code>. In other
* words, this method is equivalent to:
* <blockquote><tt>
* notifyObservers(null)</tt></blockquote>
*
* @see java.util.Observable#clearChanged()
* @see java.util.Observable#hasChanged()
* @see java.util.Observer#update(java.util.Observable, java.lang.Object)
*/
public void notifyObservers() {
notifyObservers(null);
}
/**
* If this object has changed, as indicated by the
* <code>hasChanged</code> method, then notify all of its observers
* and then call the <code>clearChanged</code> method to indicate
* that this object has no longer changed.
* <p>
* Each observer has its <code>update</code> method called with two
* arguments: this observable object and the <code>arg</code> argument.
*
* @param arg any object.
* @see java.util.Observable#clearChanged()
* @see java.util.Observable#hasChanged()
* @see java.util.Observer#update(java.util.Observable, java.lang.Object)
*/
public void notifyObservers(Object arg) {
/*
* a temporary array buffer, used as a snapshot of the state of
* current Observers.
*/
Object[] arrLocal;
synchronized (this) {
/* We don't want the Observer doing callbacks into
* arbitrary code while holding its own Monitor.
* The code where we extract each Observable from
* the Vector and store the state of the Observer
* needs synchronization, but notifying observers
* does not (should not). The worst result of any
* potential race-condition here is that:
* 1) a newly-added Observer will miss a
* notification in progress
* 2) a recently unregistered Observer will be
* wrongly notified when it doesn't care
*/
if (!changed)
return;
arrLocal = obs.toArray();
clearChanged();
}
for (int i = arrLocal.length-1; i>=0; i--)
((Observer)arrLocal[i]).update(this, arg);
}
/**
* Clears the observer list so that this object no longer has any observers.
*/
public synchronized void deleteObservers() {
obs.removeAllElements();
}
/**
* Marks this <tt>Observable</tt> object as having been changed; the
* <tt>hasChanged</tt> method will now return <tt>true</tt>.
*/
protected synchronized void setChanged() {
changed = true;
}
/**
* Indicates that this object has no longer changed, or that it has
* already notified all of its observers of its most recent change,
* so that the <tt>hasChanged</tt> method will now return <tt>false</tt>.
* This method is called automatically by the
* <code>notifyObservers</code> methods.
*
* @see java.util.Observable#notifyObservers()
* @see java.util.Observable#notifyObservers(java.lang.Object)
*/
protected synchronized void clearChanged() {
changed = false;
}
/**
* Tests if this object has changed.
*
* @return <code>true</code> if and only if the <code>setChanged</code>
* method has been called more recently than the
* <code>clearChanged</code> method on this object;
* <code>false</code> otherwise.
* @see java.util.Observable#clearChanged()
* @see java.util.Observable#setChanged()
*/
public synchronized boolean hasChanged() {
return changed;
}
/**
* Returns the number of observers of this <tt>Observable</tt> object.
*
* @return the number of observers of this object.
*/
public synchronized int countObservers() {
return obs.size();
}
}
阿里的druid,apache的poi中都有具体实现。