将squareline生成的代码移植到ESP32中 要在与ui同目录Cmakelist写成如下:
file(GLOB_RECURSE SRC_UI ${CMAKE_SOURCE_DIR} “ui/*.c” “lvgl_ui.c” “ui_led.c” “lv_port.c” “ui_led.c” “ui_home.c”
“img/humidity_img.c” “img/temp_img.c”)
idf_component_register(SRCS “lvgl_ui.c” ${SRC_UI}
INCLUDE_DIRS “.” “ui”)
踩了好久的坑终于被解决了