mediaDevicesgetUserMedia-getUserMedia pc截屏实现 视频

转载:https://blog.csdn.net/wdf521121/article/details/102793557

摄像图 https://blog.csdn.net/qq_41619796/article/details/107952904?ops_request_misc=%257B%2522request%255Fid%2522%253A%2522168377074316800226546105%2522%252C%2522scm%2522%253A%252220140713.130102334…%2522%257D&request_id=168377074316800226546105&biz_id=0&utm_medium=distribute.pc_search_result.none-task-blog-2allsobaiduend~default-4-107952904-null-null.142v86control_2,239v2insert_chatgpt&utm_term=%E8%B0%83%E7%94%A8%E6%9C%AC%E5%9C%B0%E6%91%84%E5%83%8F%E5%A4%B4&spm=1018.2226.3001.4449

<!doctype html>
<html lang="en">
<head>
    <title>GET VIDEO</title>
    <meta charset="utf-8">
</head>
<body>
<input type="button" title="开启摄像头" value="开启摄像头" onclick="getMedia()" />
<video id="video" width="500px" height="500px" autoplay="autoplay"></video>
<canvas id="canvas" width="500px" height="500px"></canvas>
<button id="snap" onclick="takePhoto()">拍照</button>
<script>
    //获得video摄像头区域
    let video = document.getElementById("video");
    function getMedia() {
        let constraints = {
            video: {width: 500, height: 500},
            audio: true
        };
        /*
        这里介绍新的方法:H5新媒体接口 navigator.mediaDevices.getUserMedia()
        这个方法会提示用户是否允许媒体输入,(媒体输入主要包括相机,视频采集设备,屏幕共享服务,麦克风,A/D转换器等)
        返回的是一个Promise对象。
        如果用户同意使用权限,则会将 MediaStream对象作为resolve()的参数传给then()
        如果用户拒绝使用权限,或者请求的媒体资源不可用,则会将 PermissionDeniedError作为reject()的参数传给catch()
        */
        let promise = navigator.mediaDevices.getUserMedia(constraints);
        promise.then(function (MediaStream) {
            video.srcObject = MediaStream;
            video.play();
        }).catch(function (PermissionDeniedError) {
            console.log(PermissionDeniedError);
        })
    }
    function takePhoto() {
        //获得Canvas对象
        let canvas = document.getElementById("canvas");
        let ctx = canvas.getContext('2d');
        ctx.drawImage(video, 0, 0, 500, 500);
    }
</script>
</body>
</html>


转载:https://blog.csdn.net/qq_43314956/article/details/106179388

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <script src="https://cdn.bootcdn.net/ajax/libs/jquery/3.5.1/jquery.min.js"></script>
    <style>
        video{
            width: 300px;
            height: 300px;
            border: 1px solid #ccc;
        }
        canvas{
            width: 300px;
            height: 300px;
            border: 1px solid red;
        }
    </style>
    <title>Document</title>
</head>
<body>
    <video autoplay id='video'></video>
    <canvas id="output"></canvas>
</body>
</html>
<script>
    //var video = document.getElementById('video')
    //var back = document.getElementById('output')
    var video = $("#video").get(0)
    var back = $("#output").get(0)
    //console.log(back,video)
    var backcontext = back.getContext('2d')
    function draw() {
        backcontext.drawImage(video,0,0,back.width,back.height)
        try{
            backcontext.drawImage(video,0,0,back.width,back.height)
        }catch(e){
            if(e.name == "NS_ERROR_NOT_AVAILABLE"){
                return setInterval(draw,200)
            }else{
                throw e
            }
        }
        setTimeout(draw,200)
    }
    var success = function(stream){
        console.log('摄像头开启成功')
        videoUrl = window.URL.createObjectURL(stream)
        video.src = videoUrl
        draw()
    }
    var error = (error)=>{
        alert('调用失败')
    }
    navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia
    navigator.getUserMedia({video:true,audio:false},success,error)
</script>

转载:https://www.php.cn/js-tutorial-412331.html
在这里插入图片描述

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