javascript中getUserMedia和用canvas截图

<!DOCTYPE html>
<html lang="en">

<head>
  <meta charset="UTF-8">
  <meta http-equiv="X-UA-Compatible" content="IE=edge">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <title>摄像截图</title>

  <style>
    body {
      margin: 0;
    }
    video {
      object-fit: cover;
      width: 400px;
      height: 300px;
    }
  </style>
</head>

<body>
  <video src=""></video>
  <canvas id="canvas"></canvas>
  <canvas id="canvas2"></canvas>
  <button onclick="handlePlay()">play</button>
  <button onclick="handleClip()">clip</button>
  <img src="" alt="" srcset="">
  <script>
    // 开启拍摄
    async function play(constraints) {
      try {
        const stream = await navigator.mediaDevices.getUserMedia(constraints)
        console.log('流媒体:', stream)
        const video = document.querySelector('video')
        video.srcObject = stream
        video.onloadedmetadata = (e) => {
          video.play()
        }
      } catch (error) {
        console.log('error:',)
      }
    }
    function handlePlay() {
      const constraints = {
        audio: false,
        video: {
          // 前置摄像头
          // facingMode: "user"
          // 强制使用后置摄像头
          // facingMode: { 
          //   exact: "environment"
          // }
        }
      }
      play(constraints)
    }
    function handleClip () {
      const video = document.querySelector('video')
      video.pause()
      const canvas = document.getElementById('canvas')
      canvas.height = video.clientHeight
      canvas.width = video.clientWidth
      console.log(video.videoHeight, video.videoWidth)
      const ctx = canvas.getContext('2d')
      ctx.drawImage(video, 0, 0, 400, 300)

      const canvas2 = document.getElementById('canvas2')
      canvas2.height = 100
      canvas2.width = 200
      const ctx2 = canvas2.getContext('2d')
      ctx2.drawImage(canvas, 100, 100, 200, 100, 0, 0, 200, 100)
      const imgsrc = canvas2.toDataURL('image/png')
      document.querySelector('img').src = imgsrc
    }
  </script>
</body>

</html>

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