设计思路
角色分析
1.AbstractClass(抽象类):
该角色负责定义和实现模板,并定义模板中所用到的方法。
2.ConcreteClass(方法实现类):
该角色负责实现模板中所定义的方法。
UML图
代码演示
模板
public abstract class AbstractDisplay {
public abstract void open();
public abstract void print();
public abstract void close();
public final void display() {
open();
for (int i = 0; i < 5; i++) {
print();
}
close();
}
}
工件1
public class CharDisplay extends AbstractDisplay {
private char ch;
public CharDisplay(char ch) {
this.ch = ch;
}
@Override
public void open() {
System.out.print("<<");
}
@Override
public void print() {
System.out.print(ch);
}
@Override
public void close() {
System.out.println(">>");
}
}
工件2
public class StringDisplay extends AbstractDisplay {
private String string;
private int width;
public StringDisplay(String string) {
this.string = string;
this.width = string.length();
}
@Override
public void open() {
printLine();
}
@Override
public void print() {
System.out.println("|" + string + "|");
}
@Override
public void close() {
printLine();
}
private void printLine() {
System.out.print("+");
for (int i = 0; i < width; i++) {
System.out.print("-");
}
System.out.println("+");
}
}
主类
public class Main {
public static void main(String[] args) {
AbstractDisplay d1 = new CharDisplay('H');
d1.display();
AbstractDisplay d2 = new StringDisplay("Hello world");
d2.display();
}
}