继承我view 实现三个方法 在进行绘制
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
Paint paint=new Paint();
paint.setStrokeWidth(5);
paint.setColor(Color.GREEN);
paint.setStyle(Paint.Style.FILL);
canvas.drawCircle(60,60,60,paint);
}
导入布局
<com.example.myapplication.Viewcar.Crile
android:layout_marginLeft="100dp"
android:layout_marginTop="100dp"
android:id="@+id/yuan"
android:layout_width="199dp"
android:layout_height="199dp" />
设置点击事件进行操作
yuan.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
Toast.makeText(getActivity(), "转起来", Toast.LENGTH_SHORT).show();
//平移
ObjectAnimator translationY=ObjectAnimator.ofFloat(yuan,"translationX",yuan.getTranslationY(),200,200);
//赞转
ObjectAnimator rotation=ObjectAnimator.ofFloat(yuan,"rotation",0,360);
//透明度
ObjectAnimator alpha=ObjectAnimator.ofFloat(yuan,"alpha",0,1,0,1);
//组合动画
AnimatorSet animatorSet = new AnimatorSet();
//播放顺序
animatorSet.play(translationY).with(rotation).before(alpha);//一起
//时间
animatorSet.setDuration(5000);
//开始
animatorSet.start();
}
});