小游戏贪吃蛇的c++源代码

小游戏贪吃蛇的c++源代码,快来看看,还带解释
#include
#include
#include
#include
#include <conio.h>
#include
#include <windows.h>
using namespace std;

/*** 光标定位 ***/
HANDLE hout=GetStdHandle(STD_OUTPUT_HANDLE);
COORD coord;

void locate(int x,int y)
{
coord.X=y;
coord.Y=x;
SetConsoleCursorPosition(hout,coord);
};

/*** 隐藏光标 ***/
void hide()
{
CONSOLE_CURSOR_INFO cursor_info={1,0};
SetConsoleCursorInfo(hout, &cursor_info);
}

/*** 生成随机数 ***/
double random(double start, double end)
{
return start+(end-start)*rand()/(RAND_MAX + 1.0);
}

/*** 定义地图的长宽,蛇的坐标,长度,方向,食物的位置 ***/
int m,n;

struct node
{
int x,y;
}snake[1000];

int snake_length,dir;
node food;
int direct[4][2]={{-1,0},{1,0},{0,-1},{0,1}};

/*** 输出墙 ***/
void print_wall()
{
cout << " ";
for (int i=1;i<=n;i++)
cout << “-”;
cout << endl;
for (int j=0;j<=m-1;j++)
{
cout << “|”;
for (int i=1;i<=n;i++) cout << " ";
cout << “|” << endl;
}
cout << " ";
for (int i=1;i<=n;i++)
cout << “-”;
}

/*** 首次输出蛇,其中snake[0]代表头 **/
void print_snake()
{
locate(snake[0].x,snake[0].y);
cout << “@”;
for (int i=1;i<=snake_length-1;i++)
{
locate(snake[i].x,snake[i].y);
cout << "
";
}
}

/*** 判断是否撞墙或者自撞 ***/
bool is_correct()
{
if (snake[0].x0 || snake[0].y0 || snake[0].xm+1 || snake[0].yn+1) return false;
for (int i=1;i<=snake_length-1;i++)
{
if (snake[0].xsnake[i].x && snake[0].ysnake[i].y) return false;
}
return true;
}

/*** 随机生成并输出食物位置 ***/
bool print_food()
{
srand((unsigned)time(0));
bool e;
while (1)
{
e=true;
int i=(int) random(0,m)+1,j=(int) random(0,n)+1;
food.x=i;food.y=j;
for (int k=0;k<=snake_length-1;k++)
{
if (snake[k].xfood.x && snake[k].yfood.y)
{
e=false;break;
}
}
if (e) break;
}
locate(food.x,food.y);
cout << “$”;
return true;
}

/*** 蛇的前进 /
bool go_ahead()
{
node temp;
bool e=false;
temp=snake[snake_length-1];
for (int i=snake_length-1;i>=1;i–)
snake[i]=snake[i-1];
snake[0].x+=direct[dir][0];
snake[0].y+=direct[dir][1];
locate(snake[1].x,snake[1].y);
cout << "
";
/
* 吃到了食物 /
if (snake[0].xfood.x && snake[0].yfood.y)
{
snake_length++;
e=true;
snake[snake_length-1]=temp;
}
/
输出此时蛇状态 /
if (!e)
{
locate(temp.x,temp.y);
cout << " ";
}
else
print_food();
locate(snake[0].x,snake[0].y);
cout << “@”;
/
如果自撞 ***/
if (!is_correct())
{
system(“cls”);
cout << “You lose!” << endl << "Length: " << snake_length << endl;
return false;
}
return true;
}

/*** 主函数 /
int main()
{
cout << “--------------------贪吃蛇---------------------” << endl;
cout << “请先输入两个数,表示地图大小.要求长宽均不小于10.” << endl;
cout << “请注意窗口大小,以免发生错位.建议将窗口调为最大.” << endl;
cout << “再选择难度.请在1-10中输入1个数,1最简单,10则最难” << endl;
cout << “然后进入游戏画面,以方向键控制方向.祝你游戏愉快!” << endl;
cout << “-----------------------------------------------” << endl;
cin >> m >> n;
if (m<10 || n<10 || m>25 || n>40)
{
cout << “ERROR” << endl;
system(“pause”);
return 0;
}
int hard;
cin >> hard;
if (hard<=0 || hard>100)
{
cout << “ERROR” << endl;
system(“pause”);
return 0;
}
/
数据全部初始化,包括蛇长,位置,方向 /
snake_length=5;
clock_t a,b;
char ch;
double hard_len;
for (int i=0;i<=4;i++)
{
snake[i].x=1;
snake[i].y=5-i;
}
dir=3;
/
输出初始地图,蛇与食物 /
system(“cls”);
hide();
print_wall();
print_food();
print_snake();
locate(m+2,0);
cout << "Now length: ";
/
开始游戏 /
while (1)
{
/
难度随长度增加而提高 /
hard_len=(double)snake_length/(double) (m
n);
/
* 调节时间,单位是ms /
a=clock();
while (1)
{
b=clock();
if (b-a>=(int)(400-30
hard)
(1-sqrt(hard_len))) break;
}
/
** 接受键盘输入的上下左右,并以此改变方向 /
if (kbhit())
{
ch=getch();
if (ch==-32)
{
ch=getch();
switch(ch)
{
case 72:
if (dir2 || dir3)
dir=0;
break;
case 80:
if (dir2 || dir3)
dir=1;
break;
case 75:
if (dir0 || dir1)
dir=2;
break;
case 77:
if (dir0 || dir1)
dir=3;
break;
}
}
}
/
前进 /
if (!go_ahead()) break;
/
在最后输出此时长度 ***/
locate(m+2,12);
cout << snake_length;
}
system(“pause”);
return 0;
}

  • 9
    点赞
  • 32
    收藏
    觉得还不错? 一键收藏
  • 3
    评论
以下是一个简单的C++贪吃蛇小游戏代码示例: ```cpp #include <iostream> #include <conio.h> #include <windows.h> using namespace std; bool gameOver; const int width = 20; const int height = 20; int x, y, fruitX, fruitY, score; int tailX[100], tailY[100]; int nTail; enum eDirection { STOP = 0, LEFT, RIGHT, UP, DOWN }; eDirection dir; void Setup() { gameOver = false; dir = STOP; x = width / 2; y = height / 2; fruitX = rand() % width; fruitY = rand() % height; score = 0; } void Draw() { system("cls"); for (int i = 0; i < width + 2; i++) cout << "#"; cout << endl; for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) { if (j == 0) cout << "#"; if (i == y && j == x) cout << "O"; else if (i == fruitY && j == fruitX) cout << "F"; else { bool printTail = false; for (int k = 0; k < nTail; k++) { if (tailX[k] == j && tailY[k] == i) { cout << "o"; printTail = true; } } if (!printTail) cout << " "; } if (j == width - 1) cout << "#"; } cout << endl; } for (int i = 0; i < width + 2; i++) cout << "#"; cout << endl; cout << "Score:" << score << endl; } void Input() { if (_kbhit()) { switch (_getch()) { case 'a': dir = LEFT; break; case 'd': dir = RIGHT; break; case 'w': dir = UP; break; case 's': dir = DOWN; break; case 'x': gameOver = true; break; } } } void Logic() { int prevX = tailX[0]; int prevY = tailY[0]; int prev2X, prev2Y; tailX[0] = x; tailY[0] = y; for (int i = 1; i < nTail; i++) { prev2X = tailX[i]; prev2Y = tailY[i]; tailX[i] = prevX; tailY[i] = prevY; prevX = prev2X; prevY = prev2Y; } switch (dir) { case LEFT: x--; break; case RIGHT: x++; break; case UP: y--; break; case DOWN: y++; break; default: break; } if (x >= width) x = 0; else if (x < 0) x = width - 1; if (y >= height) y = 0; else if (y < 0) y = height - 1; for (int i = 0; i < nTail; i++) { if (tailX[i] == x && tailY[i] == y) gameOver = true; } if (x == fruitX && y == fruitY) { score += 10; fruitX = rand() % width; fruitY = rand() % height; nTail++; } } int main() { Setup(); while (!gameOver) { Draw(); Input(); Logic(); Sleep(10); // 控制游戏速度 } return 0; } ```

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 3
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值