#include<iostream>
using namespace std;
#define maxX 6
#define maxY 11
typedef struct offset {
char dir;
int x, y;
}locate;
struct offset action[4] = { {'N',0,-1},{'S',0,1},{'W',1,0},{'E',-1,0} };
int SeekPath(int map[][maxX], int mark[][maxX],int x,int y,int m,int p)
{
int tx, ty;
if (x == m && y == p)return 1;
for (int i = 0;i < 4;i++)
{
tx = action[i].x + x;
ty = action[i].y + y;
if (!mark[ty][tx] && !map[ty][tx])
{
mark[ty ][ tx ] = 1;
if (SeekPath(map, mark, tx, ty, m, p))
{
cout << "move to" << action[i].dir << endl;
return 1;
}
}
}
if (x == 1 && y == 1)cout << "no path" << endl;
return 0;
}
int main()
{
int map[maxY][maxX] = { 1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,0,0,1,1,0,0,0,1,1,1,0,1,1,1,1,1,0,0,0,0,1,1,1,1,1,0,1,1,0,0,0,0,1,1,0,1,1,1,1,1,0,0,0,0,0,1,1,1,1,1,1 };
int mark[maxY][maxX];
for (int i = 0;i < maxY + 1;i++)
for (int j = 0;j < maxX + 1;j++)
mark[i][j] = 0;
for (int i = 0;i < maxY;i++)
mark[i][0] = mark[i][maxX-1] = 1;
for (int i = 0;i < maxX;i++)
mark[0][i] = mark[maxY-1][i] = 1;
SeekPath(map, mark, 1, 1, 4, 9);
getchar();
}
C++迷宫寻址
最新推荐文章于 2024-07-16 19:52:25 发布