uniapp动态图文验证码,已测试H5,APP

直接上组件,引入就能用

<template>
	<view class="canvas-img-code" @click="refresh()">
		<canvas :style="{width:width+'px',height:height+'px'}" canvas-id="imgcanvas" @error="canvasIdErrorCallback"></canvas>
	</view>
</template>

<script>
	// if (this.verCode.toLowerCase() != uni.getStorageSync('imgcode').toLowerCase()) {
	// 	uni.showToast({
	// 		icon: 'none',
	// 		position: 'bottom',
	// 		title: '验证码不正确'
	// 	});
	// 	return false;
	// }验证方式 通过缓存uni.getStorageSync('imgcode')
	export default {
		data(){
			return{

			}
		},
		props:{
			width:{
				default:120
			},
			height:{
				default:45
			}
		},
		mounted() {
			this.init()
		},
		methods:{
			init: function() {
				console.log('start');
				var context = uni.createCanvasContext('imgcanvas', this),
					w = this.width,
					h = this.height;
				context.setFillStyle("white");
				context.setLineWidth(5);
				context.fillRect(0, 0, w, h);
				var pool = ["A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "I", "M", "N", "O", "P", "Q", "R", "S",
						"T", "U", "V", "W", "S", "Y", "Z", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0"
					],
					str = '';
				for (var i = 0; i < 4; i++) {
					var c = pool[this.rn(0, pool.length - 1)];
					var deg = this.rn(-30, 30);
					context.setFontSize(18);
					context.setTextBaseline("top");
					context.setFillStyle(this.rc(80, 150));
					context.save();
					context.translate(30 * i + 15, parseInt(h / 1.5));
					context.rotate(deg * Math.PI / 180);
					context.fillText(c, -15 + 5, -15);
					context.restore();
					str += c;
				}
				uni.setStorage({
					key: 'imgcode',
					data: str,
				});
				for (var i = 0; i < 40; i++) {
					context.beginPath();
					context.arc(this.rn(0, w), this.rn(0, h), 1, 0, 2 * Math.PI);
					context.closePath();
					context.setFillStyle(this.rc(150, 200));
					context.fill();
				}
				context.draw();
				console.log('end');
			},
			rc: function(min, max) {
				var r = this.rn(min, max);
				var g = this.rn(min, max);
				var b = this.rn(min, max);
				return "rgb(" + r + "," + g + "," + b + ")";
			},
			rn: function(max, min) {
				return parseInt(Math.random() * (max - min)) + min;
			},
			refresh: function() {
				this.init();
			},
			canvasIdErrorCallback: function(e) {
				console.error(e.detail.errMsg)
			}
		}
		
	}
	

</script>

<style>
</style>

 

 

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