斗地主小游戏

ctrl+shift+/:多行注释


第一版:

App:
package game;

public class App {
    public static void main(String[] args) {
        new PokerGame();
    }
}

package game;

import java.util.ArrayList;
import java.util.Collections;

public class PokerGame {
    //存储牌
    static ArrayList<String> list = new ArrayList<>();

    static {
        //准备牌
        String[] color = {"♠", "♥", "♦", "♣"};
        String[] number = {"3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", "A", "2"};
        for (String s : color) {
            for (String string : number) {
                list.add(s + string);
            }
        }
        list.add("大王");
        list.add("小王");
    }

    PokerGame() {
        //洗牌
        Collections.shuffle(list);
        //发牌
        ArrayList<String> lord = new ArrayList<>();
        ArrayList<String> player1 = new ArrayList<>();
        ArrayList<String> player2 = new ArrayList<>();
        ArrayList<String> player3 = new ArrayList<>();

        for (int i = 0; i < list.size(); i++) {
            if (i <= 2) {
                lord.add(list.get(i));
                continue;
            }
            if (i % 3 == 0) {
                player1.add(list.get(i));
            } else if (i % 3 == 1) {
                player2.add(list.get(i));
            } else {//注意:不能写 i % 3 == 1
                player3.add(list.get(i));
            }
        }
        //看牌
        lookPoker("底牌", lord);
        lookPoker("player1", player1);
        lookPoker("player2", player2);
        lookPoker("player3", player3);
    }
    //参数
    //玩家姓名
    //牌
    public static void lookPoker(String name, ArrayList<String> list) {
        System.out.print(name + ":");
        for (String poker : list) {
            System.out.print(poker + " ");
        }
        System.out.println();
    }
}

第二版:利用序号对牌进行排序

App:
package gameSort;

public class App {
    public static void main(String[] args) {
        new PokerGame();
    }
}

package gameSort;

import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.TreeSet;

public class PokerGame {
    //存储每张牌及其对应的序号
    static HashMap<Integer, String> hm = new HashMap<>();
    //存的是有序数字,为了模拟每张牌,发牌时用的也是这个数字
    static ArrayList<Integer> list = new ArrayList<>();

    static {
        String[] color = {"♠", "♥", "♣", "♦"};
        String[] number = {"3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", "A", "2"};
        int startNumber = 1;
        //number要在外循环,这样可以保证不同花色的同一张牌价值是相近的
        for (String n : number) {
            for (String c : color) {
                hm.put(startNumber, c + n);
                list.add(startNumber);
                startNumber++;
            }
        }
        hm.put(startNumber, "大王");
        list.add(startNumber);
        startNumber++;
        hm.put(startNumber, "小王");
        list.add(startNumber);
    }

    PokerGame() {
        //洗牌
        Collections.shuffle(list);
        //发牌(使用treeSet可以直接排序)
        TreeSet<Integer> lord = new TreeSet<>();
        TreeSet<Integer> player1 = new TreeSet<>();
        TreeSet<Integer> player2 = new TreeSet<>();
        TreeSet<Integer> player3 = new TreeSet<>();

        for (int i = 0; i < list.size(); i++) {
            Integer serialNumber = list.get(i);
            if (i <= 2) {
                lord.add(serialNumber);
                continue;
            }
            if (i % 3 == 0) {
                player1.add(serialNumber);
            } else if (i % 3 == 1) {
                player2.add(serialNumber);
            } else {
                player3.add(serialNumber);
            }
        }
        //看牌
        lookPoker("底牌", lord);
        lookPoker("玩家1", player1);
        lookPoker("玩家2", player2);
        lookPoker("玩家3", player3);
    }

    /*
     * 参数一:玩家姓名
     * 参数二:牌的序号
     * */
    public static void lookPoker(String name, TreeSet<Integer> list) {
        System.out.print(name + ":");
        for (Integer i : list) {
            //根据数字找对应的牌
            String s = hm.get(i);
            System.out.print(s + " ");
        }
        System.out.println();
    }
}

第三版:利用牌的价值进行排序

App
package game3;

public class App {
    public static void main(String[] args) {
        new PokerGame();
    }
}

package game3;

import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.HashMap;

//利用牌的价值排序
public class PokerGame {
    //存牌
    static ArrayList<String> list = new ArrayList<>();
    //存牌及其对应的价值
    static HashMap<String, Integer> hm = new HashMap<>();

    static {
        //准备牌
        String[] color = {"♠", "♥", "♦", "♣"};
        String[] number = {"3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", "A", "2"};
        for (String s : color) {
            for (String string : number) {
                list.add(s + string);
            }
        }
        //需要在汉字前面加一个空格,以免getValue截取不到完整的“大王”\“小王”
        list.add(" 大王");
        list.add(" 小王");
        //给牌添加价值,3~10直接由字符串转换成Integer类型即可,减少复杂性
        hm.put("J", 11);
        hm.put("Q", 12);
        hm.put("K", 13);
        hm.put("A", 14);
        hm.put("2", 15);
        hm.put("大王", 50);
        hm.put("小王", 100);
    }

    PokerGame() {
        //洗牌
        Collections.shuffle(list);
        //发牌
        ArrayList<String> lord = new ArrayList<>();
        ArrayList<String> player1 = new ArrayList<>();
        ArrayList<String> player2 = new ArrayList<>();
        ArrayList<String> player3 = new ArrayList<>();

        for (int i = 0; i < list.size(); i++) {
            if (i <= 2) {
                lord.add(list.get(i));
                continue;
            }
            if (i % 3 == 0) {
                player1.add(list.get(i));
            } else if (i % 3 == 1) {
                player2.add(list.get(i));
            } else {//注意:不能写 i % 3 == 1
                player3.add(list.get(i));
            }
        }
        //排序
        order(lord);
        order(player1);
        order(player2);
        order(player3);

        //看牌
        lookPoker("底牌", lord);
        lookPoker("player1", player1);
        lookPoker("player2", player2);
        lookPoker("player3", player3);
    }

    //利用牌的价值进行排序
    //参数:集合
    public void order(ArrayList<String> list) {
        Collections.sort(list, new Comparator<String>() {
            @Override
            public int compare(String o1, String o2) {
                //o1:表示当前要插入到有序序列中的牌
                //o2:表示已经在有序序列中存在的牌

                //负数:o1小 插到前面
                //正数:o2大 插到后面
                //0:o1的数字和o2是一样大的,需要按照花色再次排序

                //1.计算o1花色和价值
                String color1 = o1.substring(0, 1);
                int value1 = getValue(o1);

                //2.计算o2花色和价值
                String color2 = o2.substring(0, 1);
                int value2 = getValue(o2);

                //比较o1和o2的价值
                int i = value1 - value2;
                return i == 0 ? color1.compareTo(color2) : i;
            }
        });
    }

    //计算牌的价值
    //参数:牌
    //返回值:价值
    public int getValue(String poker) {
        //获取牌上的数字
        String number = poker.substring(1);
        //拿着数字到map集合中判断是否存在
        if (hm.containsKey(number)) {
            //存在,获取价值
            return hm.get(number);
        } else {
            //不存在,类型转换
            return Integer.parseInt(number);
        }
    }

    public static void lookPoker(String name, ArrayList<String> list) {
        System.out.print(name + ":");
        for (String poker : list) {
            System.out.print(poker + " ");
        }
        System.out.println();
    }
}

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