评委打分
程序要求:10个评委给5个选手打分,去掉一个最高分和最低分,求取每个人的平均分数
思路:先创建一个选手的person类,定义name和score两个属性
定义函数createPerson创建对象,在主函数中定义一个vector容器用来储存对象,调用createPerson,在createPerson函数中传入一个person类型的vector容器引用,作为形参储存创建的person类,这个函数的本质用for循环给person的name属性赋值,初始分数,并且在循环中给vector容器存储对象,注意这里的名字可以使用string nameSeed = "ABCDE";
进行动态赋值,这样vector就定义好了
接下来设置分数,定义setScore函数,因为是给选手设置分数因此要遍历vector,在其中定义deque容器,用来储存分数 ,内循环评委的打分,并且将分数存储在deque容器里面,将数据排序去头去尾,取和求平均值,最后设置显示信息,最后加入随机数种子
#include<iostream>
using namespace std;
#include<string>
#include<vector>
#include<deque>
#include<algorithm>
#include<ctime>
class person{
public:
person(string &name,int &score) {
this->m_name = name;
this->m_score = score;
}
string m_name;
int m_score;
};
void creatPerson(vector<person>&v) {
string nameSeed = "ABCDE";
for (int i = 0; i < 5;i++) {
string name = "选手";
name += nameSeed[i];
int score = 0;
person p(name,score);
v.push_back(p);
}
}
void setScore(vector<person>&v) {
for (vector<person>::iterator it = v.begin(); it != v.end(); it++) {
deque<int>d;
for (int i = 0; i < 10; i++) {
int score = rand() % 41+ 60;
d.push_back(score);
}
cout << "选手:" << it->m_name << "打分:" << endl;
for (deque<int>::iterator dit = d.begin(); dit != d.end(); dit++) {
cout << *dit << " ";
}
cout << endl;
sort(d.begin(),d.end());
d.pop_back();
d.pop_front();
int sum = 0;
for (deque<int>::iterator dit = d.begin(); dit != d.end();dit++) {
sum += (*dit);
}
int average = sum / d.size();
it->m_score= average;
}
}
void showScore(vector<person>&v) {
for (vector<person>::iterator it = v.begin(); it != v.end();it++) {
cout << "姓名:" << it->m_name << "平均分:" << it->m_score << endl;
}
}
int main() {
srand((unsigned int)time(NULL));
vector<person>v;
creatPerson(v);
/*for (vector<person>::iterator it = v.begin(); it!=v.end();it++) {
cout << "姓名:"<<(*it).m_name <<" "<< "分数:" << (*it).m_score << endl;
}*/
setScore(v);
showScore(v);
system("pause");
return 0;
}
随机数种子
srand((unsigned int)time(NULL));
包含头文件
#include<ctime>