S-Nim
Problem Description
Arthur and his sister Caroll have been playing a game called Nim for some time now. Nim is played as follows:
The starting position has a number of heaps, all containing some, not necessarily equal, number of beads.
The players take turns chosing a heap and removing a positive number of beads from it.
The first player not able to make a move, loses.
Arthur and Caroll really enjoyed playing this simple game until they recently learned an easy way to always be able to find the best move:
Xor the number of beads in the heaps in the current position (i.e. if we have 2, 4 and 7 the xor-sum will be 1 as 2 xor 4 xor 7 = 1).
If the xor-sum is 0, too bad, you will lose.
Otherwise, move such that the xor-sum becomes 0. This is always possible.
It is quite easy to convince oneself that this works. Consider these facts:
The player that takes the last bead wins.
After the winning player’s last move the xor-sum will be 0.
The xor-sum will change after every move.
Which means that if you make sure that the xor-sum always is 0 when you have made your move, your opponent will never be able to win, and, thus, you will win.
Understandibly it is no fun to play a game when both players know how to play perfectly (ignorance is bliss). Fourtunately, Arthur and Caroll soon came up with a similar game, S-Nim, that seemed to solve this problem. Each player is now only allowed to remove a number of beads in some predefined set S, e.g. if we have S =(2, 5) each player is only allowed to remove 2 or 5 beads. Now it is not always possible to make the xor-sum 0 and, thus, the strategy above is useless. Or is it?
your job is to write a program that determines if a position of S-Nim is a losing or a winning position. A position is a winning position if there is at least one move to a losing position. A position is a losing position if there are no moves to a losing position. This means, as expected, that a position with no legal moves is a losing position.
Input
Input consists of a number of test cases. For each test case: The first line contains a number k (0 < k ≤ 100 describing the size of S, followed by k numbers si (0 < si ≤ 10000) describing S. The second line contains a number m (0 < m ≤ 100) describing the number of positions to evaluate. The next m lines each contain a number l (0 < l ≤ 100) describing the number of heaps and l numbers hi (0 ≤ hi ≤ 10000) describing the number of beads in the heaps. The last test case is followed by a 0 on a line of its own.
Output
For each position: If the described position is a winning position print a ‘W’.If the described position is a losing position print an ‘L’. Print a newline after each test case.
Sample Input:
2 2 5
3
2 5 12
3 2 4 7
4 2 3 7 12
5 1 2 3 4 5
3
2 5 12
3 2 4 7
4 2 3 7 12
0
Sample Output:
LWW
WWL
题目大意:
题目看起来又长又臭,其实很简单。先输入一个k,然后跟着k个数,每个数代表着可以走的步数(可选步数为一系列不连续的数,用GetSG()计算类型的题目!!!)。接着输入一个m,代表在上面可走步数限制下,有几组测试数据,然后输入m组测试数据,每组第一个数 l 代表有几个堆,然后输入l个堆的石子数量。对于每组数据,求所有堆的sg值然后一起异或一下,如果为0,先手失败输出"L",如果不为0,先手获胜输出"W"。
解题思路:
可选步数为不连续整数类型题目的进阶版(参考题解),这题难点在于容易getSG函数超时,解决方法是将mex数组的memset操作由n次变为1次,设置一个int类型的cnt来标记sg数组的更新操作。具体看代码理解。
AC代码
#include <bits/stdc++.h>
using namespace std;
#define max(a, b) ((a) > (b) ? (a) : (b))
const int MAXN = 10005;
int sg[MAXN],f[105],mex[MAXN],k;
void getsg(int n)
{
int cnt=1;
memset(sg, 0, sizeof(sg));
memset(mex, 0, sizeof(mex));
for(int i=1; i<=n; i++){
for(int j=0; f[j]<=i&&j<k; j++){
mex[sg[i-f[j]]] = cnt;
}
for(int j=0;;j++){
if(mex[j]!=cnt){
sg[i] = j;
break;
}
}
cnt++;
}
}
int main(int argc, char **argv)
{
//freopen("./input.txt","r",stdin);
while(~scanf("%d",&k) && k){
for(int i=0; i<k; i++){
scanf("%d",&f[i]);
}
sort(f,f+k);
getsg(10000);
int m,l,h;
scanf("%d",&m);
while(m--){
int ans=0;
scanf("%d",&l);
while(l--){
scanf("%d",&h);
ans^=sg[h];
}
if(ans){
printf("W");
}else{
printf("L");
}
}
printf("\n");
}
return 0;
}