手写简易版的Promise

本文通过手写简易版的Promise,深入探讨其工作原理,帮助读者更好地理解和运用JavaScript中的异步处理。
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手写简易版的Promise

/*
首先我们创建了三个常量用于表示状态,对于经常使用的一些值都应该通过常量来管理,便于开发及后期维护
*/
const PENDING = 'pending'
const RESOLVED = 'resolved'
const REJECTED = 'rejected'
function MyPromise(fn) {
   
    //创建了常量 that ,因为代码可能会异步执行,用于获取正确的this 对象
    const that = this
    //一开始的状态是pending
    that.state = PENDING
    //value 变量用于保存 resolve 或者 reject 中传入的值
    that.value = null
    //resolvedCallbacks 和 rejectedCallbacks 用于保存 then 中的回调,因为当执行完 Promise 时状态可能还是等待中,这时候应该把 then 中的回调保存起来用于状态改变时使用
    that.resolvedCallbacks = []
    that.rejectedCallbacks = <
很高兴为您提供一个手写Promise 实现,代码如下: class Promise { constructor(executor) { this.state = 'pending'; this.value = undefined; this.reason = undefined; this.onResolvedCallbacks = []; this.onRejectedCallbacks = []; const resolve = (value) => { if (this.state === 'pending') { this.state = 'fulfilled'; this.value = value; this.onResolvedCallbacks.forEach((fn) => fn()); } }; const reject = (reason) => { if (this.state === 'pending') { this.state = 'rejected'; this.reason = reason; this.onRejectedCallbacks.forEach((fn) => fn()); } }; try { executor(resolve, reject); } catch (error) { reject(error); } } then(onFulfilled, onRejected) { onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : (value) => value; onRejected = typeof onRejected === 'function' ? onRejected : (reason) => { throw reason }; const promise2 = new Promise((resolve, reject) => { if (this.state === 'fulfilled') { setTimeout(() => { try { const x = onFulfilled(this.value); Promise.resolvePromise(promise2, x, resolve, reject); } catch (error) { reject(error); } }, 0); } if (this.state === 'rejected') { setTimeout(() => { try { const x = onRejected(this.reason); Promise.resolvePromise(promise2, x, resolve, reject); } catch (error) { reject(error); } }, 0); } if (this.state === 'pending') { this.onResolvedCallbacks.push(() => { setTimeout(() => { try { const x = onFulfilled(this.value); Promise.resolvePromise(promise2, x, resolve, reject); } catch (error) { reject(error); } }, 0); }); this.onRejectedCallbacks.push(() => { setTimeout(() => { try { const x = onRejected(this.reason); Promise.resolvePromise(promise2, x, resolve, reject); } catch (error) { reject(error); } }, 0); }); } }); return promise2; } static resolvePromise(promise2, x, resolve, reject) { if (promise2 === x) { return reject(new TypeError('Chaining cycle detected for promise')); } let called = false; if (x instanceof Promise) { x.then((value) => { Promise.resolvePromise(promise2, value, resolve, reject); }, reject); } else if (x !== null && (typeof x === 'object' || typeof x === 'function')) { try { const then = x.then; if (typeof then === 'function') { then.call(x, (value) => { if (called) return; called = true; Promise.resolvePromise(promise2, value, resolve, reject); }, (reason) => { if (called) return; called = true; reject(reason); }); } else { resolve(x); } } catch (error) { if (called) return; called = true; reject(error); } } else { resolve(x); } } }
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