VC环境下实现清屏的方法。

在VC环境下有两种办法实现清屏:

1.#include <windows.h>

system(“cls”);

这种办法的缺点是程序额外运行系统程序执行清屏操作,延长了程序执行时间。

2.自己写函数,这种办法快

这是从微软MSDN得到的方法:

/* Standard error macro for reporting API errors */

#define PERR(bSuccess, api){if(!(bSuccess)) printf("%s:Error %d from %s \

on line %d\n", FILE, GetLastError(), api, LINE);}

void cls( HANDLE hConsole )

{

COORD coordScreen = { 0, 0 }; /* here’s where we’ll home the

cursor */

BOOL bSuccess;

DWORD cCharsWritten;

CONSOLE_SCREEN_BUFFER_INFO csbi; /* to get buffer info */

DWORD dwConSize; /* number of character cells in

the current buffer */

/* get the number of character cells in the current buffer */

bSuccess = GetConsoleScreenBufferInfo( hConsole, &csbi );

PERR( bSuccess, “GetConsoleScreenBufferInfo” );

dwConSize = csbi.dwSize.X * csbi.dwSize.Y;

/* fill the entire screen with blanks */

bSuccess = FillConsoleOutputCharacter( hConsole, (TCHAR) ’ ',

dwConSize, coordScreen, &cCharsWritten );

PERR( bSuccess, “FillConsoleOutputCharacter” );

/* get the current text attribute */

bSuccess = GetConsoleScreenBufferInfo( hConsole, &csbi );

PERR( bSuccess, “ConsoleScreenBufferInfo” );

/* now set the buffer’s attributes accordingly */

bSuccess = FillConsoleOutputAttribute( hConsole, csbi.wAttributes,

dwConSize, coordScreen, &cCharsWritten );

PERR( bSuccess, “FillConsoleOutputAttribute” );

/* put the cursor at (0, 0) */

bSuccess = SetConsoleCursorPosition( hConsole, coordScreen );

PERR( bSuccess, “SetConsoleCursorPosition” );

return;

}

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