Queue.h
#ifndef _SQ_H_
#define _SQ_H_
#include<stdio.h>
#include<Windows.h>
#define MAXSIZE 100
typedef int QuDataType;
typedef struct Queue
{
QuDataType data[MAXSIZE];
QuDataType * front;
QuDataType * rear;
size_t size;
}Queue;
void QueueInit(Queue* pq);
void QueueDestory(Queue* pq);
void QueuePush(Queue* pq, QuDataType x);
void QueuePop(Queue* pq);
QuDataType QueueFront(Queue* pq);
QuDataType QueueBack(Queue* pq);
int QueueEmpty(Queue* pq);
int QueueSize(Queue* pq);
#endif /*_SQ_H_*/
Queue.c
#include"Queue.h"
void QueueInit(Queue* pq)
{
pq->front = pq->data;
pq->rear = pq->data;
pq->size = 0;
}
void QueueDestory(Queue* pq)
{
pq->front = pq->data;
pq->rear = pq->data;
pq->size = 0;
}
void QueuePush(Queue* pq, QuDataType x)
{
//判满
if (pq->size + 1 == MAXSIZE)
{
return;
}
/*若无pq->size,判满条件也可以为:
if (pq->rear + 1 - MAXSIZE == pq->data && pq->data == pq->front
|| pq->rear + 1 == pq->front)
{
return ;
}
*/
*(pq->rear) = x;
pq->rear++;
pq->size++;
if (pq->rear - pq->data == MAXSIZE)
{
pq->rear = pq->data;
}
}
void QueuePop(Queue* pq)
{
//判空
if (pq->size == 0)
{
return;
}
pq->front++;
pq->size--;
if (pq->front - pq->data == MAXSIZE)
{
pq->front = pq->data;
}
}
QuDataType QueueFront(Queue* pq)
{
if (pq->size == 0)
{
return -1;
}
return *(pq->front);
}
QuDataType QueueBack(Queue* pq)
{
if (pq->size == 0)
{
return -1;
}
if (pq->rear == pq->data)
{
return pq->data[MAXSIZE - 1];
}
return *(pq->rear - 1);
}
main.c
#include "Queue.h"
int main()
{
Queue qu;
QueueInit(&qu);
QueuePush(&qu, 3);
QueuePush(&qu, 5);
QueuePush(&qu, 8);
QueuePush(&qu, 7);
printf("%d ", QueueFront(&qu));
QueuePop(&qu);
printf("%d ", QueueFront(&qu));
QueuePop(&qu);
QueuePush(&qu, 9);
QueuePush(&qu, 10);
printf("%d ", QueueFront(&qu));
QueuePop(&qu);
printf("%d ", QueueFront(&qu));
QueuePop(&qu);
QueuePush(&qu, 12);
QueuePush(&qu, 13);
printf("%d ", QueueFront(&qu));
QueuePop(&qu);
printf("%d ", QueueFront(&qu));
QueuePop(&qu);
printf("%d ", QueueFront(&qu));
QueuePop(&qu);
printf("%d ", QueueFront(&qu));
QueuePop(&qu);
QueueDestory(&qu);
system("pause");
return 0;
}
THE END