记录C语言学习
1.题目要求:①.棋盘大小可自定
②.用户输入要扫地方的坐标后,如果该处没雷则显示以该处为中心周围7个坐标雷的总数
2.设计思路:①.创建两个char类型的数组一个存放雷用‘1’表示另一个用用存放‘*’给用户展示
②.将存放雷的数组初始化为‘0’计算以该处为中心周围7个坐标雷的总数是容易计算 只需将这7初的值相加减去7 * ‘0’即可
3.程序代码:
main.c
#include"Mine.h"
int main(){
int flog = 1;
while (flog){
Menu();
int select = 0;
printf("请输入1或者2:");
scanf("%d", &select);
switch (select){
case 1:
Game();
system("cls");
printf("要不要在玩一局呢?\n");
break;
case 2:
flog = 0;
break;
default:
printf("输入有误请重新输入");
break;
}
}
system("pause");
return 0;
}
Mine.h
#ifndef _MINE_H_
#define _MINE_H_
#include<stdio.h>
#include<windows.h>
#include<time.h>
#include<stdlib.h>
#pragma warning (disable :4996)
#define ROW 12 //行数
#define CUL 12 //列数
#define ME 20 //雷的个数
void InitBoard(char arr[][CUL], int row, int cul, char s);
void SetMine(char arr[][CUL], int row, int cul);
void ShowBorad(char arr[][CUL], int row, int cul);
char Getcount(char Mine[][CUL], int x, int y);
void Menu();
void Game();
#endif
Mine.c
#include"Mine.h"
void Menu(){
printf(" ————————————————— \n");
printf(" |#################################| \n");
printf(" |#################################| \n");
printf(" |########欢迎来到扫雷小游戏#######| \n");
printf(" |#################################| \n");
printf(" |#####1.开始游戏 2.退出游戏#####| \n");
printf(" |#################################| \n");
printf(" ————————————————— \n");
}
void Game(){
srand((unsigned long )time(NULL));
char arr[ROW][CUL];
char mine[ROW][CUL];
InitBoard(arr, ROW, CUL, '*');
InitBoard(mine, ROW, CUL, '0');
SetMine(mine, ROW, CUL);
int flog = (ROW - 2)*(CUL - 2);
int x = 0, y = 0;
while (flog){
system("cls");
ShowBorad(arr, ROW, CUL);
printf("请输入<x,y>的坐标:");
scanf("%d %d", &x, &y);
if (x<1 || x>10 || y<1 || y>10){
printf("你输入的坐标有误,请重新输入");
Sleep(1000);
continue;
}
if (arr[x][y] != '*'){
printf("输入有误,该出以及被扫过");
Sleep(1000);
continue;
}
if (mine[x][y]=='1'){
printf("此处是雷,你被炸死了");
Sleep(1000);
break;
}
char result = Getcount(mine,x,y);
arr[x][y] = result;
ShowBorad(arr, ROW, CUL);
flog--;
}
if (flog == 0){
printf("恭喜你扫雷成功");
}
else if (flog > 0){
printf("你被雷炸死了!!");
printf("Game over");
printf("###############################\n");
ShowBorad(mine, ROW, CUL);
}
}
void InitBoard(char arr[][CUL],int row ,int cul ,char s ){
int i = 0;
for (; i < row; i++){
int j = 0;
for (; j < cul; j++){
arr[i][j] = s;
}
}
}
void SetMine(char Mine[][CUL], int row, int cul){
int i = 0;
for(; i <= ME; i++){
int x = rand() % (row - 2)+1;
int y = rand() % (cul - 2)+1;
if (Mine[x][y] == '1'){
i--;
continue;
}
else{
Mine[x][y] = '1';
}
}
}
char Getcount(char Mine[][CUL],int x,int y){
return Mine[x - 1][y - 1] + Mine[x][y - 1] + Mine[x + 1][y - 1] + \
Mine[x - 1][y] + Mine[x + 1][y] + \
Mine[x - 1][y + 1] + Mine[x][y + 1] + Mine[x + 1][y + 1]-7*'0';
}
void ShowBorad(char arr[][CUL],int row,int cul ){
int i = 1;
printf(" ");
for (; i <= (cul - 2); i++){
printf("%3d|", i);
}
printf("\n");
for (i = 1; i <= (row-2); i++){
printf("—————————————————————\n");
printf("%2d|",i);
for (int j = 1; j <= (cul - 2); j++){
printf("%-3c|",arr[i][j]);
}
printf("\n");
}
printf("—————————————————————\n");
}