react-redux + redux 详细总结
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1.理解
-
一个react插件库
-
专门用来简化react应用中使用redux
2.react-Redux 将所有组件分成两大类
- UI组件
- 只负责 UI 的呈现,不带有任何业务逻辑
- 通过props接收数据(一般数据和函数)
- 不使用任何 Redux 的 API
- 一般保存在components文件夹下
- 容器组件
- 负责管理数据和业务逻辑,不负责UI的呈现
- 使用 Redux 的 API
- 一般保存在containers文件夹下
3.相关 API
- Provider:让所有组件都可以得到state数据
<Provider store={store}>
<App />
</Provider>
- connect:用于包装 UI 组件生成容器组件
import { connect } from 'react-redux'
connect(
mapStateToprops,
mapDispatchToProps
)(Counter)
- mapStateToprops:将外部的数据(即state对象)转换为UI组件的标签属性
const mapStateToprops = function (state) {
return {
value: state
}
}
- mapDispatchToProps:将分发action的函数转换为UI组件的标签属性
4.案例 + 效果图
目录结构
App.jsx
import React, { Component } from 'react'
import Count from './containers/Count' //引入的Count的容器组件
import Person from './containers/Person' //引入的Person的容器组件
export default class App extends Component {
render() {
return (
<div>
<Count/>
<hr/>
<Person/>
</div>
)
}
}
index.js
import React from 'react'
import ReactDOM from 'react-dom'
import App from './App'
import store from './redux/store'
import {Provider} from 'react-redux'
ReactDOM.render(
/* 此处需要用Provider包裹App,目的是让App所有的后代容器组件都能接收到store */
<Provider store={store}>
<App/>
</Provider>,
document.getElementById('root')
)
containers > Count > index.jsx
import React, { Component } from 'react'
//引入action
import {
increment,
decrement,
incrementAsync
} from '../../redux/actions/count'
//引入connect用于连接UI组件与redux
import {connect} from 'react-redux'
//定义UI组件
class Count extends Component {
state = {carName:'奔驰c63'}
//加法
increment = ()=>{
const {value} = this.selectNumber
this.props.increment(value*1)
}
//减法
decrement = ()=>{
const {value} = this.selectNumber
this.props.decrement(value*1)
}
//奇数再加
incrementIfOdd = ()=>{
const {value} = this.selectNumber
if(this.props.count % 2 !== 0){
this.props.increment(value*1)
}
}
//异步加
incrementAsync = ()=>{
const {value} = this.selectNumber
this.props.incrementAsync(value*1,500)
}
render() {
//console.log('UI组件接收到的props是',this.props);
return (
<div>
<h2>我是Count组件,下方组件总人数为:{this.props.renshu}</h2>
<h4>当前求和为:{this.props.count}</h4>
<select ref={c => this.selectNumber = c}>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
</select>
<button onClick={this.increment}>+</button>
<button onClick={this.decrement}>-</button>
<button onClick={this.incrementIfOdd}>当前求和为奇数再加</button>
<button onClick={this.incrementAsync}>异步加</button>
</div>
)
}
}
//使用connect()()创建并暴露一个Count的容器组件
export default connect(
state => ({
count:state.count,
personCount:state.persons.length
}),
{increment,decrement,incrementAsync}
)(Count)
containers > Person> index.jsx
import React, { Component } from 'react'
import {nanoid} from 'nanoid'
import {connect} from 'react-redux'
import {addPerson} from '../../redux/actions/person'
class Person extends Component {
addPerson = ()=>{
const name = this.nameNode.value
const age = this.ageNode.value*1
const personObj = {id:nanoid(),name,age}
this.props.addPerson(personObj)
this.nameNode.value = ''
this.ageNode.value = ''
}
render() {
return (
<div>
<h2>我是Person组件,上方组件求和为{this.props.count}</h2>
<input ref={c=>this.nameNode = c} type="text" placeholder="输入名字"/>
<input ref={c=>this.ageNode = c} type="text" placeholder="输入年龄"/>
<button onClick={this.addPerson}>添加</button>
<ul>
{
this.props.persons.map((p)=>{
return <li key={p.id}>{p.name}--{p.age}</li>
})
}
</ul>
</div>
)
}
}
export default connect(
state => ({
persons:state.persons,
count:state.count
}),//映射状态
{addPerson}//映射操作状态的方法
)(Person)
redux > actions > count.js
/*
该文件专门为Count组件生成action对象
*/
import {INCREMENT,DECREMENT} from '../constant'
//同步action,就是指action的值为Object类型的一般对象
export const increment = data => ({type:INCREMENT,data})
export const decrement = data => ({type:DECREMENT,data})
//异步action,就是指action的值为函数,异步action中一般都会调用同步action,异步action不是必须要用的。
export const incrementAsync = (data,time) => {
return (dispatch)=>{
setTimeout(()=>{
dispatch(increment(data))
},time)
}
}
redux > actions > person.js
import {ADD_PERSON} from '../constant'
//创建增加一个人的action动作对象
export const addPerson = personObj => ({type:ADD_PERSON,data:personObj})
redux > reducers> count.js
/*
1.该文件是用于创建一个为Count组件服务的reducer,reducer的本质就是一个函数
2.reducer函数会接到两个参数,分别为:之前的状态(preState),动作对象(action)
*/
import {INCREMENT,DECREMENT} from '../constant'
const initState = 0 //初始化状态
export default function countReducer(preState=initState,action){
// console.log('countReducer@#@#@#');
//从action对象中获取:type、data
const {type,data} = action
//根据type决定如何加工数据
switch (type) {
case INCREMENT: //如果是加
return preState + data
case DECREMENT: //若果是减
return preState - data
default:
return preState
}
}
redux > reducers> index.js
/*
该文件用于汇总所有的reducer为一个总的reducer
*/
//引入combineReducers,用于汇总多个reducer
import {combineReducers} from 'redux'
//引入为Count组件服务的reducer
import count from './count'
//引入为Person组件服务的reducer
import persons from './person'
//汇总所有的reducer变为一个总的reducer
export default combineReducers({
count,
persons
})
redux > reducers > person.js
import {ADD_PERSON} from '../constant'
//初始化人的列表
const initState = [{id:'001',name:'tom',age:18}]
export default function personReducer(preState=initState,action){
// console.log('personReducer@#@#@#');
const {type,data} = action
switch (type) {
case ADD_PERSON: //若是添加一个人
//preState.unshift(data) //此处不可以这样写,这样会导致preState被改写了,personReducer就不是纯函数了。
return [data,...preState]
default:
return preState
}
}
redux > constant.js
/*
该模块是用于定义action对象中type类型的常量值,目的只有一个:便于管理的同时防止程序员单词写错
*/
export const INCREMENT = 'increment'
export const DECREMENT = 'decrement'
export const ADD_PERSON = 'add_person'
redux > store.js
/*
该文件专门用于暴露一个store对象,整个应用只有一个store对象
*/
//引入createStore,专门用于创建redux中最为核心的store对象
import {createStore,applyMiddleware} from 'redux'
//引入汇总之后的reducer
import reducer from './reducers'
//引入redux-thunk,用于支持异步action
import thunk from 'redux-thunk'
//引入redux-devtools-extension
import {composeWithDevTools} from 'redux-devtools-extension'
//暴露store
export default createStore(reducer,composeWithDevTools(applyMiddleware(thunk)))