JAVA线程池的简单实现及优先级设置

                  我们大家都知道,在处理多线程服务并发时,由于创建线程需要占用很多的系统资源,所以为了避免这些不必要的损耗,通常我们采用线程池来解决这些问题。
  线程池的基本原理是,首先创建并保持一定数量的线程,当需要使用线程时,我们从池中取得线程,再将需要运行的任务交给线程进行处理,当任务完成后再将其释放回池中。
 下面,我给出一个很简单的实现模型,仅供参考。

  ThreadPool.java
package  org.loon.framework.util.test;

import  java.util.LinkedList;
import  java.util.List;

/** */ /**
 * <p>
 * Title: LoonFramework
 * </p>
 * <p>
 * Description:
 * </p>
 * <p>
 * Copyright: Copyright (c) 2007
 * </p>
 * <p>
 * Company: LoonFramework
 * </p>
 * 
 * @author chenpeng
 * @email:ceponline@yahoo.com.cn
 * @version 0.1
 */

public   class  ThreadPool  ... {

    private static ThreadPool instance = null;

    // 优先级低
    public static final int PRIORITY_LOW = 0;

    // 普通
    public static final int PRIORITY_NORMAL = 1;

    // 高
    public static final int PRIORITY_HIGH = 2;

    // 用以保存空闲连接
    private List[] _idxThreads;

    // 关闭
    private boolean _shutdown = false;

    // 线程数量
    private int _threadCount = 0;

    // debug信息是否输出
    private boolean _debug = false;

    /** *//**
     * 返回ThreadPool实例
     * 
     * @return
     */

    public static ThreadPool getInstance() ...{
        if (instance == null) ...{
                    instance = new ThreadPool();
            }

        return instance;
    }


    // 初始化线程list
    private ThreadPool() ...{
        this._idxThreads = new List[] ...{ new LinkedList(), new LinkedList(),
                new LinkedList() }
;
        this._threadCount=0;
    }


    /** *//**
     * 同步方法,完成任务后将资源放回线程池中
     * @param repool
     */

    protected synchronized void repool(Pooled repool) ...{
        if (this._shutdown) ...{
            if (this._debug) ...{
                System.out.println("ThreadPool.repool():重设中……");
            }

            // 优先级别判定
            switch (repool.getPriority()) ...{
            case Thread.MIN_PRIORITY:
                this._idxThreads[PRIORITY_LOW].add(repool);
                break;
            case Thread.NORM_PRIORITY:
                this._idxThreads[PRIORITY_NORMAL].add(repool);
                break;
            case Thread.MAX_PRIORITY:
                this._idxThreads[PRIORITY_HIGH].add(repool);
                break;
            default:
                throw new IllegalStateException("没有此种级别");
            }

            // 通知所有线程
            notifyAll();

        }
 else ...{
            if (this._debug) ...{
                System.out.println("ThreadPool.repool():注销中……");
            }

            repool.shutDown();
        }

        if(this._debug)...{
            System.out.println("ThreadPool.repool():完成");
        }

    }

    public void setDebug(boolean debug)...{
        this._debug=debug;
    }

    public synchronized  void shutDown()...{
        this._shutdown=true;
        if(this._debug)...{
            System.out.println("ThreadPool.shutDown():关闭中……");
        }

        for(int index=0;index<=PRIORITY_NORMAL;index++)...{
            List threads=this._idxThreads[index];
            for(int threadIndex=0;threadIndex<threads.size();threadIndex++)...{
                Pooled idleThread=(Pooled)threads.get(threadIndex);
                idleThread.shutDown();
            }

        }

        notifyAll();
    }

    
    /** *//**
     * 以指定的优先级启动线程
     * @param target
     * @param priority
     */

    public synchronized void start(Runnable target,int priority)...{
        Pooled thread=null;
        List idleList=this._idxThreads[priority];
        int idleSize=idleList.size();

        if(idleSize>0)...{
            int lastIndex=idleSize-1;
            thread=(Pooled)idleList.get(lastIndex);
            idleList.remove(idleList);
            thread.setTarget(target);
        }
else...{
            this._threadCount++;
            thread=new Pooled(target,"Pooled->"+this._threadCount,this);
            switch(priority)...{
            
            case PRIORITY_LOW:
                thread.setPriority(Thread.MIN_PRIORITY);
                break;
            case PRIORITY_NORMAL:
                thread.setPriority(Thread.NORM_PRIORITY);
                break;
            case PRIORITY_HIGH:
                thread.setPriority(Thread.MAX_PRIORITY);
                break;
                default:
                    thread.setPriority(Thread.NORM_PRIORITY);
            }

            //启动
            thread.start();
    
            }

        
        
    }


    /** *//**
     * 返回线程数量
     * 
     * @return
     */

    public int getThreadsCount() ...{
        return this._threadCount;
    }


}


Pooled.java:
package  org.loon.framework.util.test;

/** */ /**
 * <p>
 * Title: LoonFramework
 * </p>
 * <p>
 * Description:
 * </p>
 * <p>
 * Copyright: Copyright (c) 2007
 * </p>
 * <p>
 * Company: LoonFramework
 * </p>
 * 
 * @author chenpeng
 * @email:ceponline@yahoo.com.cn
 * @version 0.1
 */

public   class  Pooled  extends  Thread  ... {

    private ThreadPool _pool;

    private Runnable _target;

    private boolean _shutdown = false;

    private boolean _idle = false;

    public Pooled(Runnable target) ...{
        super(target);
    }


    public Pooled(Runnable target, String name) ...{
        super(target, name);
    }


    public Pooled(Runnable target, String name, ThreadPool pool) ...{
        super(name);
        this._pool = pool;
        this._target = target;
    }


    public Pooled(String name) ...{
        super(name);
    }


    public Pooled(ThreadGroup group, Runnable target) ...{
        super(group, target);
    }


    public Pooled(ThreadGroup group, Runnable target, String name) ...{
        super(group, target, name);
    }


    public Pooled(ThreadGroup group, String name) ...{
        super(group, name);
    }


    public Runnable getTarget() ...{
        return this._target;
    }


    public boolean isIdle() ...{
        return this._idle;
    }


    public void run() ...{
        while (!this._shutdown) ...{
            this._idle = false;
            if (this._target != null) ...{
                this._target.run();
            }

            this._idle = true;
            try ...{

                this._pool.repool(this);

                synchronized (this) ...{
                    wait();
                }


            }
 catch (InterruptedException ex) ...{
                System.err.println(ex.getMessage());
            }

            this._idle = false;
        }

    }


    public synchronized void setTarget(Runnable target) ...{
        this._target = target;
        notifyAll();
    }


    public synchronized void shutDown() ...{
        this._shutdown = true;
        notifyAll();
    }


}


测试用类:
package  org.loon.framework.util.test;
/** */ /**
 * <p>Title: LoonFramework</p>
 * <p>Description:线程池测试</p>
 * <p>Copyright: Copyright (c) 2007</p>
 * <p>Company: LoonFramework</p>
 * @author chenpeng  
 * @email:ceponline@yahoo.com.cn 
 * @version 0.1
 */

public   class  ThreadPoolTest  ... {

    
    private static Runnable createRunnable(final int id) ...{
        return new Runnable() ...{
            public void run() ...{
                System.out.println("线程" + id + ",运行 ");
                try ...{
                    Thread.sleep(1000);
                }

                catch (InterruptedException ex) ...{ }
                System.out.println("线程"
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Java线程池的调度优先级可以通过设置线程的优先级实现。线程的优先级是一个整数值,范围从1到10,其中1是最低优先级,10是最高优先级。 在Java中,可以使用`Thread`类的`setPriority(int priority)`方法来设置线程的优先级。例如,可以将线程池中的线程的优先级设置为较高的值,以便它们在竞争资源时获得更多的执行机会。 下面是一个简单的示例代码,演示了如何设置线程池中线程的优先级: ```java import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; public class ThreadPoolExample { public static void main(String[] args) { ExecutorService executorService = Executors.newFixedThreadPool(5); // 设置线程池中线程的优先级 for (int i = 0; i < 5; i++) { Thread thread = new Thread(new WorkerThread()); thread.setPriority(Thread.MAX_PRIORITY); // 设置为最高优先级 executorService.execute(thread); } executorService.shutdown(); } static class WorkerThread implements Runnable { @Override public void run() { System.out.println("Thread: " + Thread.currentThread().getName() + " running"); } } } ``` 在上面的代码中,创建了一个包含5个线程的线程池,并将每个线程的优先级设置为最高优先级(`Thread.MAX_PRIORITY`)。然后,将每个线程提交到线程池中执行。 请注意,线程的优先级只是给调度器一个提示,但并不能保证按照优先级的顺序执行。调度器的行为是平台相关的,可能会受到其他因素的影响,如操作系统的调度策略等。因此,对于大多数应用程序来说,不应过于依赖线程的优先级来进行精确的调度控制。

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