Android提高第十九篇之 多方向 抽屉

               

本文来自http://blog.csdn.net/hellogv/ ,引用必须注明出处!

       在android上要实现类似Launch的抽屉效果,大家一定首先会想起SlidingDrawer。SlidingDrawer是android官方控件之一,本文的主角不是它,而是民间的控件工具集合~~~android-misc-widgets。android-misc-widgets里面包含几个widget:Panel、SmoothButton、Switcher、VirtualKeyboard,还有一些动画特效,本文主要介绍抽屉容器Panel的用法。android-misc-widgets的google工程地址:-widgets/http://code.google.com/p/android-misc,工程代码中Panel的演示效果如下:

       这个Panel控件可以轻易实现不同方向的抽屉效果,比SlidingDrawer有更强的扩展性!

       在多次使用Panel的过程中,发现Panel有个bug,会间断性出现“闪烁”,也就是在onTouchListener里面的触发ACTION_DOWN后,抽屉瞬间弹出然后瞬间回收(版本日期为Feb 3, 2009)。把原Panel的OnTouchListener,即以下代码:

 OnTouchListener touchListener = new OnTouchListener() {  int initX;  int initY;  boolean setInitialPosition;  public boolean onTouch(View v, MotionEvent event) {   if (mState == State.ANIMATING) {    // we are animating    return false;   }//   Log.d(TAG, "state: " + mState + " x: " + event.getX() + " y: " + event.getY());   int action = event.getAction();   if (action == MotionEvent.ACTION_DOWN) {    if (mBringToFront) {     bringToFront();    }    initX = 0;    initY = 0;    if (mContent.getVisibility() == GONE) {     // since we may not know content dimensions we use factors here     if (mOrientation == VERTICAL) {      initY = mPosition == TOP? -1 : 1;     } else {      initX = mPosition == LEFT? -1 : 1;     }    }    setInitialPosition = true;   } else {    if (setInitialPosition) {     // now we know content dimensions, so we multiply factors...     initX *= mContentWidth;     initY *= mContentHeight;     // ... and set initial panel's position     mGestureListener.setScroll(initX, initY);     setInitialPosition = false;     // for offsetLocation we have to invert values     initX = -initX;     initY = -initY;    }    // offset every ACTION_MOVE & ACTION_UP event     event.offsetLocation(initX, initY);   }   if (!mGestureDetector.onTouchEvent(event)) {    if (action == MotionEvent.ACTION_UP) {     // tup up after scrolling     post(startAnimation);    }   }   return false;  } };

替换为:

 OnTouchListener touchListener = new OnTouchListener() {  float touchX, touchY;  public boolean onTouch(View v, MotionEvent event) {   if (mState == State.ANIMATING) {    // we are animating    return false;   }   int action = event.getAction();   if (action == MotionEvent.ACTION_DOWN) {    if (mBringToFront) {     bringToFront();    }    touchX = event.getX();    touchY = event.getY();   }   if (!mGestureDetector.onTouchEvent(event)) {    if (action == MotionEvent.ACTION_UP) {     // tup up after scrolling     int size = (int) (Math.abs(touchX - event.getX()) + Math       .abs(touchY - event.getY()));     if (size == mContentWidth || size == mContentHeight) {      mState = State.ABOUT_TO_ANIMATE;      //Log.e("size", String.valueOf(size));      //Log.e(String.valueOf(mContentWidth),String.valueOf(mContentHeight));     }     post(startAnimation);    }   }   return false;  } };

即可修复这个bug,并且也同样实现了OnClickListener的功能,可以把原Panel的OnClickListener给删掉了!

           
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值