Revit二次开发(工具集)updating......

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Autodesk.Revit.ApplicationServices;
using Autodesk.Revit.Attributes;
using Autodesk.Revit.DB;
using Autodesk.Revit.UI;
using Autodesk.Revit.UI.Selection;
using Autodesk.Revit.DB.Plumbing;

namespace Utils
{
    public static class Geometryutils
    {
        /// <summary>
        /// (判断两条线有无交点)?返回交点:null
        /// </summary>
        /// <param name="curve1"></param>
        /// <param name="curve2"></param>
        /// <returns></returns>
        public static XYZ GetIntersectionpoint(Curve curve1, Curve curve2)
        {
            var compareResulst = curve1.Intersect(curve2, out IntersectionResultArray intersectResult);

            return (compareResulst != SetComparisonResult.Disjoint) ? (intersectResult.get_Item(0).XYZPoint) : null;

        }

        /// <summary>
        /// 计算点到直线的距离。利用海伦公式。
        /// </summary>
        /// <param name="point"></param>
        /// <param name="line"></param>
        /// <returns></returns>
        public static double GetPointTolinedistance(XYZ point,Line line)
        {
            XYZ start = line.GetEndPoint(0);
            XYZ end = line.GetEndPoint(1);

            double lineLenght = line.Length;
            double starttopoint = start.DistanceTo(point);
            double endtopoint = end.DistanceTo(point);

            double c = lineLenght + starttopoint + endtopoint;
            //海伦公式计算面积
            double s = Math.Sqrt(c * (c - lineLenght) * (c - starttopoint) * (c - endtopoint));

            if (s>0)
            {
                return 2*s/lineLenght;
            }
            return 0;
        }

    }

    public static class Pipeconnectutils
    {   
        /// <summary>
        /// 传入两条mepcurve生成弯头
        /// </summary>
        /// <param name="doc"></param>
        /// <param name="mepcurve1"></param>
        /// <param name="mepcurve2"></param>
        public static void ConnectTwopipesWithElbow(Document doc, MEPCurve mepcurve1, MEPCurve mepcurve2)
        {
            double minDistance = double.MaxValue;
            Connector connector1, connector2;
            connector1 = connector2 = null;

            foreach (Connector con1 in mepcurve1.ConnectorManager.Connectors)
            {
                foreach (Connector con2 in mepcurve2.ConnectorManager.Connectors)
                {
                    var dis = con1.Origin.DistanceTo(con2.Origin);
                    if (dis < minDistance)
                    {
                        minDistance = dis;
                        connector1 = con1;
                        connector2 = con2;
                    }

                }
            }

            if (connector1 != null && connector2 != null)
            {
                var elbow = doc.Create.NewElbowFitting(connector1, connector2);
            }

        }

        /// <summary>
        /// 传入三条mepcurve生成三通
        /// </summary>
        /// <param name="doc"></param>
        /// <param name="mepcurve1"></param>
        /// <param name="mepcurve2"></param>
        /// <param name="mepcurve3"></param>
        public static void ConnectThreepipesWithElbow(Document doc, MEPCurve mepcurve1, MEPCurve mepcurve2, MEPCurve mepcurve3)
        {
            double minDistance = double.MaxValue;
            Connector connector1, connector2, connector3;
            connector1 = connector2 = connector3 = null;

            foreach (Connector con1 in mepcurve1.ConnectorManager.Connectors)
            {
                foreach (Connector con2 in mepcurve2.ConnectorManager.Connectors)
                {
                    var dis = con1.Origin.DistanceTo(con2.Origin);
                    if (dis < minDistance)
                    {
                        minDistance = dis;
                        connector1 = con1;
                        connector2 = con2;
                    }

                }
            }

            minDistance = double.MaxValue;
            foreach (Connector con3 in mepcurve3.ConnectorManager.Connectors)
            {
                var dis = con3.Origin.DistanceTo(connector1.Origin);
                if (dis < minDistance)
                {
                    minDistance = dis;
                    connector3 = con3;
                }
            }


            if (connector1 != null && connector2 != null && connector3 != null)
            {


                var elbow = doc.Create.NewTeeFitting(connector1, connector2, connector3);

            }
        }

    } 

    public static class UnitConvert
    {   
        //英尺转毫米
        public static double ToMM(this double d)
        {
            return UnitUtils.Convert(d, DisplayUnitType.DUT_DECIMAL_FEET, DisplayUnitType.DUT_MILLIMETERS);
        }

        //毫米转英尺
        public static double ToFEET(this double d)
        {
            return UnitUtils.Convert(d, DisplayUnitType.DUT_MILLIMETERS, DisplayUnitType.DUT_DECIMAL_FEET);
        }

        //平方英尺转平方米
        public static double ToSquareMeters(this double d)
        {
            return UnitUtils.Convert(d, DisplayUnitType.DUT_SQUARE_FEET, DisplayUnitType.DUT_SQUARE_METERS);
        }


        /// 平方米转平方英尺
        public static double ToSquareFeet(this double d)
        {
            return UnitUtils.Convert(d, DisplayUnitType.DUT_SQUARE_METERS, DisplayUnitType.DUT_SQUARE_FEET);
        }
    }
}

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