<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>对象的解构赋值</title>
</head>
<body>
<script>
{
let obj = {
name:'Jack',
sex:'男',
age:20,
hobby:["游泳","画画","跳舞"]
}
//let {name:name,age:age} = obj;
//console.log(name,age); //Jack 20
//被简化为(前提是键值对保持一致)
let {name,age} = obj;
console.log(name,age); //Jack 20
// let {sex,hobby} = obj;
// console.log(sex,hobby); //男 ["游泳", "画画", "跳舞"]
// 另外一种用法
let {sex,hobby:[a,b,c]} = obj;
console.log(a,b,c); //5.html:33 游泳 画画 跳舞
//对象嵌套对象
let obj2 = {
name:'Jack',
sex:'男',
age:20,
hobby:{
a:1,
b:2,
c:3
}
}
// let {hobby:{a:x, b:y, c:z}} = obj2;
// console.log(x,y,z);
// 当键名和键名一致时可以省略掉
// let {hobby:e} = obj2;
// console.log(e);
//对象嵌套对象在嵌套对象
let obj3 = {
name:'Jack',
sex:'男',
age:20,
hobby:{
hobby:{
a:1,
b:2,
c:3
}
}
}
let {hobby:{hobby}}=obj3;
console.log(hobby);
let {hobby:{hobby:h}}=obj3;
console.log(h);
let {hobby:{hobby:{a:x,b:y,c:z}}}=obj3
console.log(x,y,z);
}
/*
数组的解构赋值是按照顺序的;
对象的解构赋值是按照键名的;
*/
</script>
</body>
</html>
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