1.对象的赋值与比较
创建圆柱 体类Cylinder,并对该类创建的对象进行赋值运算
package practice;
class Cylinder{
private static double pi = 3.14;
private double radius;
private int height;
public Cylinder(double r,int h) {
radius =r;
height = h;
}
public void setCylinder(double r,int h ) {
radius =r;
height =h;
}
double volume() {
return piradiusradius * height;
}
}
public class sss {
public static void main(String[] args) {
// TODO Auto-generated method stub
Cylinder volu1,volu2; //声明volu1 volu2两个引用型变量
volu1=new Cylinder(2.5,5); //创建对象并将volu1指向他
System.out.println("圆柱1的体积"+volu1.volume());
volu2=volu1; //将volu1的值赋给volu2,volu2也指向该对象
volu2.setCylinder(1.0,2);//重新设置圆柱的底半径和高
System.out.println("圆柱体2的体积="+volu1.volume());
}
}