三子棋
Ttt.c文件
#include"Ttt.h"
static void InitBoard(char arr[][COL1], int row, int col)
{
for (int i = 0; i < row; i++)
for (int j = 0; j < col; j++)
arr[i][j] = INIT;
}
static void ShowBoard(char arr[][COL1], int row, int col)
{
system("cls");
printf(" ");
for (int i = 0; i < col; i++)
printf("%3d", i + 1);
printf("\n------------\n");
for (int i = 0; i < row; i++)
{
printf("%-2d", i + 1);
for (int j = 0; j < col; j++)
printf("| %c", arr[i][j]);
printf("\n-----------\n");
}
}
static PlayerMove(char arr[][COL1], int row, int col)
{
int x = 0, y = 0;
while (1)
{
printf("Please input the position you want<x,y>#");
scanf("%d%d", &x, &y);
if (x < 1 || x>3 || y < 1 || y>3)
{
printf("Please input again!!!\n");
continue;
}
if (arr[x - 1][y - 1] == INIT)
{
arr[x - 1][y - 1] = WHITE;
break;
}
else
printf("There are already pieces in this position\n");
}
}
static void ComputerMove(char arr[][COL1], int row, int col)
{
while (1)
{
int x = rand() % row;
int y = rand() % row;
if (arr[x][y] == INIT)
{
arr[x][y] = BLACK;
break;
}
}
}
static char IsEnd(char arr[][COL1], int row, int col)
{
for (int i = 0; i < row; i++)
if (arr[i][0] == arr[i][1] && arr[i][1] == arr[i][2] && arr[i][0] != INIT)
return arr[i][0];
for (int i = 0; i < row; i++)
if (arr[0][i] == arr[1][i] && arr[1][i] == arr[2][i] && arr[0][i] != INIT)
return arr[0][i];
if (arr[0][0] == arr[1][1] && arr[1][1] == arr[2][2] && arr[0][0] != INIT)
return arr[1][1];
if (arr[0][2] == arr[1][1] && arr[1][1] == arr[2][0] && arr[1][1] != INIT)
return arr[1][1];
for (int i = 0; i < row; i++)
for (int j = 0; j < col; j++)
if (arr[i][j] == INIT)
return NEXT;
return DRAW;
}
void GameTtt()
{
char board[ROW1][COL1];
InitBoard(board, ROW1, COL1);
srand((unsigned long)time(NULL));
char result = 0;
while (1)
{
ShowBoard(board, ROW1, COL1);
PlayerMove(board, ROW1, COL1);
result = IsEnd(board, ROW1, COL1);
if (result != NEXT)
break;
ShowBoard(board, ROW1, COL1);
ComputerMove(board, ROW1, COL1);
if (result != NEXT)
break;
}
ShowBoard(board, ROW1, COL1);
switch (result) {
case WHITE:
printf("You Win!\n");
break;
case BLACK:
printf("You Lose!\n");
break;
case DRAW:
printf("it ends in a draw!\n");
break;
default:
printf("BUG!!!\n");
break;
}
}
Ttt.h文件
#pragma once
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<time.h>
#include<stdlib.h>
#include<Windows.h>
#define ROW1 3
#define COL1 3
#define INIT ' '
#define WHITE 'x'
#define BLACK 'o'
#define DRAW 'D'
#define NEXT 'N'
extern void GameTtt();
代码实现截图